Principal Dialog System Designer * Wwe2K Franchise
CurrentIn addition to duties under Associate Audio Designer, described below, works directly with both 2K Design Team and Yukes Audio Team to support NextGen advancements for the franchise. Duties include ongoing work with designers to custom-design existing dialog systems around new in-game mode and mechanic creations.-Selected to move to main campus upon close of Northridge facility, and provided with moving expenses. -Advanced the Commentary System from a play-by-play system to a… Show more In addition to duties under Associate Audio Designer, described below, works directly with both 2K Design Team and Yukes Audio Team to support NextGen advancements for the franchise. Duties include ongoing work with designers to custom-design existing dialog systems around new in-game mode and mechanic creations.-Selected to move to main campus upon close of Northridge facility, and provided with moving expenses. -Advanced the Commentary System from a play-by-play system to a story-driven color commentary system resulting in a dynamic data-driven commentary presentation.-Designed back end data tracking systems to provide more intricate data call back systems for 2K Audio.-Redesigned the dialog systems, consolidated system data, and maintained complete documentation on all systems resulting in an efficient annual dialog systems pipeline.-Created the CAS Name Creation and Call System for WWE2K16 and supported with new ring announcer call. Show less