Bryan Wagstaff Email & Phone Number
@certainaffinity.com
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Who is Bryan Wagstaff? Overview
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Bryan Wagstaff is listed as Senior Software Engineer, occasional Project Lead, and Game Developer at Certain Affinity, based in Austin, Texas Metropolitan Area, United States. AeroLeads shows a work email signal at certainaffinity.com and a matched LinkedIn profile for Bryan Wagstaff.
Bryan Wagstaff previously worked as Software Engineer at Certain Affinity and Software Engineer at Armature Studio. Bryan Wagstaff holds Graduate Courses, Computer Science from Brigham Young University.
Email format at Certain Affinity
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AeroLeads found 1 current-domain work email signal for Bryan Wagstaff. Compare company email patterns before reaching out.
About Bryan Wagstaff
I am a professional software developer who mostly sticks with video games, but also related fields in entertainment software, presentation software, and sometimes business software. I've worked on software front ends, back ends, middleware, clients and servers, test systems, build systems, and custom hardware. I enjoy the development of software and every day look for new problems to be solved, new questions to be asked, new adventures to be discovered, while staying budget-aware and keeping in mind the value being created by the work.In addition to solid software development skills, I enjoy mentoring co-workers and junior team members, offering ideas for how they can grow and develop their skills, and watching them on their own paths to find their own passions and successes.
Listed skills include Game Development, Game Programming, Unity3D, Game Design, and 35 others.
Bryan Wagstaff's current company
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Bryan Wagstaff work experience
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Software Engineer
Senior Software Engineer
Midnight is a "silent partner" that does contract work for bigger companies, often work that the big companies don't want to do or cannot do within their business constraints. While I cannot go into detail for the companies and projects due to the nature of the contracts, the project list shows the range of work I've done.
Test Automation Engineer
Working as a contractor I worked on two different teams over 18 months. The first project was primarily based around building a verification test suite for an Oracle to Postgres database migration. The second project involved in testing and building tests for client-facing servers, including a focus on data validation and assorted web-based data attacks..
Author, Game Development With Unity, 2Nd Edition
I was contacted in search for someone who was qualified to help with a revision of a book, and it turned out I didn't need to hunt at all. I revised, rewrote, and added to the first edition text. I leveraged my prototyping experience and other Unity projects, along with my experience crafting educational content online, brought the 2011 book up to date.
Software Engineer
When I started the company was named Headgate Studios, which was purchased by Electronic Arts and branded EA Salt Lake. Over the seven years I was at the studio I worked on several amazing products. The attached project descriptions show my growth from mid-level to experienced senior developer.
Programmer
I worked here this was a small company in a time of transition and growth. I was hired after their only developer left the company. It was his first job fresh from college so he hadn't used industry standard things --- like version control. Unfortunately before he left, some of the systems had been broken, so my first major task was to recover a bunch of.
Programmer
Wavetronix was a startup at the time, branching out to hiring programmers to work in areas that supported their amazing new traffic sensors. While the core team worked on getting the first rounds of sensors sold, our development team worked on supporting traffic engineers by building helpful tools, creating software for marketing, and putting our sensor.
Advanced 3D Graphics Lab, Student Research
Worked with and studied very large terrain and gigabyte texture maps. Researched and implemented portable remote storage and network transmission methods for hierarchical textures and terrain data. Implemented several spatial partitioning algorithms for models and occlusion data.
Programmer
Junior team member working with meeting polling and presentation software. Worked on debugging the existing system. Provided QA and testing for the team when we were low on bugs to fix.
Bryan Wagstaff education
Graduate Courses, Computer Science
Bachelor'S Degree, Computer Science
Frequently asked questions about Bryan Wagstaff
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What company does Bryan Wagstaff work for?
Bryan Wagstaff works for Certain Affinity.
What is Bryan Wagstaff's role at Certain Affinity?
Bryan Wagstaff is listed as Senior Software Engineer, occasional Project Lead, and Game Developer at Certain Affinity.
What is Bryan Wagstaff's email address?
AeroLeads has found 1 work email signal at @certainaffinity.com for Bryan Wagstaff at Certain Affinity.
Where is Bryan Wagstaff based?
Bryan Wagstaff is based in Austin, Texas Metropolitan Area, United States while working with Certain Affinity.
What companies has Bryan Wagstaff worked for?
Bryan Wagstaff has worked for Certain Affinity, Armature Studio, Midnight Studios, Inc., Familysearch, and Cengage Learning.
How can I contact Bryan Wagstaff?
You can use AeroLeads to view verified contact signals for Bryan Wagstaff at Certain Affinity, including work email, phone, and LinkedIn data when available.
What schools did Bryan Wagstaff attend?
Bryan Wagstaff holds Graduate Courses, Computer Science from Brigham Young University.
What skills is Bryan Wagstaff known for?
Bryan Wagstaff is listed with skills including Game Development, Game Programming, Unity3D, Game Design, C#, C++, Java, and Web Services.
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