Bryan Moss

Bryan Moss Email and Phone Number

Technical Art Director @ Cloud Chamber
Austin, TX, US
Bryan Moss's Location
Austin, Texas Metropolitan Area, United States, United States
About Bryan Moss

Passionate, creative, detail-oriented, with strong production skills and extensive knowledge of industry standard management techniques. Has a proven ability to build, recruit, and train world class teams of developers and enable them to deliver high quality projects on time and on budget.• 20+ Year career highlighted by technical process expertise, team wide training and support, successful lead/management experience, and long term planning for worldwide entertainment intellectual properties on every major home console platforms including hardware from Microsoft, Xbox, Nintendo, and Sony• Extensive experience collaborating in a leadership capacity with large worldwide teams on multiple iterations of complex $1 billion dollar franchises including Halo, Call of Duty, World of Tanks, and Pixar’s Cars• Exceptional multi-tasking experience; able to problem solve on multiple complex projects with ease• Fluid and concise speaking skills, comfortable communicating with key stakeholders at the C-level; background in public speaking at industry events and large conventions on topics of technical expertise; relied upon to communicate to internal teams and also travel to external partners to assess potential new projectsKey Skills:• Process Analysis/ Improvement• Scheduling/Task Maintenance• Project Management/Development• Risk Assessment/Problem Solving• Cross-Discipline Communication/Collaboration• Client-Driven Approach• Training and Mentoring• Team LeadershipCredits:Halo Infinite: (PC, Xbox Series X, Xbox One) Technical Art DirectorUnannounced AAA IP: (PC) Technical Art DirectorWorld of Tanks: (PC) Lead Technical ArtistCall of Duty: Modern Warfare Remastered: (XBOX One, PS4, PC) Lead Technical ArtistDoom: (XBOX One, PC) Lead Technical ArtistHalo: The Master Chief Collection (XBOX One) - Lead Technical ArtistCall of Duty: Ghosts (XBOX 360, PS3, XBOX One, PS4, PC) - Lead Technical ArtistHalo 4: Bullseye DLC (XBOX360) - Lead Technical ArtistHalo 4: Castle DLC (XBOX360) - Lead Technical ArtistHalo 4: Majestic DLC (XBOX360) - Lead Technical ArtistHalo 4 (XBOX360) - Senior Technical ArtistDarksiders 2 (PS3, XBOX 360) - Senior Technical ArtistDark Millennium Online (PC) - Senior Technical ArtistMX vs ATV Alive (PS3, XBOX360) – Lead Technical ArtistMX vs ATV Reflex (PS3, XBOX360) – Lead Technical ArtistCars (Xbox 360) – Senior Technical ArtistCars (PS2, Xbox, Gamecube) – Technical ArtistMX Unleashed (PS2, Xbox) – Environment ArtistHunter: The Reckoning Wayward (PS2) – Game ArtistNBA Inside Drive 2003, 2002 (Xbox) – Game Artist

Bryan Moss's Current Company Details
Cloud Chamber

Cloud Chamber

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Technical Art Director
Austin, TX, US
Bryan Moss Work Experience Details
  • Cloud Chamber
    Technical Art Director
    Cloud Chamber
    Austin, Tx, Us
  • Jar Of Sparks
    Technical Art Director
    Jar Of Sparks Jun 2023 - Present
    Seattle, Us
    Currently hiring and leading a team of exceptional technical artists. Jar of Sparks is an exciting studio led by some of the brightest and most creative leaders I’ve ever worked with.
  • 5By5 Interactive
    Studio Technical Art Director
    5By5 Interactive Feb 2022 - Jun 2023
    Austin, Us
  • Certain Affinity
    Technical Art Director
    Certain Affinity May 2012 - Mar 2022
    Austin, Tx, Us
  • Thq/ Vigil Games
    Senior Technical Artist
    Thq/ Vigil Games Oct 2011 - May 2012
    Austin, Tx, Us
  • Thq/ Rainbow Studios
    Lead Technical Artist
    Thq/ Rainbow Studios Dec 2008 - Oct 2011
    Phoenix, Arizona, Us
  • Thq/ Rainbow Studios
    Senior Technical Artist
    Thq/ Rainbow Studios 2006 - Dec 2008
    Phoenix, Arizona, Us
  • Thq/ Rainbow Studios
    Technical Artist
    Thq/ Rainbow Studios 2003 - 2006
    Agoura Hills, Ca, Us
  • High Voltage Software
    Artist
    High Voltage Software 2000 - 2003
    Hoffman Estates, Il, Us

Bryan Moss Skills

Game Development Texturing Shaders Xbox 360 Video Games Pipeline Development Ps3 Look Development Perforce Console Public Speaking Animation Wii Unreal Engine 3 Lighting Real Time Environment Art Software Unreal Editor Advanced Look Development Real Time Shaders Project Management Project Planning Agile Methodologies Client Relations

Bryan Moss Education Details

  • Savannah College Of Art And Design
    Savannah College Of Art And Design
    Computer Art
  • American College Of Art And Design
    American College Of Art And Design
    Illustration And Graphic Design

Frequently Asked Questions about Bryan Moss

What company does Bryan Moss work for?

Bryan Moss works for Cloud Chamber

What is Bryan Moss's role at the current company?

Bryan Moss's current role is Technical Art Director.

What is Bryan Moss's email address?

Bryan Moss's email address is bm****@****ail.com

What is Bryan Moss's direct phone number?

Bryan Moss's direct phone number is +160256*****

What schools did Bryan Moss attend?

Bryan Moss attended Savannah College Of Art And Design, American College Of Art And Design.

What skills is Bryan Moss known for?

Bryan Moss has skills like Game Development, Texturing, Shaders, Xbox 360, Video Games, Pipeline Development, Ps3, Look Development, Perforce, Console, Public Speaking, Animation.

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