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Passionate, creative, detail-oriented, with strong production skills and extensive knowledge of industry standard management techniques. Has a proven ability to build, recruit, and train world class teams of developers and enable them to deliver high quality projects on time and on budget.• 20+ Year career highlighted by technical process expertise, team wide training and support, successful lead/management experience, and long term planning for worldwide entertainment intellectual properties on every major home console platforms including hardware from Microsoft, Xbox, Nintendo, and Sony• Extensive experience collaborating in a leadership capacity with large worldwide teams on multiple iterations of complex $1 billion dollar franchises including Halo, Call of Duty, World of Tanks, and Pixar’s Cars• Exceptional multi-tasking experience; able to problem solve on multiple complex projects with ease• Fluid and concise speaking skills, comfortable communicating with key stakeholders at the C-level; background in public speaking at industry events and large conventions on topics of technical expertise; relied upon to communicate to internal teams and also travel to external partners to assess potential new projectsKey Skills:• Process Analysis/ Improvement• Scheduling/Task Maintenance• Project Management/Development• Risk Assessment/Problem Solving• Cross-Discipline Communication/Collaboration• Client-Driven Approach• Training and Mentoring• Team LeadershipCredits:Halo Infinite: (PC, Xbox Series X, Xbox One) Technical Art DirectorUnannounced AAA IP: (PC) Technical Art DirectorWorld of Tanks: (PC) Lead Technical ArtistCall of Duty: Modern Warfare Remastered: (XBOX One, PS4, PC) Lead Technical ArtistDoom: (XBOX One, PC) Lead Technical ArtistHalo: The Master Chief Collection (XBOX One) - Lead Technical ArtistCall of Duty: Ghosts (XBOX 360, PS3, XBOX One, PS4, PC) - Lead Technical ArtistHalo 4: Bullseye DLC (XBOX360) - Lead Technical ArtistHalo 4: Castle DLC (XBOX360) - Lead Technical ArtistHalo 4: Majestic DLC (XBOX360) - Lead Technical ArtistHalo 4 (XBOX360) - Senior Technical ArtistDarksiders 2 (PS3, XBOX 360) - Senior Technical ArtistDark Millennium Online (PC) - Senior Technical ArtistMX vs ATV Alive (PS3, XBOX360) – Lead Technical ArtistMX vs ATV Reflex (PS3, XBOX360) – Lead Technical ArtistCars (Xbox 360) – Senior Technical ArtistCars (PS2, Xbox, Gamecube) – Technical ArtistMX Unleashed (PS2, Xbox) – Environment ArtistHunter: The Reckoning Wayward (PS2) – Game ArtistNBA Inside Drive 2003, 2002 (Xbox) – Game Artist
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Technical Art DirectorCloud ChamberAustin, Tx, Us -
Technical Art DirectorJar Of Sparks Jun 2023 - PresentSeattle, UsCurrently hiring and leading a team of exceptional technical artists. Jar of Sparks is an exciting studio led by some of the brightest and most creative leaders I’ve ever worked with. -
Studio Technical Art Director5By5 Interactive Feb 2022 - Jun 2023Austin, Us -
Technical Art DirectorCertain Affinity May 2012 - Mar 2022Austin, Tx, Us -
Senior Technical ArtistThq/ Vigil Games Oct 2011 - May 2012Austin, Tx, Us -
Lead Technical ArtistThq/ Rainbow Studios Dec 2008 - Oct 2011Phoenix, Arizona, Us -
Senior Technical ArtistThq/ Rainbow Studios 2006 - Dec 2008Phoenix, Arizona, Us -
Technical ArtistThq/ Rainbow Studios 2003 - 2006Agoura Hills, Ca, Us -
ArtistHigh Voltage Software 2000 - 2003Hoffman Estates, Il, Us
Bryan Moss Skills
Bryan Moss Education Details
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Savannah College Of Art And DesignComputer Art -
American College Of Art And DesignIllustration And Graphic Design
Frequently Asked Questions about Bryan Moss
What company does Bryan Moss work for?
Bryan Moss works for Cloud Chamber
What is Bryan Moss's role at the current company?
Bryan Moss's current role is Technical Art Director.
What is Bryan Moss's email address?
Bryan Moss's email address is bm****@****ail.com
What is Bryan Moss's direct phone number?
Bryan Moss's direct phone number is +160256*****
What schools did Bryan Moss attend?
Bryan Moss attended Savannah College Of Art And Design, American College Of Art And Design.
What skills is Bryan Moss known for?
Bryan Moss has skills like Game Development, Texturing, Shaders, Xbox 360, Video Games, Pipeline Development, Ps3, Look Development, Perforce, Console, Public Speaking, Animation.
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