Bryan Venzen Email & Phone Number
@knights.ucf.edu
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Who is Bryan Venzen? Overview
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Bryan Venzen is listed as Founder and CEO | VFX Artist at Let’s Make FX, based in Chicago, Illinois, United States. AeroLeads shows a work email signal at knights.ucf.edu and a matched LinkedIn profile for Bryan Venzen.
Bryan Venzen previously worked as Founder | CEO | Lead Artist at Let'S Make Fx and Visual Effects Summit Advisory Board Member at Game Developers Conference. Bryan Venzen holds Master'S Degree, Interactive Entertainment from Florida Interactive Entertainment Academy.
Email format at Let’s Make FX
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AeroLeads found 1 current-domain work email signal for Bryan Venzen. Compare company email patterns before reaching out.
About Bryan Venzen
As a real-time FX Artist, my skillset includes:• FX • Tech Art • Shaders • Visual Scripting• Simulation • RnD • Visual Development• Creating Pipelines • Streamlining Workflows• Finding Procedural Solutions • Optimization• Being a bridge between art and technology
Listed skills include Maya, Video Games, Game Design, Animation, and 16 others.
Bryan Venzen's current company
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Bryan Venzen work experience
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Founder | Ceo | Lead Artist
Current- Clients:
- Huskrafts (2024)
- Secret Door (2024)
- Ivy Road Games (2024)
- Zapper Games (2024)
- Million Dreams Games (2024)
Visual Effects Summit Advisory Board Member
CurrentVisual Effects Artist
- Clients:
- Hyperion Realms (2023)
- Sword & Wand, Inc (2023)
- FX-Chamber (2023)
- Superseed Studios (2023)
- Disney TV Animation (2021-2023)
Technical Director
Shipped - Oberak - AAA Console Titles Created in Unreal Engine
Visual Effects Director
Shipped - Lego 2K Drive - AAA Console Title Created in Unreal EngineShipped - Mortal Kombat: Onslaught - AAA Mobile Title Created in Unreal Engine
Lead Visual Effects Artist
Contributed - The Dragon Prince Xadia - AAA PC Title Created in Unreal Engine
Senior Visual Effects Artist
Contributed - Tom Clancy's The Division Heartland - AAA Console Title Created in Studio Proprietary Engine
Senior Visual Effects Artist
Contributed - Lego 2K Drive - AAA Console Title Created in Unreal Engine
Lead Visual Effects Artist
Shipped - Star Wars: The Old Republic (Onslaught) and Mass Effect Legendary Edition - AAA PC Title Created in Studio Proprietary Engine
Visual Effects Artist
Contributed - Metroid Prime Remastered - AAA Console Title Created in Studio Proprietary Engine
Visual Effects Artist
Contributed - Saints Row - AAA Console Title Created in Studio Proprietary Engine
Visual Effects Artist
Shipped - Guardians of the Galaxy, Batman, Minecraft, The Walking Dead - AAA Titles on Every Available Platform
Visual Effects Artist
Shelved - Unannounced Project - AAA Console Title Created in Studio Proprietary Engine
Visual Effects Artist
Shipped - Strife - AAA PC Title Created in Studio Proprietary Engine
Bryan Venzen education
Master'S Degree, Interactive Entertainment
Bachelor Of Arts (B.A.), Digital Media
Frequently asked questions about Bryan Venzen
Quick answers generated from the profile data available on this page.
What company does Bryan Venzen work for?
Bryan Venzen works for Let’s Make FX.
What is Bryan Venzen's role at Let’s Make FX?
Bryan Venzen is listed as Founder and CEO | VFX Artist at Let’s Make FX.
What is Bryan Venzen's email address?
AeroLeads has found 1 work email signal at @knights.ucf.edu for Bryan Venzen at Let’s Make FX.
Where is Bryan Venzen based?
Bryan Venzen is based in Chicago, Illinois, United States while working with Let’s Make FX.
What companies has Bryan Venzen worked for?
Bryan Venzen has worked for Let’S Make Fx, Let'S Make Fx, Game Developers Conference, Freelance, and Wildseed Games.
How can I contact Bryan Venzen?
You can use AeroLeads to view verified contact signals for Bryan Venzen at Let’s Make FX, including work email, phone, and LinkedIn data when available.
What schools did Bryan Venzen attend?
Bryan Venzen holds Master'S Degree, Interactive Entertainment from Florida Interactive Entertainment Academy.
What skills is Bryan Venzen known for?
Bryan Venzen is listed with skills including Maya, Video Games, Game Design, Animation, Photoshop, Character Animation, Unity3D, and Texturing.
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