Bryon Lagania Email and Phone Number
Bryon Lagania personal email
- Valid
I'm a game designer, which means I make games.More specifically, I'm a game designer at Simcoach Games and that means that I work on games and experiences that teach players something about themselves.This is great because I absolutely love games.
Simcoach Games
View- Website:
- simcoachgames.com
- Employees:
- 10
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Game DesignerSimcoach Games 2017 - PresentPittsburgh, Pennsylvania, United StatesAs a game designer at Simcoach Games I-Concept with my team (my art background helps a lot with this)-Prototype (sometimes in Gamemaker Studio 2 and sometimes with pieces of paper)-Learn and incorporate subject matter (very important when making the experiences that we do)-Communicate with clients and subject matter experts-Facilitate, observe, and analyze playtests-Design levels, puzzles and the overall user experience (which I then often setup in Unity)-Create and manage asset lists, resources, and other documents-Extensively play the experiences that we make while carefully examining them through many lensesPrimary tools: 3DS Max, Photoshop, Unity, Probuilder, Miro, and Google SuiteSecondary tools: Gamemaker Studio 2, Adobe Premiere, Adobe AuditionI contributed design efforts to over 30 games/interactive experiences, some of which can be seen below (some of my favorites are not publicly available, but you can ask me about them!)In addition to the experiences that I worked on directly, I've contributed substantial quality assurance and testing efforts to about 30 other titles. My teammates will tell you that I have a special knack for breaking things (in a good way). -
Game ArtistSimcoach Games Feb 2015 - 2018Greater Pittsburgh AreaAs a game artist at Simcoach Games I-Modeled, textured and rigged mobile-ready assets for Unity with a focus on objects and environments, both stylized and "photorealistic"-Created mobile-ready 2D assets such as sprites and UI elements-Modeled, textured and rigged assets for pre-rendered videos and animations-Animated 3D and 2D objects-Created visualizations for game and video concepts-Took on extra design work and responsibilities as they became availablePrimary tools: 3DS Max, Photoshop, and UnitySecondary tools: Premiere, Flash, Audition, and IllustratorI contributed art to over 30 games, interactive experiences, and animations, some of which can be seen below: -
ArtistContract Artist Jan 2012 - Feb 2015I modeled and textured various game-ready assets and rendered animations for a few different companies (including Simcoach Games from 2013 - 2015) and individuals.
Bryon Lagania Skills
Bryon Lagania Education Details
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Game Art And Design
Frequently Asked Questions about Bryon Lagania
What company does Bryon Lagania work for?
Bryon Lagania works for Simcoach Games
What is Bryon Lagania's role at the current company?
Bryon Lagania's current role is Game Designer at Simcoach Games.
What is Bryon Lagania's email address?
Bryon Lagania's email address is bl****@****ail.com
What schools did Bryon Lagania attend?
Bryon Lagania attended The Art Institutes.
What are some of Bryon Lagania's interests?
Bryon Lagania has interest in Writing, 3d Modeling, Reading, Walking, Game Design, Texture Mapping.
What skills is Bryon Lagania known for?
Bryon Lagania has skills like Texturing, 3d Modeling, Game Design, Zbrush, Photoshop, 3d Studio Max, Video Games, Animation, Uv Mapping.
Who are Bryon Lagania's colleagues?
Bryon Lagania's colleagues are Adrian Heffley, Ryan Fuga, Adrian Mester, Kylie Dougherty, Lawrence Plofker, Skylar Elkins, E. Justin Page, Ph.d., Bcba-D, Lbs.
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