Creative and detail-oriented 3D artist with 10+ years of professional experience in the gaming industry. Skilled at collaborating with both artists and developers to create innovative assets that fit best for particular pipeline needs.Objectives include using my skill set to create high-quality artwork. I am very self-motivated in learning new tools to become as efficient as possible.
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Principal ArtistRedcell Games Inc Jul 2024 - PresentVancouver, British Columbia, Canada -
OwnerSorodesigns Jan 2009 - Present3D graphics, photorealistic and stylized renderings, cg visualization, print design, web design, corporate branding, html/css, flash and wordpress -
Senior Character ArtistBlackbird Interactive Feb 2023 - Jul 2024 -
Senior Game ArtistA Thinking Ape Aug 2021 - Feb 2023Kelowna, British Columbia, Canada -
3D GeneralistHothead Games Dec 2020 - Aug 2021Vancouver, British Columbia, CanadaModel, texture, and rig 3d assets for games developed in Unity. -
Senior 3D GeneralistCircuit Stream Jul 2020 - Nov 2020Kelowna, British Columbia, CanadaCreate models, textures, rigs, and shaders for use within Unity.Light and optimize scenes in Unity for VR and AR. -
Character ArtistElectronic Arts (Ea) Dec 2018 - Jul 2019Burnaby, British Columbia, CanadaModeled, textured and implemented character models and assets for Plants vs Zombies: Battle for Neighborville. -
Senior 3D ArtistDisney Interactive Dec 2015 - Nov 2018Specialties:Environment/creature modeling and surfacingRigging of creature and character assetsHard Surface ModelingTexturingSoftware:Maya (Mental Ray)ZbrushPhotoshopMariSubstance PainterSubstance DesignerTopogunUnityUV Layout -
3D ArtistDisney Interactive Sep 2014 - Nov 2018Kelowna, BcSpecialties:Environment/creature modeling and surfacingRigging of creature and character assetsHard Surface ModelingTexturingSoftware:Maya (Mental Ray)ZbrushPhotoshopMariSubstance PainterTopogunUnity -
Part Time InstructorCato Oct 2012 - Nov 2018KelownaDeveloped and taught lessons for modeling, lighting and rendering techniques within Maya for 2nd and 4th semester students. Also mentored senior students demo reel creation.
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Rigging ArtistEmerald City Games Jan 2015 - Dec 2015VancouverCreated character rigs for Lionheart mobile game. -
Flash Illustrator, Interactive Clothing & Prop DesignClub Penguin Mar 2010 - Sep 2014Maya Generalist. Modelling, UV unwrapping, texturing and rigging. -
Graphic DesignerThe Leadership Centre Willow Creek Canada Dec 2007 - Dec 2008Brainstormed, designed and executed various print and web media used for marketing purposes.
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Jr Modeler/Render WranglerNerd Corps Nov 2006 - Dec 2007Softimage Modeller. Rigging, UV unwraps and texturing of 2d concepts were my modelling duties. Compositing and render farm management were my Render Wrangling duties.
Frequently Asked Questions about Brad Sorochka
What company does Brad Sorochka work for?
Brad Sorochka works for Redcell Games Inc
What is Brad Sorochka's role at the current company?
Brad Sorochka's current role is Sr. 3d artist | xDisney Interactive xEA.
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Brad Sorochka
Kelowna, Bc -
brad sorochka
United States1hotmail.com
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