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Blazej Stompel Email & Phone Number

Principal Software Engineer at Zynga at Zynga
Location: Austin, Texas Metropolitan Area, United States 5 work roles 2 schools
1 work email found @zynga.com 3 phones found area 512 and 415 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 3 phones

Work email b****@zynga.com
Direct phone (512) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Principal Software Engineer at Zynga
Location
Austin, Texas Metropolitan Area, United States
Company size

Who is Blazej Stompel? Overview

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Quick answer

Blazej Stompel is listed as Principal Software Engineer at Zynga at Zynga, a company with 1 employees, based in Austin, Texas Metropolitan Area, United States. AeroLeads shows a work email signal at zynga.com, phone signal with area code 512, 415, and a matched LinkedIn profile for Blazej Stompel.

Blazej Stompel previously worked as Principal Software Engineer at Zynga and Senior Gameplay Engineer at Bioware. Blazej Stompel holds Ba, Computer Science from University Of California, Berkeley.

Company email context

Email format at Zynga

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{first_initial}{last}@zynga.com
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AeroLeads found 1 current-domain work email signal for Blazej Stompel. Compare company email patterns before reaching out.

Profile bio

About Blazej Stompel

Software engineer with over 23 years of experience in the Computer Games industry.Credits: - SimCity 3000 Unlimited (engineering, UI, tools)- SimsVille (engineering, UI, gameplay)- The Sims Online (engineering, UI, gameplay, multiplayer)- The Sims 2 (engineering, UI, gameplay)- The Sims 2 - University (additional engineering)- Central Technology Group (tools, RenderWare 4.0, Unreal Engine/Ed 3.0)- Medal of Honor Airborne (additional engineering)- Tiberium (engineering, UI, gameplay)- Red Alert 3 (additional engineering)- Command & Conquer 4 (engineering, UI)Trivia:I implemented roughly 90% of all UI code in Sims Online when it shipped and around 50% in Sims 2. I implemented the first version of the original Maxis UI Editor tool.I have done a significant amount of work in RenderWare Studio 4 including a complete sequencing solution, transform editor, snap tools, terrain editor features and more.I have modified and expanded UnrealEd 3 significantly: added multi-layer topology support to the terrain system, implemented spline-based procedural terrain topology generation together with a generic 2d/3d spline editor, re-wrote and re-designed the terrain editor dialog, implemeted a powerful light-manager dialog for easy browsing/tweaking of in-level lights, collaborated with another engineer on several other powerful features.Specialties: My fields of expertise include game-play, UI/HUD, and tools engineering, I'm fluent in C++, familiar with C#, expert in UnrealEd 3 code and knowledgeable with Unreal Engine 3 (both scripting and native code). I have a fair degree of experience with multi-player engineering from my Sims Online days where I implemented several complete (ie. client and server side) features.

Listed skills include Game Development, Computer Games, Perforce, C++, and 16 others.

Current workplace

Blazej Stompel's current company

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Zynga
Zynga
Principal Software Engineer at Zynga
Website
Employees
1
AeroLeads page
5 roles

Blazej Stompel work experience

A career timeline built from the work history available for this profile.

Principal Software Engineer

Current

San Francisco, California, US

Mobile game development for Apple iOS, Google Android and Amazon Kindle platforms.

Sep 2012 - Present

Senior Gameplay Engineer

Edmonton, Alberta, CA

Mar 2010 - Aug 2012

Software Engineer

Redwood City, CA, US

May 1999 - Aug 2012

Software Engineer

Redwood City, CA, US

Apr 2005 - Feb 2010

Software Engineer

Redwood City, CA, US

May 1999 - Apr 2005
Team & coworkers

Colleagues at Zynga

Other employees you can reach at zynga.com. View company contacts for 1 employees →

2 education records

Blazej Stompel education

Ba, Computer Science

University Of California, Berkeley

Computer Science, Mathematics

University Of Arkansas
FAQ

Frequently asked questions about Blazej Stompel

Quick answers generated from the profile data available on this page.

What company does Blazej Stompel work for?

Blazej Stompel works for Zynga.

What is Blazej Stompel's role at Zynga?

Blazej Stompel is listed as Principal Software Engineer at Zynga at Zynga.

What is Blazej Stompel's email address?

AeroLeads has found 1 work email signal at @zynga.com for Blazej Stompel at Zynga.

What is Blazej Stompel's phone number?

AeroLeads has found 3 phone signal(s) with area code 512, 415 for Blazej Stompel at Zynga.

Where is Blazej Stompel based?

Blazej Stompel is based in Austin, Texas Metropolitan Area, United States while working with Zynga.

What companies has Blazej Stompel worked for?

Blazej Stompel has worked for Zynga, Bioware, and Electronic Arts.

Who are Blazej Stompel's colleagues at Zynga?

Blazej Stompel's colleagues at Zynga include Meeta Bhushan, Rahul Ramakrishnan, Wei Pan, Adi Sharma, and Emilio Sandoval Jr..

How can I contact Blazej Stompel?

You can use AeroLeads to view verified contact signals for Blazej Stompel at Zynga, including work email, phone, and LinkedIn data when available.

What schools did Blazej Stompel attend?

Blazej Stompel holds Ba, Computer Science from University Of California, Berkeley.

What skills is Blazej Stompel known for?

Blazej Stompel is listed with skills including Game Development, Computer Games, Perforce, C++, Game Design, Video Games, Mmo, and Mobile Games.

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