Jon Bukosky
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Jon Bukosky Email & Phone Number

Lifestyle Executive (Gaming, Apparel & Music) - Board Member - Talent Manager - Executive Producer - at Resurgens Gaming
Location: Huntington Beach, California, United States 22 work roles 2 schools
1 work email found @bukosky.com 10 phones found area 714, 949, 210, and 310 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

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Work email j****@bukosky.com
Direct phone (714) ***-****
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Current company
Role
Lifestyle Executive (Gaming, Apparel & Music) - Board Member - Talent Manager - Executive Producer -
Location
Huntington Beach, California, United States

Who is Jon Bukosky? Overview

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Quick answer

Jon Bukosky is listed as Lifestyle Executive (Gaming, Apparel & Music) - Board Member - Talent Manager - Executive Producer - at Resurgens Gaming, based in Huntington Beach, California, United States. AeroLeads shows a work email signal at bukosky.com, phone signal with area code 714, 949, 210, 310, and a matched LinkedIn profile for Jon Bukosky.

Jon Bukosky previously worked as Chief Commercial Officer at Resurgens Gaming and Talent Manager at @Tacticalgramma & @Grndpagaming. Jon Bukosky holds Bachelor Of Science (Bs), Business Administration from Incarnate Word College.

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Email format at Resurgens Gaming

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{first}@bukosky.com
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Profile bio

About Jon Bukosky

Executive Producer & 30 YR Entertainment Executive with Business Interests in Apparel, Gaming, esports, Film/Content Production...

Listed skills include Digital Media, Start Ups, Mobile Devices, Mobile Marketing, and 46 others.

Current workplace

Jon Bukosky's current company

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Resurgens Gaming
Resurgens Gaming
Lifestyle Executive (Gaming, Apparel & Music) - Board Member - Talent Manager - Executive Producer -
AeroLeads page
22 roles

Jon Bukosky work experience

A career timeline built from the work history available for this profile.

Chief Commercial Officer

Current

We help companies market authentically to our our massive gaming audience - integrating your brand into our owned properties or custom activations - including live gaming events, live-stream production, influencer campaigns, video content creation and/or inside the games themselves (UEFN & more).We've served Coca-Cola, McDonald's, MNT Dew, DoorDash, Monster Energy, Alienware, Lenovo, US Army, NBC Universal Comcast, Blimpie, Piedmont, Verizon, and many more.We can provide as much or as little as you need - we have a 20M reach directly through owned channels and 45+ gaming influencers, the leading live-stream production studio in the United States, production truck, pro esports teams, a beautiful live event venue & gaming campus, turnkey event management services, AI marketing analytics, custom game development services and more!

Aug 2024 - Present

Talent Manager

Current
@Tacticalgramma & @Grndpagaming

• Manage day-to-day operations for @TacticalGramma & @GrndpaGaming, facilitating brand partnerships and coordinating 2025 activations. We'll leverage strategic partnerships to drive growth and engagement for brands who are interested in this demographic & talent persona. Please reach out if you'd like to discuss working with either or both individuals.

Oct 2024 - Present

Advisory Board Member

Current

Boredroom, LLC aka “Bored & Thirsty” is a California-based CPG Media company whose mission is to fuel people to become more happy, free, and inspired through art, fashion, entertainment, and hydration. Our purpose is to create a unique lifestyle brand focused on helping people discover new art and entertainment while giving companies the first effective offline marketing platform to market loyalty and digital promotions to the masses.

May 2024 - Present

Chairman

Current

Peoria, Az, Us

MGL'S MISSION IS TO BRING THE MILITARY FAMILY INTO THE WORLD OF ESPORTS WHILEPROVIDING A COMMUNITY IN WHICH MEMBERS FROM ALL OVER THE WORLD, EACH WITH THEIROWN MILITARY EXPERIENCE, CAN GAME TOGETHER, COMPETE TOGETHER, AND SUPPORT ONEANOTHER THROUGH ESPORTS, WHILE SHINING A SPOTLIGHT ON MILITARY PLAYERS.

Apr 2023 - Present

Management Advisor: Chuck D / Public Enemy

Current
Mar 2007 - Present

Advisory Board Member

Gamers.Vote is a broad coalition of the best gamers, game companies, platforms, and streamers in the world. We ARE gamers and we know the power of focusing the gaming community on voter registration and voting. According to the Pew Research Center, half of all US adults game. That's 133+ Million potential voters, which makes gamers one of the largest voting blocks in American history. The sole purpose of Gamers.Vote is to encourage gamers to register and vote. No issues, no party affiliations, and no political agendas.The vision of this initiative is that any company, streamer, or celebrity will decide what promotions fit them and their audience best. Gamers.Vote will help with ideation, partnerships, execution, etc.

Jun 2020 - Aug 2024

Managing Partner

Metal Media Ventures is a company that specializes in working with the hottest gaming, betting, music, motorsports and lifestyle brands on the planet. We have a straightforward kick ass philosophy of using talent and experience to make decisions quickly, being oriented to action and inspired by imagination. Our goal is to always have fun while succeeding in this emerging industry. We work with some of the best companies in their respective fields, delivering unique value in each category. Whether it’s gaming, music, esports or motorsports; we aim to entertain and engage people all over the world through our partnerships.

Aug 2013 - Aug 2024

Advisory Board Member

Los Angeles, California, Us

ESTV is the world’s first 24/7 live linear and AVOD esports channel available everywhere owning and operating 4 live 24/7 linear channels including ESTV, Racing, College and High School esports. Watch live esports events, tournaments, interact with your favorite gamer and celebrities, and discover your favorite gamer’s lifestyle.

Oct 2022 - Jan 2024

Chief Commercial Officer (Cco)

Kansas City, Missouri, Us

Generation Esports started back in 2012 with the launch of the High School Esports League (aka HSEL), an organization dedicated to the growth of esports at the high school level. We believe every student should have the ability to compete in esports at their learning institutions. We provide support for those schools wanting to tackle the daunting task of launching new programs.Through Generation Esports, the HSEL provides powerful new software to assist schools in managing new and existing esports programs in coaching and competition. It is also, and most importantly, a platform that tracks student success and compiles an esports resume all in one place. We also specialize in recruiting, with numerous proprietary algorithms that track student success.In 2020, we launched the Middle School Esports League as a safe and fun way to introduce middle school students to the world of esports. This is part of our larger effort of creating a pipeline for students; starting in middle school through college and beyond.

Nov 2021 - Feb 2023

Esports Programming Executive (Consultant)

Centennial, Co, Us

Fathom acquires and distributes exclusiveentertainment events to its national network of movie theaters, reaching consumers in775+ cinemas in 177 DMAs (including 99 of the top 100).Mission: Transform movie theaters into community centers where likeminded individuals gather to share in the experience of unique entertainment events. Provide consumers the best “in theater” digital content experience, while providing maximum value for content and marketing partners as well as serving as a growth engine for exhibitors.

Aug 2014 - Jan 2016

Wireless Advisory Board Member

Dublin, Ie

Enterprise Ireland is the government agency responsible for the development and promotion of the indigenous business sector. Our mission is to accelerate the development of world-class Irish companies to achieve strong positions in global markets resulting in increased national and regional prosperity.

Oct 2005 - Mar 2015

Esports Gm & Executive Producer

Burbank, Ca, Us

Machinima is the most notorious purveyor and cultivator of fandom and gamer culture. The first Many2Many programing service (M2M), we create, curate and celebrate the best fandom and gamer content across multiple video platforms. As one of the largest online video platforms in the world, Machinima programs to a community passionate about video games, animation, movies, TV, and the other endless forms of pop culture. With a focus on scripted, topical and gaming programing, and a talent network of 30,000+ programmers, Machinima reaches over 151M viewers each monthly.Featuring scripted series, original content, weekly and daily shows, official publisher pop culture content and gameplay videos, Machinima content can be found almost anywhere. Accessible from the computer to the TV to your smartphone. Our videos run on multiple YouTube channels, Xbox 360 and Xbox One, iOS, Android, Windows. You can also follow us on Facebook, Twitter, Google+ and Instagram, since we all appreciate a little love.

Jul 2012 - Jan 2015

Chief Revenue Officer

GoTV Networks enables media owners and brands to deliver compelling, personalized, highly-engaged content & gaming experiences through feature-rich smart applications distributed to the widest audience possible.GoTV’s rich application technologies deliver engaging experiences that connect brand and media partners with their audiences via mobile. A full suite of feature-rich custom applications and widgets meets specific partner requirements.GoTV’s wide distribution network enables broad syndication of content to the widest audience possible. This network includes all major application storefronts, major wireless carriers, regional wireless carriers and online-mobile third-party distributors.

Jan 2009 - Jun 2012

Chief Operating Officer

Ghost House Pictures

Ghost House Digital (“GHD“) was established by filmmaker Sam Raimi & Hollywood agent/insider Rob Sebastian to become the preeminent horror-themed Mobile and Internet content distributor, producer and publisher. With a list of credits which includes horror classics such as Army of Darkness and The Evil Dead, as well as blockbusters like Spiderman, Spiderman 2, and the record-breaking Spiderman 3, Raimi, a self-professed horror fanatic, recognized that horror entertainment consumers were and are loyal and regular consumers who are always searching for ways to satisfy their need for that adrenalin rush one gets from having one’s primal fears stoked.

Jul 2007 - Oct 2008

Mobile Video & Tv Committee Member

New York City, Nyc, Us

The Mobile Marketing Association (MMA) is the premier global association that strives to stimulate the growth of mobile marketing and its associated technologies. The MMA is a global organization with representation in over fourteen countries. MMA members include agencies, advertisers, hand held device manufacturers, carriers and operators, retailers, software providers and service providers, as well as any company focused on the potential of marketing via mobile devices.

Apr 2006 - Apr 2008

Vice President - Mobile Entertainment & Content

Reston, Virginia (Va), Us

via 275MM aquisition of m-Qube Inc.

Mar 2006 - May 2007

Gm Los Angeles & Vp Of Content

Us

m-Qube is a leading developer and distributor of mobile content and applications that makes it possible for media companies and consumer brands to reach the broadest audience of wireless subscribers across North America. The company provides a single interface for connectivity, an extensive content catalog, application development, monitoring, billing and transport to enable brands of all types to offer their consumers a wide variety of mobile products including ringtones, games, images and messaging. m-Qube’s strategic wireless partners include Verizon Wireless, Cingular Wireless, Sprint PCS, T-Mobile USA, Nextel, US Cellular, Cincinnati Bell Wireless, Dobson Communications, MTS, Bell Mobility, Rogers Wireless, Telus Mobility, Microcell Solutions, SaskTel and Aliant Mobility.

Feb 2004 - Mar 2006

Vice President - Business Development

Pws / Moviso (Vivendi Universal)

MOVISO is a leading provider and publisher of mobile content and applications that make it possible for media companies and content brands to reach a wide audience of wireless subscribers with compelling content and marketing promotions. MOVISO's rich catalog of entertainment, information and personalization applications is designed to accelerate widespread adoption of mobile data applications by consumers. These applications and services can be managed and delivered through our platform that provides carrier grade solutions harmonized across all leading mobile technologies, networks and devices.

Feb 2001 - Aug 2003

Business Development, Associate Partner

Usweb - Usweb/Cks - Marchfirst

USWeb/CKS seeks to transform businesses in the digital economy and create sustainable market leadership for its clients. As a leading Internet professional services firm, USWeb/CKS has created a new standard for success in the digital economy - Time-to-Value. Time-to-Value means USWeb/CKS applies its extensive insight, experience and scale to deliver breakthrough results quickly. The company is headquartered in San Francisco, Calif., with more than 3,800 professionals in over 50 locations worldwide.

Jan 1995 - Dec 2000
2 education records

Jon Bukosky education

Bachelor Of Science (Bs), Business Administration

Incarnate Word College

Business Admin

Golden West College
FAQ

Frequently asked questions about Jon Bukosky

Quick answers generated from the profile data available on this page.

What company does Jon Bukosky work for?

Jon Bukosky works for Resurgens Gaming.

What is Jon Bukosky's role at Resurgens Gaming?

Jon Bukosky is listed as Lifestyle Executive (Gaming, Apparel & Music) - Board Member - Talent Manager - Executive Producer - at Resurgens Gaming.

What is Jon Bukosky's email address?

AeroLeads has found 1 work email signal at @bukosky.com for Jon Bukosky at Resurgens Gaming.

What is Jon Bukosky's phone number?

AeroLeads has found 10 phone signal(s) with area code 714, 949, 210, 310 for Jon Bukosky at Resurgens Gaming.

Where is Jon Bukosky based?

Jon Bukosky is based in Huntington Beach, California, United States while working with Resurgens Gaming.

What companies has Jon Bukosky worked for?

Jon Bukosky has worked for Resurgens Gaming, @Tacticalgramma & @Grndpagaming, Boredroom, Llc (Bored & Thirsty), Military Gaming League, and Untitled Entertainment.

How can I contact Jon Bukosky?

You can use AeroLeads to view verified contact signals for Jon Bukosky at Resurgens Gaming, including work email, phone, and LinkedIn data when available.

What schools did Jon Bukosky attend?

Jon Bukosky holds Bachelor Of Science (Bs), Business Administration from Incarnate Word College.

What skills is Jon Bukosky known for?

Jon Bukosky is listed with skills including Digital Media, Start Ups, Mobile Devices, Mobile Marketing, Entrepreneurship, Strategic Partnerships, Strategy, and New Media.

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