Nathan Burba

Nathan Burba Email and Phone Number

Co-Founder and CEO @ Refactor Games
Los Angeles, CA, US
About Nathan Burba

In 2022 Nathan co-founded Refactor Games in Santa Monica and released Football Simulator on Steam Early Access.In 2013 Nathan co-founded Survios, a virtual reality company headquartered in Los Angeles, California. During his time as CEO, the company raised $54M of venture capital funding and grew to over 100 employees. Survios is now widely recognized as one of the premiere VR developers in the world and one of the best places to work in the games industry. In 2018 he transitioned to the role of President.At Survios Nathan developed virtual reality software and games including the titles Raw Data, Sprint Vector, Electronauts, CREED: Rise To Glory, Battlewake, The Walking Dead Onslaught and Westworld Awakening. Survios also operates a worldwide VR software distribution network operating in over 50 countries.Before founding Survios, Nathan was the Director of Product Holodeck, a joint research effort between the Mixed Reality Lab and the Advanced Games program at the University of Southern California.Nathan is the author of the Cocos2d-iPhone Game Development Cookbook. He also has 1 published research paper and 2 patents pending issuance.

Nathan Burba's Current Company Details
Refactor Games

Refactor Games

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Co-Founder and CEO
Los Angeles, CA, US
Employees:
32
Nathan Burba Work Experience Details
  • Refactor Games
    Co-Founder And Ceo
    Refactor Games
    Los Angeles, Ca, Us
  • Refactor Games
    Co-Founder & Ceo
    Refactor Games Jan 2022 - Present
    Inventor of the Sports Physics Engine. Lead Engineer of hit title Football Simulator.
  • Survios
    Co-Founder & President
    Survios Apr 2018 - Sep 2020
    Marina Del Rey, Ca, Us
    Developed more hit titles including The Walking Dead: Onslaught with AMC, Westworld Awakening with HBO, Puzzle Bobble 3D: Vacation Odyssey with Taito and more.
  • Survios
    Co-Founder & Ceo
    Survios May 2013 - Apr 2018
    Marina Del Rey, Ca, Us
    As CEO, co-founded and scaled the company from 4 to 125+ employees. Raised $70M in venture funding. Recruited a talented team of developers, managers and executives. Built a world class company culture. Executive Producer on hit titles Raw Data, Sprint Vector and Creed: Rise To Glory with MGM. Creative Director and Project Lead on revolutionary music title Electronauts, where I licensed music from Childish Gambino, Zhu, The Chainsmokers and more.
  • University Of Southern California
    Graduate Student
    University Of Southern California Aug 2011 - Dec 2013
    Los Angeles, Ca, Us
    Virtual Reality research, game design. Director of Project Holodeck. Created the first 2 player completely wireless full motion Virtual Reality system in the world.
  • Project Holodeck
    Director
    Project Holodeck Apr 2012 - May 2013
    As the Director I oversaw the entire project. At its peak this was 50+ artists, engineers and designers. Project Holodeck is a virtual reality platform built with consumer facing technology, DIY off-the-shelf components, cutting-edge custom software, and creatively integrated peripherals, including the Oculus Rift and Razer Hydra. The goal of Project Holodeck is to bring 360-degree 6-DOF full-body virtual reality out of the research lab and into a fun, accessible consumer gaming platform. We want to make the dream of a VR play space a reality, and at a affordable cost.
  • Institute For Creative Technologies At University Of Southern California
    Research Assistant - Virtual Reality
    Institute For Creative Technologies At University Of Southern California Aug 2011 - May 2012
    Microsoft Kinect related research. Published research paper entitled "Unobtrusive Measurement of Subtle Nonverbal Behaviors with the Microsoft Kinect".
  • Packt Publishing
    Author - Video Game Development Books
    Packt Publishing Dec 2010 - Jan 2012
    Birmingham, England, Gb
    Wrote the best selling "Cocos2d for iPhone 1 Game Development Cookbook": Cocos2d for iPhone is a robust but simple-to-use 2D game framework for iPhone. It is easy to use, fast, flexible, free, and App Store approved. More than 2500 App Store games already use it, including many best-seller games. Do you want to take your cocos2d game development skills to the next level and become more professional in cocos2d game design?Cocos2d for iPhone 1 Game Development Cookbook will help you reach that next level. You will find over 100 recipes here that explain everything from the drawing of a single sprite to AI pathfinding and advanced networking. Full working examples are emphasized.
  • Icuetv
    Software Engineer, Web/Mobile Lead
    Icuetv Jun 2008 - Dec 2010
    Cherry Hill, New Jersey, Us
    Developed iPhone/Android mobile application using Titanium toolset. Assisted in developing eCommerce Backend using Java Spring/Hibernate Stack. Developed eCommerce portal system using Ruby on Rails. Developed icueTV corporate website using Ruby on Rails
  • Farvision Studios
    Creative Director
    Farvision Studios Jun 2008 - Jan 2010
    Animation film direction, writing, and producing.Website and infrastructure development.
  • Ithaca College
    Helpdesk Consultant
    Ithaca College 2005 - 2008
    Ithaca, Ny, Us
    Troubleshooting.Hanging out.

Nathan Burba Skills

Game Development Game Design Video Games Mobile Applications Programming Java Iphone Animation Project Management Photoshop C++ Film Javascript Ruby On Rails Html 5 Web Development Os X Digital Media User Interface Design Virtual Reality Mobile Games E Commerce Html Linux Video Production Microsoft Office C# Flash Objective C Adobe Photoshop Perl Python

Nathan Burba Education Details

  • University Of Southern California
    University Of Southern California
    Interactive Media
  • Ithaca College
    Ithaca College
    Computer Science
  • Cornell University
    Cornell University
    Game Design Initiative At Cornell
  • Strath Haven High School                                       2000 ­ 2004
    Strath Haven High School 2000 ­ 2004

Frequently Asked Questions about Nathan Burba

What company does Nathan Burba work for?

Nathan Burba works for Refactor Games

What is Nathan Burba's role at the current company?

Nathan Burba's current role is Co-Founder and CEO.

What is Nathan Burba's email address?

Nathan Burba's email address is na****@****ios.com

What is Nathan Burba's direct phone number?

Nathan Burba's direct phone number is +121537*****

What schools did Nathan Burba attend?

Nathan Burba attended University Of Southern California, Ithaca College, Cornell University, Strath Haven High School 2000 ­ 2004.

What are some of Nathan Burba's interests?

Nathan Burba has interest in Comedy, Economic Empowerment, Politics, Education, Environment, Science And Technology, Music, Sports, Video Game Development, Arts And Culture.

What skills is Nathan Burba known for?

Nathan Burba has skills like Game Development, Game Design, Video Games, Mobile Applications, Programming, Java, Iphone, Animation, Project Management, Photoshop, C++, Film.

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