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Ray Graham is a recognized and respected authority in cellular phone software and backend systems, including strategic planning, architecture, development, and management of mobile technology. He founded his company, Bitwise Design, in 2006 and offers software engineering and consulting services for mobile application development and enterprise server systems.Mr. Graham specializes in custom user interfaces and games for mobile phones and builds Java Enterprise solutions using a multitude of frameworks and technologies. Additionally, he provides development, documentation, testing, and support for both software applications and ongoing software development."Our efforts are primarily focused on creating fun and addicting games for the iPhone, iPod Touch, iPad, Android, Windows, Mac, and Web browser platforms." says Ray. "We are experienced in the entire flow of game development starting from the creating of the initial designs on paper, complete art concept and development, code, level design, sound effects, and even publication. Our acclaimed flagship game, Hospital Havoc, appeared on the Apple iTunes AppStore in March of 2009 and was followed by our exotic carnival simulation game, Karnival, later that year. Since then we have been involved with numerous other games and have grown into a very fast paced and knowledgeable development studio leveraging the power of the Unity3D engine."Specialties: Unity3D for PC, Mac, Web, Android, iPhone, iPod, and iPad games. Low level requirements management, process control, hardware and software interfacing, project management. Mobile applications, Java, database management systems.
Life360
View- Website:
- life360.com
- Employees:
- 186
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ContractorLife360 Jan 2022 - Present -
ContractorTile 2018 - Present -
President/Chief EngineerBitwise Design, Inc. Mar 2006 - PresentRay is currently self-employed as the president and chief engineer for a mobile application, gaming and enterprise software company. The company has leveraged its knowledge of Unity3D, Java Enterprise, and iPhone and Android SDKs to deliver products to its clients in the research, commerce, and mobile market space. Internal company projects include iPhone and Android game releases of Bowl With Me, Hospital Havoc 1 and 2, Karnival, Sol Runner and several others. Ray has also developed an extensive library of reusable modules for rapidly developing Unity games as well as a general purpose REST API server (called ‘Peridot’) for use in multiplayer community games.Client projects have included the architecture and development of OurPaths, AppBullseye, a mass-scale mobile advertisement delivery platform (using technologies that include JBoss, Tomcat, Hibernate, SOAP and the Volantis device identification server), a mobile application library distribution server (using Tomcat), a networked J2ME game titled “ER-Rush”, and numerous iOS games including Bowl with Me, Speed Slots, Guns&Ammo: Point of Impact, and Air Taptics.Major clients have included Ad Infuse, Altrooz, Claritics, Glowdot Inc, Hands-On Mobile, I-play, JetSet Games, Life360, Megu Games, mFoundry, Monstrous, Mobclix, Moyo Studios, Myriata, Ninth Dimension Studios, Petroglyph Games, PlayHaven, Product Madness, Quake Labs, Roar Engine, Spoke Software, Telesocial, Tile, Unity Technologies, Uztek Games, Velti USA, and Zynga.
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ContractorAltrooz 2013 - 2019 -
ConsultantZynga 2014 - 2018 -
Engineering DirectorMobile Greetings, Inc. Mar 2005 - Mar 2006Executive level position for a cellular phone entertainment software company. Responsibilities include strategic planning for the company’s software engineering capabilities and management of the engineering team. Specified, architected, and currently leading the development of new business for the company for mobile carriers supporting Java/J2ME technology. Managing a small team of 3 J2ME developers. -
Senior Design EngineerLsi Logic Sep 2001 - Mar 2005Processor hardware and software design engineer for numerous projects, including: IOP Processor for Sony Playstation 2, BlueThunder 256-voice sound co-processor, Taiko 48-voice low-power sound co-processor, and Maiko handheld system processor. Strong specialization in design integration and validation, particularly with random verification tools such as Specman. -
Engineering ManagerTeamsphere Interactive, Inc. Feb 2000 - Sep 2001Architected, designed, and managed development of Eventricity, a web-based, Internet-gaming and marketing platform. Product implementation included Perl/MySQL/PHP using the Apache web-server. Introduced and required the use of the Rational™ software for product development. Utilized Rose for system analysis; RequisitePro for specification acquisition and verification; and ClearQuest for defect reporting and tracking. Additional responsibility included management of five software engineers and testers.
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Design EngineerHarris Corporation Jun 1997 - Mar 2000While working as an application specific integrated circuit (ASIC) designer on the RAH-66 Comanche helicopter program (over a two year period), my talent was integrated into three separate ASIC teams including graphics processor (GE); graphics merger (MERGE); and graphics display/recorder (VIDEO). Responsibilities on the GE and MERGE ASIC teams included test design implementation and simulation via Synopsys and Quickturn hardware platform tools. While on the VIDEO ASIC team, I performed initial product and test design. While assigned to the NSDA program (an anti-personnel landmine radio network to be used in conjunction with the Army’s Hornet anti-tank munitions) as lab integrator, I assisted in the creation of a repeater prototype for the land mines to increase range. This was done with a Harris Prism LAN chipset and a miniature Intel 386 computer. Additionally, as a prominent FPGA designer on the Boeing Joint Strike Fighter (JSF) fiber optic channel team, I designed and implemented an onboard serial-based EEPROM programmer.
Ray Graham Skills
Frequently Asked Questions about Ray Graham
What company does Ray Graham work for?
Ray Graham works for Life360
What is Ray Graham's role at the current company?
Ray Graham's current role is President/Chief Engineer at Bitwise Design, Inc..
What is Ray Graham's email address?
Ray Graham's email address is rg****@****ign.com
What is Ray Graham's direct phone number?
Ray Graham's direct phone number is (925) 406*****
What skills is Ray Graham known for?
Ray Graham has skills like Mobile Applications, Software Development, Android, Iphone, Video Games, Software Engineering, Unity3d, Java, Game Development, Ios Development, Objective C, User Interface.
Who are Ray Graham's colleagues?
Ray Graham's colleagues are Sophia M., Patches Barrett, Vladislav Yurchenko, Jonathan Menard, Katlyn Jaques, Paul Opryszek, Sudherr Pudditeddy.
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