Caio Brito Email & Phone Number
@tovenaargames.be
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Who is Caio Brito? Overview
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Caio Brito is listed as Graphics Programmer at Tovenaar, a company with 12 employees, based in Montreal, Quebec, Canada. AeroLeads shows a work email signal at tovenaargames.be and a matched LinkedIn profile for Caio Brito.
Caio Brito previously worked as Researcher - PhD Candidate at Ligum - University Of Montreal and Researcher at Voxar Labs. Caio Brito holds Doctor Of Philosophy - Phd, Computer Science from Université De Montréal.
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About Caio Brito
I am a PhD Candidate at University of Montreal under the supervision of Dr. Pierre Poulin and Dr. Veronica Teichrieb. More information about my research can be found at https://cjsb.github.io/.I have a bachelor's degree and a master's degree in computer science from University Federal de Pernambuco (Brazil). I have been working on research projects for in areas like real-time rendering, physics simulation, virtual reality and computer vision. My research results were reflected in publications in the HPG, VRCAI, Computer and Graphics journal, and SIGGRAPH.Currently, I am in the final stage of PhD program. My research has focused on voxel-based representations for real-time rendering and I recently published a paper on High-Performance Graphics (HPG) 2023 entitled "Voxel-based Representations for Improved Filtered Appearance" (more details on cjsb.github.io/hpg2023/).My master dissertation was focused on the simulation of large-scale weakly compressible fluids using the SPH for different behaviors (viscoelastic and multiphase) in interactive rates by extending the open source code DualSPHysics. Also, a shader-based (using OpenGL) rendering solution was proposed to render in real-time multiphase flow. Finally, a ray tracing based solution was proposed which renders the fluid, balancing performance and visual quality using Optix Ray Tracing Engine to reconstruct and render the fluid particles using the particles' position as primitives and with no mesh reconstruction.Throughout my studies, I participated in Google Summer of Code 2023 with a project to add a new entity for volumetric data (VDB) into BRL-CAD and render it performing ray tracing. I was an intern at Disney Research in Los Angeles working on repurposing an existing landmark dataset for face tracking on HMD cameras and I also participated in research and development projects at Voxar Labs (research lab at Universidade Federal de Pernambuco - Brazil) with Samsung, SimplifiqueGP, HP, and LG which I worked on topics like real-time rendering, augmented reality and object tracking. I programmed in C++, C# and Python and used tools such as Unity, OpenGL, CUDA and OpenCV.
Listed skills include Research, Computer Science, Computer Graphics, Fluid Simulation, and 5 others.
Caio Brito's current company
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Caio Brito work experience
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Researcher - Phd Candidate
Current- Research focuses on developing a novel voxel-based representation for real-time rendering that is capable of approximating the appearance of an asset.- Published a paper on High-Performance Graphics (HPG) 2023 entitled "Voxel-based Representations for Improved Filtered Appearance" (more details on.
Researcher
Current- Worked on real-time rendering of fluids and fluid simulation using Smoothed Particle Hydrodynamics (SPH). The results and publications can be found in my personal website (https://cjsb.github.io/).- Developed a multiphase SPH and a viscoelastic SPH using the DualSPHysics open source code.- Proposed a multiphase rendering solution for particle based.
Google Summer Of Code Contributor - Brl-Cad
- Created a new entity for volumetric data (VDB) into BRL-CAD. Additionally, the VDB structure was used to render volumetric data with ray tracing.- More details on https://summerofcode.withgoogle.com/programs/2023/projects/X9kIPCbP}
Lab Associate - Intern
- Worked on repurposing an existing landmark dataset for face tracking on HMD cameras.- For a demonstrative application of the repurposing technique, the mouth and eyes landmarks were used as input to animate the face of a 3D character which is composed of a set of blendshapes..
Caio Brito education
Doctor Of Philosophy - Phd, Computer Science
Master’S Degree, Computer Science
Bachelor’S Degree, Computer Science
Associate’S Degree, Computer Science
Frequently asked questions about Caio Brito
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What company does Caio Brito work for?
Caio Brito works for Tovenaar.
What is Caio Brito's role at Tovenaar?
Caio Brito is listed as Graphics Programmer at Tovenaar.
What is Caio Brito's email address?
AeroLeads has found 1 work email signal at @tovenaargames.be for Caio Brito at Tovenaar.
Where is Caio Brito based?
Caio Brito is based in Montreal, Quebec, Canada while working with Tovenaar.
What companies has Caio Brito worked for?
Caio Brito has worked for Tovenaar, Ligum - University Of Montreal, Voxar Labs, Google Summer Of Code, and Disney Research.
How can I contact Caio Brito?
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What schools did Caio Brito attend?
Caio Brito holds Doctor Of Philosophy - Phd, Computer Science from Université De Montréal.
What skills is Caio Brito known for?
Caio Brito is listed with skills including Research, Computer Science, Computer Graphics, Fluid Simulation, C++, Cuda, C, and Latex.
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