Caiphus Moore Email and Phone Number
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Caiphus Moore personal email
Caiphus is a Trinidadian American artist currently residing in Trinidad and Tobago. His work is showcased in venues ranging from Bay Area restaurants to galleries in Miami, Florida. With over 20 years of experience in 3D artwork for the video game industry, Caiphus has contributed to major companies like THQ, Konami, and Electronic Arts (EA). He currently leads the Game Art Specialization at the University of Trinidad and Tobago and serves as the Creative Director for Coded Arts, an external development studio.Passionate about giving back to his community, Caiphus regularly volunteers to mentor young artists across America and the Caribbean. He has led workshops and delivered lectures in the United States, Guyana, Suriname, Trinidad, and Jamaica. His latest endeavor is to blend his love for video games, comic books and designer toys into new creative expressions.When he's not creating art, he enjoys practicing Brazilian Jiu-Jitsu and exploring sushi restaurants around the world, blending his love for culture and creativity in every aspect of life.
Coded Arts
View- Website:
- coded-arts.com
- Employees:
- 8
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Creative DirectorCoded Arts Mar 2018 - PresentTrinidad And TobagoResponsible for shaping the creative vision and art direction for a studio dedicated to producing exceptional artwork for both video game external development and original content creation. -
Senior LecturerThe University Of Trinidad And Tobago Feb 2019 - PresentHead of Game Art Specialization at the University of Trinidad and Tobago, responsible for designing the curriculum, educating students, and steering the program's creative vision. -
Sr. Lead Character ArtistElectronic Arts (Ea) Oct 2010 - Jan 2019San Francisco Bay AreaCharacter Modeler:Responsible for the modeling and texturing of any aspect of a character, from anatomy to accessories and clothing. The Character Modeler is directly responsible for the integration and final quality of all character assets, and must coordinate with all involved parties to ensure the highest standards of visual and technical fidelity, as well as timely delivery. -
Independent ContractorFreelance 2004 - 2010VariousWorked as an independent contractor on various video game projects. Duties included the following:• Modeling and texturing entire suites of individual character assets• Modeling and texturing a variety of objects, furniture, and architectural styles• Created various test objects and assets for prototyping and pre-production phase• Documented workflow and technical construction specs for new art pipeline• Generated character, object, and environment concepts to help visualize and establish the art direction of the game• Modeled and textured a variety of game assets to help test aesthetic and technical quality• Created some wireframes to help visualize UI flow and layout
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Art DirectorDefinitive Studios 2003 - 2004San Francisco Bay Area• One of 3 founding members• Directed the overall look and feel of game for the PSP• Responsible for art pipeline, concept art and creating 3D prototype demo
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Lead ArtistTko Software 2002 - 2003Santa Cruz, Ca• Managed core team of 15 artists• Responsibilities for scheduling, creating art pipeline, mentoring junior artists, and maintaining EA standards across entire project • Produced concept art, modeled and textured game assets such as vehicles and props• Created art demos used to obtain business deals with video game publishers; including concept artwork, press packets as well as 3D media and interactive flash presentations
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Senior ArtistLocomotive Games (Thq) 2000 - 2002Sanata Clara• Senior 3D Artist responsible for the growth and mentoring of junior artist • Duties included modeling and texture mapping environments, game props, vehicles and player characters• Initiated concept artwork for vehicles, levels and game props• Generated several UI designs and flash animations for pre-production
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Lead ArtistKonami Digital Entertainment, Inc. 1998 - 2000 -
ArtistLooking Glass Studios, Inc. 1996 - 1998
Caiphus Moore Skills
Caiphus Moore Education Details
Frequently Asked Questions about Caiphus Moore
What company does Caiphus Moore work for?
Caiphus Moore works for Coded Arts
What is Caiphus Moore's role at the current company?
Caiphus Moore's current role is Creative Director of Coded Arts and Game Art Program Lead at UTT.
What is Caiphus Moore's email address?
Caiphus Moore's email address is ca****@****hus.com
What schools did Caiphus Moore attend?
Caiphus Moore attended The Maryland Institute College Of Art.
What skills is Caiphus Moore known for?
Caiphus Moore has skills like Game Development, Texturing, Video Games, Art, Photoshop, Concept Design, Traditional Animation, Maya, Graphic Design, Art Direction, Flash, Illustration.
Who are Caiphus Moore's colleagues?
Caiphus Moore's colleagues are Isaac George, Renelle Williams, Matthew Barnes, Sy’rai Simon, Darnell Bruce, Kristoff Pragg, Brandon Philip.
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