Jonathan Hanna
AeroLeads people directory · profile

Jonathan Hanna Email & Phone Number

Experienced Producer and Indie Game Developer at Light & Wonder
Location: Seattle, Washington, United States 17 work roles 1 school
LinkedIn matched
✓ Verified May 2026 3 data sources Profile completeness 100%

Contact Signals

LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Experienced Producer and Indie Game Developer
Location
Seattle, Washington, United States

Who is Jonathan Hanna? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Jonathan Hanna is listed as Experienced Producer and Indie Game Developer at Light & Wonder, based in Seattle, Washington, United States. AeroLeads shows a matched LinkedIn profile for Jonathan Hanna.

Jonathan Hanna previously worked as Senior Producer at Light & Wonder and Founder and Developer at Supersixstudios. Jonathan Hanna holds Bs, Marketing from Suny New Paltz.

Company email context

Email format at Light & Wonder

This section adds company-level context without repeating Jonathan Hanna's masked contact details.

Light & Wonder

Review company-level records connected to Jonathan Hanna before choosing the right outreach path.

Profile bio

About Jonathan Hanna

Production Director with experience managing large and small games from concept to launch in both Waterfall and Agile environments looking for opportunities to work with talented teams and create great games!Whether it's producing them or developing them myself, I've always loved making games. Experienced in all phases of development, including live support. Really enjoy working with teams where everyone is involved with the production process.In addition to my production experience I have also designed, developed, and launched my own games as an indie developer. Being responsible for every aspect of these games, including development, marketing/PR, managing outsource partners, and live support has given me a unique perspective on game development that has helped me grow even more as a Producer.

Listed skills include Video Games, Mmo, Game Development, Agile Methodologies, and 18 others.

Current workplace

Jonathan Hanna's current company

Company context helps verify the profile and gives searchers a useful next step.

Light & Wonder
Light & Wonder
Experienced Producer and Indie Game Developer
Seattle, WA, US
AeroLeads page
17 roles · 27 years

Jonathan Hanna work experience

A career timeline built from the work history available for this profile.

Senior Producer

Current

Las Vegas, NV, US

Nov 2024 - Present

Founder And Developer

Current
Supersixstudios

- Developed and launched HammerHelm, a town building, adventure RPG – available on PC, Xbox, Playstation, and Switch.- Signed and managed publishing deals for PC and Console after initially launching in Steam Early Access.- Developed and launched Pirate Dragons – available on Steam.- Developed Build-a-Town for the UEFN platform in partnership with Barnyard.

Jun 2014 - Present

Production Director

Crop Circle Games

- Developed and executed the production plan for a distributed development team working on a multiplatform (PC and Console) action game.- Successfully delivered the game’s prototype on time.- Transitioned the team from prototype into pre-production.

Mar 2023 - Mar 2024

Senior Producer

Bellevue, Washington, US

- Created the roadmap for a multiplatform (PC and console) multiplayer game that resulted in the delivery of our prototype.- Managed and refined the project management process for through ideation and prototyping.- Managed the schedule, budget, and headcount plans for each milestone.- Onboarded a co-development studio that doubled our team size.

Jan 2022 - Feb 2023

Senior Producer

Bend, OR, US

- Created production processes for prototyping and development on a first person shooter.- Managed the schedule and milestone progress.- Drove the review process for features and content including prioritization of tasks.

Jul 2019 - Jan 2022

Senior Producer

Culver City, California, US

- Managed a live operations team for Cookie Jam Blast.- Coordinated with art, localization, and QA teams to produce monthly content updates.

Sep 2018 - Jun 2019

Senior Producer

Santa Monica, California, US

- Led the creation of backlog, story maps, and project management processes.- Organized daily build feedback and worked with team leads to set priorities to improve the product. - Promoted collaborative team environment to ensure open communication between disciplines.- Reported progress to studio management and other stakeholders.- Participated in game.

Oct 2017 - Jun 2018

Senior Producer

Glendale, California, US

- Product Owner and Scrum Master for Disney Enchanted Tales from concept through launch and live operations.- Worked with stakeholders to set priorities and ensure the team was working towards the correct goals.- Developed and managed the agile project management methodology and acted as Scrum Master during various stages of development.- Wrote.

Sep 2012 - Jun 2017

Sr. Product Manager (Contract)

Blackbox

- Developed and managed the product roadmap.- Created the project management infrastructure to support internal and external development.- Worked with stakeholders and used metrics to prioritize tasks.- Tracked milestones, team velocity, and managed risks.- Coordinated with outsourced art team to update user interfaces..

Apr 2012 - Jul 2012

Senior Producer

Globex Studios

- Planned milestones and made adjustments based on team velocity and priorities.- Created and instituted project management practices for the company including training Producers and Associate Producers.- Managed the budget and scope of the projects through various stages of development.- Allocated headcount across multiple titles.- Communicated team.

May 2011 - Mar 2012

Producer

US

- Created and maintained the schedule for a development team in Boston and Shanghai.- Ran sprint planning and daily team meetings.- Tracked actual vs. plan for project and made scoping recommendations.- Drove best practices and facilitated communication between the teams.

Oct 2010 - May 2011

Executive Producer

Austin, Texas, US

-Maintained the vision and schedule for all products.-Managed a team of producers, designers, artists, and programmers across multiple titles.-Oversaw all development phases including concept, pre-production, production, beta, and live. -Prioritized sprint backlog tasks as Product Owner.-Managed the pricing strategies for all titles.-Created beta test plan.

Aug 2008 - Sep 2010

Producer

Kaneva

Responsible for the vision of the World of Kaneva. Manage the World of Kaneva development team, design all gameplay systems, coordinate the art outsource pipeline, and manage the community relations and customer support teams for the Virtual World of Kaneva. Also worked with business partners to design experiences in the Virtual World, run events, and.

Jan 2007 - Aug 2008

Community Director And Producer

Needham, Massachusetts, US

Managed the Community teams for all Turbine Products. Was also the Producer for Asheron's Call for a time, and the Beta Producer for DDO and LOTRO during both products' beta periods.

Mar 2005 - Jan 2007

Sr. Designer And Community Director

San Diego, CA, US

Designed systems and gameplay for an unannounced mmog in addition to running the SWG community team.

May 2004 - Feb 2005

Lead Designer And Community Manager

Origin

Lead Designer for UXO, Lead Content Designer on Ultima Online. Coordinated the development of an Ultima Online expansion pack.

1999 - 2004 ~5 yrs
1 education record

Jonathan Hanna education

  • Suny New Paltz
    Suny New Paltz
    Marketing
FAQ

Frequently asked questions about Jonathan Hanna

Quick answers generated from the profile data available on this page.

What company does Jonathan Hanna work for?

Jonathan Hanna works for Light & Wonder.

What is Jonathan Hanna's role at Light & Wonder?

Jonathan Hanna is listed as Experienced Producer and Indie Game Developer at Light & Wonder.

Where is Jonathan Hanna based?

Jonathan Hanna is based in Seattle, Washington, United States while working with Light & Wonder.

What companies has Jonathan Hanna worked for?

Jonathan Hanna has worked for Light & Wonder, Supersixstudios, Crop Circle Games, Wizards Of The Coast, and Mutant Arm Studios.

How can I contact Jonathan Hanna?

You can use AeroLeads to view verified contact signals for Jonathan Hanna at Light & Wonder, including work email, phone, and LinkedIn data when available.

What schools did Jonathan Hanna attend?

Jonathan Hanna holds Bs, Marketing from Suny New Paltz.

What skills is Jonathan Hanna known for?

Jonathan Hanna is listed with skills including Video Games, Mmo, Game Development, Agile Methodologies, Social Media, Project Management, Team Management, and Social Games.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.