Caleb Biasco
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Caleb Biasco Email & Phone Number

Senior Rendering Engineer at Crytek
Location: Frankfurt, Hesse, Germany 11 work roles 3 schools
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✓ Verified Jun 2026 3 data sources Profile completeness 86%

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Current company
Role
Senior Rendering Engineer
Location
Frankfurt, Hesse, Germany
Company size

Who is Caleb Biasco? Overview

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Quick answer

Caleb Biasco is listed as Senior Rendering Engineer at Crytek, a company with 507 employees, based in Frankfurt, Hesse, Germany. AeroLeads shows a matched LinkedIn profile for Caleb Biasco.

Caleb Biasco previously worked as Rendering Engineer at Crytek and Graphics Engineer, visionOS at Apple. Caleb Biasco holds Master'S Degree, Entertainment Technology from Carnegie Mellon University.

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Crytek

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Profile bio

About Caleb Biasco

Caleb Biasco is a Senior Rendering Engineer at Crytek. They is proficient in English and Spanish.

Current workplace

Caleb Biasco's current company

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Crytek
Crytek
Senior Rendering Engineer
Frankfurt, HE, DE
Website
Employees
507
AeroLeads page
11 roles

Caleb Biasco work experience

A career timeline built from the work history available for this profile.

Senior Rendering Engineer

Frankfurt, HE, DE

Rendering Engineer

Current

Frankfurt Am Main, Hesse, Germany

Mar 2024 - Present

Graphics Engineer, Visionos

San Francisco Bay Area

Jul 2019 - Jan 2024

Engine Programmer

Greater Pittsburgh Area

Supported cutting edge VR research as a graphics and systems programmer.

Jan 2019 - May 2019

Engine Programmer

Isetta Engine

Greater Pittsburgh Area

Architected and developed an open-source game engine from the ground up, aimed at beginners to game engine programming who need a resource to get started with. Much of the work was writing about our experiences in a salient and learnable fashion so that others could learn from them as well. Significant contributions include network programming, collision.

Aug 2018 - Dec 2018

Lead Tech Teaching Assistant

Greater Pittsburgh Area

Served as the lead tech teaching assistant for the Entertainment Technology Center's main class, Building Virtual Worlds. Managed the organization of platforms and technologies for the first year students, and helped structure the course with the head TAs and the faculty.

Aug 2018 - Dec 2018

Technical Art Intern

Austin, Texas

Supported the Anthem art team by working on the art pipeline and tools.Designed and implemented an automated content creation tool in Frostbite for generating icons that can be post-processed and staged via user configuration.

May 2018 - Aug 2018

Graphics And Interaction Programmer

Music In Motion

Greater Pittsburgh Area

Prototyped and developed graphics systems for a room-scale VR experience around connecting the motion of the body with creating music. Some of these systems included GPGPU particle simulation, GPGPU shallow water simulation, tessellation shaders, and tooled shaders for our artists to utilize. Also worked with the other programmers on implementing.

Jan 2018 - May 2018

Student Tech Support

Liberal Arts Technology And Innovation Services

Anderson Hall, University Of Minnesota--Twin Cities

Researched ways to support digital humanities projects in interactive mediums like the Unity and Unreal engines using virtual and augmented reality. Synthesized photogrammetry and historical research data into presentable forms using Autodesk 3D Max, Maya, and Unity.

Sep 2016 - Aug 2017

Referee

Monticello, MN

I became certified to be a youth soccer referee while in high school, and have continued refereeing soccer ever since. I have experience with teams of 8 year olds up through high school soccer matches. I've worked travel soccer, recreational soccer, high school soccer, and state soccer tournaments.

Sep 2011 - Jul 2017

Piano Teacher

Big Lake, MN

I became certified during my piano performances to teach piano through the Minnesota Music Teachers Association and taught two students alongside continuing my own music education.

Mar 2011 - Mar 2012
Team & coworkers

Colleagues at Crytek

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3 education records

Caleb Biasco education

Master'S Degree, Entertainment Technology

Our first priority in our studies is to learn how to work and communicate with those from other cultures and disciplines effectively, and.

Bachelor Of Science - Bs, Computer Science, 3.87 Gpa

Activities and Societies: Video Game Development Club, CRU, GLITCH (MN)My computer science education consists of regular programming.

High School, 4.0 Gpa

Monticello High School

Activities and Societies: Soccer, tennis, FIRST Robotics, jazz band, chess club, Math Madness, talent showI graduated with a 4.0 GPA as a.

FAQ

Frequently asked questions about Caleb Biasco

Quick answers generated from the profile data available on this page.

What company does Caleb Biasco work for?

Caleb Biasco works for Crytek.

What is Caleb Biasco's role at Crytek?

Caleb Biasco is listed as Senior Rendering Engineer at Crytek.

Where is Caleb Biasco based?

Caleb Biasco is based in Frankfurt, Hesse, Germany while working with Crytek.

What companies has Caleb Biasco worked for?

Caleb Biasco has worked for Crytek, Apple, Facebook Reality Labs, Isetta Engine, and Carnegie Mellon University.

Who are Caleb Biasco's colleagues at Crytek?

Caleb Biasco's colleagues at Crytek include Antoine Di Lorenzo, Andreu Zahar, Atacan Karacali, Tim Stieber, and Hussein Dari.

How can I contact Caleb Biasco?

You can use AeroLeads to view verified contact signals for Caleb Biasco at Crytek, including work email, phone, and LinkedIn data when available.

What schools did Caleb Biasco attend?

Caleb Biasco holds Master'S Degree, Entertainment Technology from Carnegie Mellon University.

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