Caleb Cannon

Caleb Cannon Email and Phone Number

Developer - XR / VR / Mobile / Desktop @ Transfr
Portland, OR, US
Caleb Cannon's Location
Portland, Oregon, United States, United States
Caleb Cannon's Contact Details

Caleb Cannon work email

Caleb Cannon personal email

About Caleb Cannon

Holographic computing developer and enthusiast. Long time developer with experience in audio/video capture, processing, and post production; 3D graphics and shading, application design and development, and real time networking.

Caleb Cannon's Current Company Details
Transfr

Transfr

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Developer - XR / VR / Mobile / Desktop
Portland, OR, US
Website:
transfrvr.com
Employees:
269
Caleb Cannon Work Experience Details
  • Transfr
    Transfr
    Portland, Or, Us
  • Transfr
    Lead Unity Engineer
    Transfr Sep 2021 - Mar 2024
    New York, Ny, Us
    Developed runtime and design time software for Transfr immersive educational programs.
  • Object Theory
    Senior Xr Engineer
    Object Theory Aug 2015 - Feb 2019
    Software and toolkit developer for the Microsoft HoloLens. Projects and tasks include project specification and scoping, IOT devices and development (e.g., control systems using Raspberry PI and Windows IOT), algorithmic mesh generation and editing systems (generating renderable and animatable meshes with a full set of vertex attributes), network control systems and multi-user management systems (using sockets, Unity network management, autodiscovery, and proxy systems), rendering and visualization systems for large 3D data sets, image processing and visual fiducial systems (April tags, QR codes, and other systems). Utilizing technologies such as April tags, C++ and C#, mesh, vertex, and geometry shaders, Unity3D, Windows 10, Windows IOT, and Microsoft HoloLens.
  • Avatron Software, Inc.
    Senior Ios Engineer
    Avatron Software, Inc. Jan 2014 - Apr 2015
    Portland, Oregon, Us
    Lead developer for Air Display 3, Air Stylus, and Air Sharing applications. Worked extensively with various network models including low level sockets (UDP and TCP based), high level frameworks such as URL sessions, and mid level frameworks such as multi-peer connectivity and PeerTalk. Developed in-house frameworks for networking components (particularly, unified API for various networking models and for a connection hand off service). Worked with a large number of third party libraries and frameworks including libjpeg-turbo, PeerTalk, Crashlytics, Hockey, PDFKit, and BT-LE based stylus SDKs including Wacom, Adonit, Ten-1, and Adobe (and developed common APIs for each). Worked with core Bluetooth services provided by CBCentralManager. Developed H.264 based video encoder and decoder classes using VideoToolbox and AVFoundation. Re-architected host applications to use an improved network model and very high level of concurrency using lib dispatch. This re-architecture was able to net a >50% performance boost for shipping client installations and a >100% boost for new installations. Worked extensively with the entire lib dispatch stack including blocks, barriers, groups, semaphores, i/o, and sources and thread synchronization. Developed CoreData based backing layer for existing NSFileSystem based file managers. Developed component based frameworks for in-house code bases.
  • Broadsoft
    Senior Ios Engineer
    Broadsoft Jan 2011 - Dec 2013
    Gaithersburg, Md, Us
    BroadSoft is a global telecommunications software and service provider and provides the backend (digital PBX) systems for many well known telecommunication providers. At BroadSoft I was a senior iOS software engineer, engineering lead for MobileLink and Msg.Now applications, and contributing engineer to UC-One. These applications utilized multiple performance sensitive technologies including video and audio streaming with custom video codecs, SIP based connection systems, core data, security frameworks, PUSH notifications, custom controls and frameworks, web based RESTful and XSI APIs, and multi-threading with libdispatch.

Caleb Cannon Skills

Hololens C# C++ Shaders Unity Opengl Algorithms Ios Development Physics Bbq Programming Software Development Software Design C Augmented Reality Mixed Reality Xcode Software Engineering Linux Sql Glsl Web Development Java Ios Php Python Iphone Iphone Development 3d Math Physics Simulation Cocoa Opengl Es Carbon Stl Coffee Interface Builder Physx Unity3d Glut Holography Holograms Visual Studio

Caleb Cannon Education Details

  • University Of Nevada, Reno
    University Of Nevada, Reno
    Physics
  • University Of Nevada, Reno
    University Of Nevada, Reno
    Physics

Frequently Asked Questions about Caleb Cannon

What company does Caleb Cannon work for?

Caleb Cannon works for Transfr

What is Caleb Cannon's role at the current company?

Caleb Cannon's current role is Developer - XR / VR / Mobile / Desktop.

What is Caleb Cannon's email address?

Caleb Cannon's email address is calebrobin@go.com

What is Caleb Cannon's direct phone number?

Caleb Cannon's direct phone number is +171345*****

What schools did Caleb Cannon attend?

Caleb Cannon attended University Of Nevada, Reno, University Of Nevada, Reno.

What are some of Caleb Cannon's interests?

Caleb Cannon has interest in Technology, Science, Software Development, Literature, Billiards, Efficiency, Fishing.

What skills is Caleb Cannon known for?

Caleb Cannon has skills like Hololens, C#, C++, Shaders, Unity, Opengl, Algorithms, Ios Development, Physics, Bbq, Programming, Software Development.

Who are Caleb Cannon's colleagues?

Caleb Cannon's colleagues are Ryan Gannon, Paul Corriveau, Jason Macneil, Lexi Sheridan-Coons, Jana Hill, Jerry Jones, M. Ed., Philip Jones.

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