Callum Roberts Email & Phone Number
@ttgames.com
2 phones found area 781
LinkedIn matched
Who is Callum Roberts? Overview
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Callum Roberts is listed as Creative Director at Moon Rune Games, a with 264 employees, based in Sandbach, England, United Kingdom. AeroLeads shows a work email signal at ttgames.com, phone signal with area code 781, and a matched LinkedIn profile for Callum Roberts.
Callum Roberts previously worked as Advanced Technical Designer at Tt Games Ltd and Senior Technical Designer at Tt Games Ltd. Callum Roberts holds Bsc Computer Games Technology, 2D And 3D Computer Graphics, Level And Environment Design from University Of Portsmouth.
Email format at Moon Rune Games
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AeroLeads found 2 current-domain work email signals for Callum Roberts. Compare company email patterns before reaching out.
About Callum Roberts
Once described by my Studio Head as having "tireless enthusiasm" (may not have been a compliment).Because of this, I was selected to represent FuturLab at Rezzed and Eurogamer, interacting with both press and consumers with regards to our game. My strengths lie in 2D & 3D asset creation, VFX and particle authoring in addition to Design, game logic and gameplay programming. I have many years’ experience and proficiency in the leading 2D and 3D design packages including Photoshop, Maya, Blender and ZBrush.A particular interest in rapid game prototyping and design has led to being well versed in Unreal Engine 5 and Blueprints/C++. Specialties: Rapid prototyping with skills in all fields. Art, Animation, Programming, Scripting. 2D & 3D Asset Creation, VFX & Particle Authoring.Programs:Unreal 5, Photoshop, Maya, Blender, ZBrush, Aseprite, Illustrator, Visual Studio.
Listed skills include Photoshop, 3D Studio Max, Video Games, Maya, and 24 others.
Callum Roberts's current company
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Callum Roberts work experience
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Advanced Technical Designer
Current
Senior Technical Designer
Gameplay Artist
As part of the Construction Design team for LEGO Integration (try saying that with your mouth full) I am responsible for the design, creation and gameplay implementation of all interactable elements of a level’s environment.In a typical scene, I would cover puzzle design, prop creation and destruction as well as rigging, lighting, animation, texturing, visual scripting and scene optimisation.
Junior Technical Artist
As part of the Construction Design team for LEGO Integration (try saying that with your mouth full) I am responsible for the design, creation and gameplay implementation of all interactable elements of a level’s environment.In a typical scene, I would cover puzzle design, prop creation and destruction as well as rigging, lighting, animation, texturing, visual scripting and scene optimisation.
Junior Artist
I have been at FuturLab as an Artist working on the PlayStation 4 and PlayStation Vita title, Velocity 2X.One of three artists at the studio, my role covered a lot of areas - varying between 2D and 3D asset creation, animation, VFX and particle authoring, lighting, workflow set-up and play-testing.
Video Editor
Bbc Big-Screen Project For Portsmouth Guild Hall
For Navy Day in Portsmouth, myself and five others created a game to be played on the BBC Big Screen in Portsmouth Guild Hall Square.The game was based around balancing a ship in a storm by running backwards and forwards on the BBC Big Screen camera.I designed the Global User Interface and was fully invested in the game-play and design process.
Colleagues at Moon Rune Games
Other employees you can reach at ttgames.com. View company contacts for 264 employees →
Chris Wyatt
Colleague at Moon Rune GamesKnutsford, England, United Kingdom
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Sue Brannin
Colleague at Moon Rune GamesAurora, Illinois, United States
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Fred Estair
Colleague at Moon Rune GamesLondon, England, United Kingdom
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YC
Yentoff Cuypers
Colleague at Moon Rune GamesManchester, England, United Kingdom
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Sudheep D Ulikkara
Colleague at Moon Rune GamesUnited Kingdom
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Edward Boyle
Colleague at Moon Rune GamesCounty Donegal, Ireland
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Roitelet Bonaparte
Colleague at Moon Rune GamesSan Francisco, California, United States
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PC
Phil Chapman
Colleague at Moon Rune GamesPortsmouth, England, United Kingdom
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Carlos Nascimento
Colleague at Moon Rune GamesPorto Alegre, Rio Grande Do Sul, Brazil
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Kelly Timothy
Colleague at Moon Rune GamesGlendale, California, United States
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Callum Roberts education
Bsc Computer Games Technology, 2D And 3D Computer Graphics, Level And Environment Design
A Levels, Physics; Chemistry, Graphic Products, English Literature And General Studies
Frequently asked questions about Callum Roberts
Quick answers generated from the profile data available on this page.
What company does Callum Roberts work for?
Callum Roberts works for Moon Rune Games.
What is Callum Roberts's role at Moon Rune Games?
Callum Roberts is listed as Creative Director at Moon Rune Games.
What is Callum Roberts's email address?
AeroLeads has found 2 work email signals at @ttgames.com for Callum Roberts at Moon Rune Games.
What is Callum Roberts's phone number?
AeroLeads has found 2 phone signal(s) with area code 781 for Callum Roberts at Moon Rune Games.
Where is Callum Roberts based?
Callum Roberts is based in Sandbach, England, United Kingdom while working with Moon Rune Games.
What companies has Callum Roberts worked for?
Callum Roberts has worked for Moon Rune Games, Tt Games Ltd, Tt Fusion, Futurlab, and Douglas Stafford Ltd.
Who are Callum Roberts's colleagues at Moon Rune Games?
Callum Roberts's colleagues at Moon Rune Games include Chris Wyatt, Sue Brannin, Fred Estair, Yentoff Cuypers, and Sudheep D Ulikkara.
How can I contact Callum Roberts?
You can use AeroLeads to view verified contact signals for Callum Roberts at Moon Rune Games, including work email, phone, and LinkedIn data when available.
What schools did Callum Roberts attend?
Callum Roberts holds Bsc Computer Games Technology, 2D And 3D Computer Graphics, Level And Environment Design from University Of Portsmouth.
What skills is Callum Roberts known for?
Callum Roberts is listed with skills including Photoshop, 3D Studio Max, Video Games, Maya, Unreal Editor, Zbrush, Computer Games, and Traditional Animation.
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