Callym Lukie Email and Phone Number
Check out my portfolio! --> https://callymlukie.wixsite.com/my-sitePassionate Level, and Game Designer excited to improve my abilities in the industry. A creative mind balanced with logical reasoning. Always up to taking on a new challenge solo, or alongside a team to challenge my problem solving skills and develop an outstanding final product. ▾ Graduated Vancouver Film Schools 1 year game design program with honors where I developed skills primarily in level and game design. ▾ Level Designer on VFS Student Project Shell Struck. Worked on all aspects of Level Design including; Combat Implementation, Gameplay and Visual Set Dressing, White Boxing, and Documentation.▾ 3+ years of leadership experience for CISV Victoria organizing monthly meetings for 20+ participants alongside a team of 10 other teenagers.▾ Travelled internationally collaborating with people from over 20+ countries organizing camps and activities over a month long periodI ask a lot of questions, and am looking for innovative solutions to the problems of making games. I am eager to learn about the industry and how to create games in a professional team.
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Personal Passion Project -- Level DesignerSelf-EmployedVictoria, Bc, Ca
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Game Jam Team MemberGamejam Strike Team Jan 2024 - PresentVictoria, British Columbia, Canada- Level Designer, Game Designer, Visual Scripter for Game Jam Games- Unreal Engine 4 and 5- Cooperative team creating games quickly over the weekend together. -
Personal Passion Project -- Level DesignerSelf-Employed Dec 2023 - PresentVictoria, British Columbia, CanadaCurrently working on personal passion project to develop my level design skills further.- Developing a single level for a third person action adventure title.- Creating everything from paper concept, to whitebox, to final including set dressing, lighting, and post processing.- Utilizing visual storytelling to communicate narrative and gameplay.
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Student Project - Level Designer | Ui Designer | 2D ArtistTeam Halfwired - Vfs Student Project Apr 2023 - Aug 2023Vancouver, British Columbia, CanadaMy contributions to our VFS Student Project Shell Struck included; ▾Utilized sightlines, movement flow, and elevation in level design to create a smooth experience for players during their time in the world▾Developed a 10 minute Level experience following a process including documentation, white boxing, and playtesting.▾Iterated on the level layout and combat multiple times through development based on game pillars, and player feedback.▾Gameplay and visual set dressing for the entire level. ▾Utilized set dressing to create unique environments and landmarks so players can stay on track and follow the levels intended path.▾Documented gameplay mechanics and game systems in the GDD.▾Designed over 30+ icon for UI in Adobe Illustrator from concept, to final.▾Worked with team members from multiple disciplines in order to achieve the best results.
Callym Lukie Education Details
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Game And Interactive Media Design
Frequently Asked Questions about Callym Lukie
What company does Callym Lukie work for?
Callym Lukie works for Self-Employed
What is Callym Lukie's role at the current company?
Callym Lukie's current role is Personal Passion Project -- Level Designer.
What schools did Callym Lukie attend?
Callym Lukie attended Vancouver Film School.
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