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Love working with brilliant, highly talented developers that want to change the world and make the impossible possible.Currently, I head up the product development at Soundtrack Your Brand. Where our awesome team is developing music services for businesses. Soundtrack Your Brand is a Spotify-backed company that offers music streaming services for businesses. We serve small customers, like the hairdresser around the corner, and large enterprises like McDonald's, Tony & Guy and TAGHeuer.Playing music in businesses are far different from playing music at home. A business music service is pretty much a collaborative, multi-user, multi-location game where enterprises need a vast selection of music that's continually updated. Also, the music itself profoundly influence consumers' experience and behaviour, which we have repeatedly proven in our research, and as thought leaders in in-store music research, we try to educate the world about the impact of music.Our product development team consists of 50 very talented, motivated and humble product managers, ux designers, music experts and engineers with experiences from EA, Spotify, Skype, iZettle, Viaplay, Blocket, and Aftonbladet. In total, we are about 100 people working from Sveavägen in Stockholm.After building an impressive Nordic customer base in the last couple of years, we have now expanded internationally and are currently live in Europe, America, Asia, and Africa.Don't miss the party!Join the band at https://www.soundtrackyourbrand.com/careersPreviously I used to lead the development of the Frostbite game engine, and manage the teams in Stockholm, Vancouver, Edmonton, Guildford and Tiburon. Frostbite is EA leading platform for game development and powers games like Battlefield, FIFA, Need for Speed, Dragon Age, Mass Effect and Star Wars: Battlefront.
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Chief Technology OfficerSoundtrack Your Brand Jun 2014 - PresentStockholm, Se -
Head Of DevelopmentElectronic Arts (Ea) Sep 2009 - May 2014Redwood City, Ca, UsHead of Development - Frostbite Frostbite is a game engine used within EA to develop AAA titles such as Battlefield, Need for Speed, Mass Effect, Dragon Age, Star Wars: Battlefront and PvZ: Garden Warfare. - The development team consists of ~70 core developers distributed between Stockholm, Vancouver, Edmonton, Guildford and Tiburon. - The development is driven with an Open Source philosophy. Where all development is done in close collaboration with 20+ game teams distributed all over the world. Game teams get new and improved functionality through continuous integration or bi-monthly releases.As Head of Development I am responsible for the development of the Frostbite engine and all Product Owners, Development Directors and Technical Directors report to me.Throughout the last years we have focused on transforming Frostbite from an internal technology used by one game team to a company wide development suit used by more or less all game teams within EA. To achieve this we have overcome major challenges related to recruiting, organization and how we develop software but also to the technology itself. -
Senior Development DirectorDice (Ea Digital Illusions Ce Ab) Oct 2006 - Aug 2009Stockholm, SeSenior Development Director – Battlefield 3- The Battlefield franchise is a series of FPS video games that started with the Windows/Mac game Battlefield 1942 back in 2002.- Battlefield 3 and has sold over 20 million copies on Xbox 360, PlayStation 3 and PC.As Senior Development Director I managed the whole development project- Responsible for 25 to 100 developers depending on the phase of the project.- Managed external partners to develop highly scalable components for e-commerce (Origin) and social networking (Battlelog) plus outsourcing for art modeling.- Nominated to EA’s Studio Leaders Xccelerated program, which is a worldwide leadership program for high potential studio leaders. -
Development DirectorDice (Ea Digital Illusions Ce Ab) Jun 2006 - Oct 2006Stockholm, Se- Joined DICE as a Development Director (Team Lead) where I managed all programmers working on Battlefield 3.- During my first year at DICE I got promoted to Senior Development Director and took over the whole development project and managed all disciplines such programmers, designers and artists. -
Product ManagerAscade Mar 2003 - May 2006Swedish software company focusing on Business Operations Systems for trading and exchanging voice traffic between international telecom carriers. - The customers are large international carriers such as; France Telecom, Telenor, Korea Telecom, Telekom Austria, Czech Telecom, and Bell Canada.As Product Manager responsible for the Carrier Cockpit™ Suite including pricing and marketing of existing releases as well as development of upcoming releases. - Determined release content and release plans.- Specified functional requirements and high-level planning towards R&D.- Invented and developed the CLI Verification Service which is a global testing solution to test CLI Presentation to mobile networks around the world.
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System ArchitectAscade Feb 2001 - Feb 2003As System Architect responsible for the architecture of the Carrier Cockpit™ Suite.- Distributed messaged-based architecture consisting of several tiers; web/smart client, application/business logic, transactional processing (OLTP), data analysis and reporting (OLAP), and CDR-processing (rating).- Global Optimization Model using Mixed Integer and Linear Programming. - Relation data model of ~900 tables complemented with several data marts/cubes.- Automated regression tests of every release and service pack.
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System ArchitectEds Group Aug 2000 - Jan 2001UsEDS Sweden AB – Mobile Center of Excellence - Specification and design of EDS Mobile Application Platform.- Specification and design of Time Reporting System – Riksbyggen. -
System DeveloperDoubleway International Ab Jan 2000 - Aug 2000- M. Sc. Thesis Work – Network Formation, Routing and Addressing in Bluetooth Networks for Telematic Applications.- Design and development of Telematic Router – Embedded Java system for telematics.
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System DeveloperAbel & Baker - Out There Communications Ab Jun 1997 - Dec 1999- Design and development of client-server system to administrate and publish recipes – ICA Handlarna / Buffé.- Design and development of ica.se- Design and development of Document Administration System - Swedish National Post and Telecom Agency, PTS.
Carl Almgren Skills
Carl Almgren Education Details
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Uppsala UniversitySoftware Engineering
Frequently Asked Questions about Carl Almgren
What company does Carl Almgren work for?
Carl Almgren works for Soundtrack Your Brand
What is Carl Almgren's role at the current company?
Carl Almgren's current role is CTO at Soundtrack Your Brand.
What is Carl Almgren's email address?
Carl Almgren's email address is ca****@****ail.com
What is Carl Almgren's direct phone number?
Carl Almgren's direct phone number is +467028*****
What schools did Carl Almgren attend?
Carl Almgren attended Uppsala University.
What skills is Carl Almgren known for?
Carl Almgren has skills like Scrum, Game Development, Software Project Management, Software Engineering, Software Development, Agile Methodologies, Agile Project Management, Project Management, Mobile Devices, Cross Functional Team Leadership, Software Design, Video Games.
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