Carl Schmidt Email and Phone Number
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Carl Schmidt personal email
I am an experienced executive in Operations with a proven track record of leading high-performance teams, driving cost savings and delivering results. If I see something that is broken or inefficient, I am the first person working on a sustainable solution.Skilled in negotiation, vendor relations, outsource strategy, budget forecasting, implementing best practices and efficient workflows, as well as long term operational strategy.I am a results driven leader and communicator with a strong focus on continuous improvement for my teams and my company.
Zynga
View- Website:
- zynga.com/jobs/careers
- Employees:
- 3147
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Senior Director Of External DevelopmentZyngaSan Francisco, Ca, Us -
Advisory Committee MemberXds Advisory Committee 2019 - PresentVancouver, British Columbia, CaThe XDS Advisory Committee was formed with the intent to leverage subject matter experts to guide and shape the External Development Summit (XDS). As a member, I help steward the overall direction of XDS to ensure the event delivers high value, and continues to advance the practice of external development for the games industry. -
Senior Director Of External DevelopmentZynga Nov 2017 - PresentSan Francisco, California, Us- Management of a dynamic international team across multiple disciplines and studios world wide.- Responsible for $40 million annual budget across external development/outsourcing involving art, engineering, co-development, audio, functional QA, International/Localization and marketing. Consistently, meeting goals of 85-100% on target, up from 33% before I implemented new controls and process. - Facilitation and tracking against key objectives as part of the M & A integration team.- Budget analysis to "right size" asks from internal teams resulting in forecasting within 90-100% of ask for across all disciplines. Up from 30% and 50% realization of ask.-Implementation of company wide strategy and alignment for all external development/outsourcing involving art, engineering, co-dev, audio, functional QA and marketing.-Establish strategies, best practices and drives solutions across multiple projects at a company and divisional level.-Sets business goals and briefs, aligns resources towards those goals.-Makes ground-breaking change that positively affects external development process.-Regularly communicates with C-staff and excels in facilitating understanding among participants when in a group setting.-Excellent leadership qualities and skilled at conflict-revision.-Lead a team of external development producers and PMs to keep contracts, budgets and schedules informed and on track for all internal teams.-Placement and career management for outsourcing management throughout company.-Drive and maintain vendor due diligence on an annual basis.-Relationship management of existing and new vendors.-Proactively review internal team outsourcing efforts to advise and educate for success.-Define and present best practices and what good looks like throughout the company through presentations, workshops, documentation and onsite team outreach-Regularly participates in global outsourcing and game development conferences such as XDS, Game Connection, SIGGRAPH and GDC -
Director Of External DevelopmentZynga May 2015 - Nov 2017San Francisco, California, Us -
Outsource ManagerZynga Aug 2012 - May 2015San Francisco, California, UsFarmville 2-Developed and directly responsible for all outsourced icon, tree, crop, object and concept cadence pipelines.-Managed and mentored direct reports, providing guidance and direction while fostering growth and creatively in their careers.-Used outsourcing expertise to streamline external development processes across disciplines and teams.-Created a scale-able model for external development.-Developed representative tests for potential external partners and nurtured existing relationships.-Trained new External development partners to successfully execute the style of Farmville 2 on time and on budget.-Consistently worked toward bringing the vision of company wide external development in alignment with the goals of efficiency, education, support and facilitation. -
Associate Art Director Of OutsourcingElectronic Arts Aug 2005 - Aug 2012Redwood City, Ca, Us- Developed and implemented a proven outsource process which has resulted in saved time and money as well as defined rules which have been applied to all Sims development for increased quality and efficiency across multiple teams, platforms and art disciplines.- Final visual review and approval of concept and in-game art assets.- Provided art direction and training to outsourcing partners and teams in the US, China, Ukraine and India.- Implemented content creation guides, video training, tools and best practices for streamlined asset creation.- Created standardized specification and review processes and templates.- Participated in multiple seminars and training sessions to document and help other outsourcing efforts within EA.- Developed a forum in which all outsourcing involved staff meet and discuss issues, solutions and receive training. - Created a plan to centralize outsourcing efforts within the Sims Studio for better efficiency and use of resources.- Provided onsite training in Germany, China and Ukraine. -
Senior Object Modeler (Contractor)Electronic Arts Feb 2005 - Aug 2005Redwood City, Ca, Us -
Senior Object Modeler (Contractor)Electronic Arts Jun 2004 - Sep 2004Redwood City, Ca, Us -
Contract Artist/Level DesignerSignature Devices Dec 2003 - Jan 2004Us -
Senior ArtistNvidia Dec 2000 - Jan 2004Santa Clara, Ca, Us- Designed and created graphics, models, animations, technical diagrams and tests for video card drivers.- Project Manager on external production of the NVIDIA Audio Logo.- Worked with several external video production houses to produce graphics and video.- Created and edited promotional videos for E3 2003.- Reconfigured the layout of all driver control panel pages to streamline functionality and usability. -
Senior Graphic ArtistVios Corp. Jul 2000 - Nov 200008/00 - 11/00, Senior Graphic Artist, ViOS, Cary NC- Directed rework of all art assets for MMO optimization, visual continuity and best practices.- Project Manager coordinating development with external architects and clients.- Designed and developed models and textures to help populate the ViOS landscape.- Organized the entire art database and naming structure.
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Art DirectorTimeline Computer Entertainment 1997 - Jul 2000- Directed art team on Timeline by author Michael Crichton.- Worked closely with the author and designers to determine visual style and game play.- Created and directed concept art for environments and architectural style.- Implemented pipeline for art production and motion capture.- Mentored by Ron Cobb
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Art DirectorVirtus Corp. 1997 - 1997- Lead art production for Concept CAD, Landscape Pack, and 2 Building Materials Packs.- Held position until moving to corporate spin-off, Timeline Computer Entertainment.- Assisted on level editors QuakeMaker, HexenMaker and QuakeMaker2.
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Computer Art And Animation InstructorThe School Of Communication Arts 1997 - 1997- Taught 3ds Max and Photoshop and updated curriculum to better match the needs of the industry.
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Cinematic Art And Animation DirectorRandom Games, Inc 1996 - 1997- Lead “Warhammer 40K: The Chaos Gate” pre-production work.- Created art for Soldiers at War, National Indian Lottery, and Rules of the Game. -
Art Director/OwnerThe Gloating Goat Company, Inc 1995 - 1996- Developed Computer Based Training programs and marketing materials for outside clients
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Lead ArtistRandom Games, Inc 1994 - 1995- Created high polygon models, textures and detailed levels.- Built tiling system for Vikings: The Strategy of Ultimate Conquest.
Carl Schmidt Skills
Carl Schmidt Education Details
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University Of North Carolina WilmingtonPsychology -
Electronic Arts TrainingPublic Speaking -
Wake Technical CollegeAlias Certification -
School Of Communication ArtsArt And Animation -
ZyngaManagment Training
Frequently Asked Questions about Carl Schmidt
What company does Carl Schmidt work for?
Carl Schmidt works for Zynga
What is Carl Schmidt's role at the current company?
Carl Schmidt's current role is Senior Director of External Development.
What is Carl Schmidt's email address?
Carl Schmidt's email address is cs****@****xis.com
What schools did Carl Schmidt attend?
Carl Schmidt attended University Of North Carolina Wilmington, Electronic Arts Training, Wake Technical College, School Of Communication Arts, Zynga.
What skills is Carl Schmidt known for?
Carl Schmidt has skills like Game Development, Video Games, Texturing, Game Design, Maya, Uv Mapping, Computer Games, 3d Studio Max, Mentoring, Mobile Games, Modeling, Animation.
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