Carlos Delgadillo (Carlos Dego) Email and Phone Number
Carlos Armando Delgadillo Gómez, better known as Carlos Dego, is a Mexican digital music producer, originally from the city of Guadalajara, Jalisco, Mexico; with a great interest and focus on musical composition, sound design and audio production for audiovisual and interactive media. With the ability to learn and apply his knowledge to the professional field. Looking for a job opportunity in which he can develop his skills and gain experience.
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Audio LeadCarbon Machina Mar 2023 - PresentMazatlán, Sinaloa, México- Work closely with the Creative Director and Design Director to define the audio vision for the video games "Heaven Crawler" and "Mecha K.O.!", then lead the effort to bring this vision to life.- Drive the creation of sound effects, music, character dialog – and all other audio content – to deliver an immersive and emotionally-engaging experience.- Drive the cross-discipline effort to spec, build, and tune all audio systems, working especially closely with the design and engineering teams. -
Music ComposerCarbon Machina Mar 2023 - PresentMazatlán, Sinaloa, MéxicoIn charge of the musical composition of the entire soundtrack for the video games "Heaven Crawler" and "Mecha K.O.!" -
Audio Producer/ImplementerCarbon Machina Mar 2023 - PresentMazatlán, Sinaloa, MéxicoIn charge of the audio production and audio implementation in Fmod, of the entire soundtrack for the video games "Heaven Crawler" and "Mecha K.O.!" -
Sound Designer/Audio ProgrammerCarbon Machina Mar 2023 - PresentMazatlán, Sinaloa, MéxicoIn charge of sound design and audio implementation in Fmod, of all the sounds for the video games "Heaven Crawler" and "Mecha K.O.!" -
Co-FounderSoundscape Core Feb 2023 - PresentJalisco, MéxicoWe are a studio that offers different services for the creation, development and distribution of a complete sound and/or music production, aimed at any audiovisual transmission media.QualityWe offer you to give life and color to your visual proposal, through music and audio, to turn it into a true audiovisual experience.OriginalityGet original quality sound and music, custom designed, exclusive, unique and especially for your project.EmotivityExpress and transmit the correct meaning and purpose of your work, through our sound.AdaptabilityWe adapt to your needs and requirements, providing all the elements, processes and means necessary to achieve the sound production you desire.
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Music ComposerSeashell Studio Aug 2020 - PresentQuerétaro, MéxicoIn charge of the musical composition of the entire soundtrack for the video games "Running Fable" and "Operación Qronos". -
Audio ProducerSeashell Studio Aug 2020 - PresentQuerétaro, MéxicoIn charge of the audio production of the entire soundtrack for the video games "Running Fable" and "Operación Qronos". -
Sound DesignerSeashell Studio Aug 2020 - PresentQuerétaro, MéxicoIn charge of the sound design of all sounds for the video games "Running Fable" and "Operation Qronos". -
Audio LeadSeashell Studio Aug 2020 - PresentQuerétaro, México- Work closely with the Creative Director and Design Director to define the audio vision for the game, and then lead the effort to bring this vision to life.- Drive the creation of sound effects, music, character dialog – and all other audio content – to deliver an immersive and emotionally-engaging experience.- Drive the cross-discipline effort to spec, build, and tune all audio systems, working especially closely with the design and engineering teams. -
Music ComposerLecciones Para Canallas (Movie) Aug 2021 - Sep 2022Ciudad De México, México-In charge of composing the main theme song "Canalla Mas no Gandalla" for the film.-In charge of composing several themes for the film's source music.
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Copyist And Audio EditorLecciones Para Canallas (Movie) Aug 2021 - Sep 2022Ciudad De México, México- Transcription of music and preparation of scores for different musical instruments required for the recording sessions.- Collaborated with performers and producers to determine and achieve desired sound for production.- Used Cubase to arrange cuts of soundtracks for the movie.
Carlos Delgadillo (Carlos Dego) Education Details
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Universidad AmerikeProducción Musical Digital -
Orquestación -
Enti-UbMusic And Sound For Entertainment Experiences -
Centro De Estudios Musicales Contemporáneos De VeracruzFilm Scoring -
Centro De Estudios Musicales Contemporáneos De VeracruzVirtual Symphonic Orchestration -
Casa GreverComposición De Música Impresionista Y Politonal -
Casa GreverComposición De Música Clásica Y Romántica -
Casa GreverComposición: Del Contrapunto A La Fuga -
Casa GreverMúsica Del Siglo Xx -
Marcos Rayas (Compositor)Orquestación -
Centro De Estudios Musicales Contemporáneos De VeracruzSound Design
Frequently Asked Questions about Carlos Delgadillo (Carlos Dego)
What company does Carlos Delgadillo (Carlos Dego) work for?
Carlos Delgadillo (Carlos Dego) works for Carbon Machina
What is Carlos Delgadillo (Carlos Dego)'s role at the current company?
Carlos Delgadillo (Carlos Dego)'s current role is Music Composer/Sound Designer/Audio Producer.
What schools did Carlos Delgadillo (Carlos Dego) attend?
Carlos Delgadillo (Carlos Dego) attended Universidad Amerike, Pontificia Universidad Javeriana, Enti-Ub, Centro De Estudios Musicales Contemporáneos De Veracruz, Centro De Estudios Musicales Contemporáneos De Veracruz, Casa Grever, Casa Grever, Casa Grever, Casa Grever, Marcos Rayas (Compositor), Centro De Estudios Musicales Contemporáneos De Veracruz.
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