Caro Murphy

Caro Murphy Email and Phone Number

Visiting Associate Professor @ Northeastern University
Boston, MA, US
Caro Murphy's Location
Boston, Massachusetts, United States, United States
About Caro Murphy

Caroline Murphy– or Caro (CARE-oh) for short– is an experience designer, producer, and community organizer based in Boston, MA. See their work at caro-murphy.com Caroline Murphy, or Caro, is a game and interactive experience designer. Currently a Visiting Associate Professor at Northeastern University, Caro's career includes a notable tenure as Immersive Experience Director for Disney's Star Wars: Galactic Starcruiser. They co-lead the Playable Theatre nonprofit, promoting interdisciplinary creators in interactive live performance art. Caro serves as Executive Creative Director of Incantrix Productions, crafting independent interactive experiences globally and collaborating with writers and designers worldwide. With a rich background in education, they have taught everywhere from leading institutions such as Harvard and MIT to small nonprofits arts organizations targeting children in underserved communities. They are also proud of their ten-year leadership of BostonFIG, fostering the next generation of game creators and producing the world's largest independent games festival.

Caro Murphy's Current Company Details
Northeastern University

Northeastern University

View
Visiting Associate Professor
Boston, MA, US
Website:
northeastern.edu
Employees:
5
Caro Murphy Work Experience Details
  • Northeastern University
    Visiting Associate Professor
    Northeastern University
    Boston, Ma, Us
  • Northeastern University
    Visiting Associate Professor
    Northeastern University Aug 2023 - Present
    Boston, Massachusetts, United States
    I'm delighted to join the Northeastern University staff full time teaching courses in the Games department at the College of Arts, Media & Design, as well as the Game Science graduate program!
  • Playable Theatre Company
    Co-Executive Director
    Playable Theatre Company May 2020 - Present
    Global
    The Playable Theatre Co. is a 501(c)(3) non-profit company that supports interdisciplinary creators who are engaged in designing, producing and disseminating interactive live performative works. The organization’s mission is to:- Provide a 501(c)(3) umbrella to support live, participatory entertainment through access to nonprofit funding opportunities, including grants and individual donations- Serve as an organizational entity to support individual artists to produce playable theatre worksAggregate and share common resources and services, including building a network of venues that host playable theatre works, and provide shared services such as events insurance- Build a community of practice and support educational programs, such as workshops, symposia and publications, designed to promote knowledge-sharing and development of a common set of terminology, methods, and business models across disciplines- Under the auspices of Playable Theatre Presents, support production and touring (or virtual distribution) of participatory theatrical experiences, including co-production and international partnerships- Help build an audience for and promote playable theatre works
  • Incantrix Productions
    Executive Creative Director
    Incantrix Productions Jun 2016 - Present
    Boston, Ma
    Incantrix Productions is reinventing the way people interact with their surroundings with our interactive theater events. Imagine the holodeck is real; you can walk in and be fully immersed in the story, and play with truly amazing actors and performers. We bring the impossible to life, giving people the ability to experience something truly magical. From theater shows to corporate parties and all flavors in between, we create wondrous events. In my role at I wear every hat; creator, writer, producer, director, administrator, and performer. I breathe magic into the mundane and make it look effortless. We host public ticketed events at venues like Harvard's Oberon theater, Laugh Boston, the MIT Endicott house, and more. Find out more about our upcoming shows at www.incantrixproductions.com
  • The Walt Disney Company
    Immersive Experience Director
    The Walt Disney Company Nov 2021 - Aug 2023
    Orlando, Florida, United States
    As an integral leader of the immersive game play experience for the Star Wars: Galactic Starcruiser, the Immersive Experience Director is responsible for providing creative direction in the moment to guide the stories and accommodate guest play.
  • Northeastern University
    Adjunct Professor, Games
    Northeastern University Sep 2017 - Dec 2021
    Boston, Ma
    At Northeastern, I teach for the GSND (game science) grad program as well as for the CAMD (arts & media) undergrad program. I am an active member of the Playable Theater Project, a design cohort of professors all working to create interactive theater games that lend audience agency, collaborative co-creation, and deeply immersive experiences.
  • Boston Festival Of Indie Games
    Executive Director, Co-Founder, Sales Leader
    Boston Festival Of Indie Games Jan 2015 - Dec 2021
    Boston, Ma
    BostonFIG is dedicated to fostering the next generation of game creators. We believe the future of games is diverse, inquisitive, and creative. I was asked by the board of directors to assume leadership of BostonFIG in the role of Chief Executive Officer (read: Executive Director) of the 501c3 nonprofit organization. I managed BostonFIG Fest in 2015 year as Executive Producer, aiming to broaden the festival's reach and serve the indie development and fan community even better in our fourth year of the fest. Under my leadership we closed a $10k deficit that year that was left from the 2014 year. In my time as CEO I have broadened and developed our programming efforts to include new annual events including BostonFIG Talks, BostonFIG Learns, Boston GameLoop, as well as ad-hoc programming for schools, charitable causes, and serving the creator community. BostonFIG is currently developing our educational curriculum aimed to give underserved communities access to game-creation tools and knowledge with our summer camp and after-school programming, called BostonFIG Forward. BostonFIG is an entirely volunteer effort. Every penny we raise goes towards serving our mission and supporting game creation and economic development not only regionally, but globally. I am extremely proud of what BostonFIG has accomplished in our last 8 years and look forward to leading our team forward.
  • Boston Festival Of Indie Games
    Festival Co-Founder, Advisor
    Boston Festival Of Indie Games Jan 2014 - Dec 2014
    Cambridge Ma
    In the 2014 year of FIG, I stepped back from the production role on BostonFIG and served on the advisory board to help steer the festival's continued success.
  • Bostonfig
    Co-Founder, Finance Chair
    Bostonfig Jan 2012 - Dec 2013
    I conceived of, founded, and executed on creating an independent games festival for the greater Boston area, originally called the Boston Festival of Indie Games, now BostonFIG Fest. The Fest grew from 1000 (in 2012) to 3000 (in 2013) attendees at our September festival. My role included finance, budgeting, sponsorship sales, production oversight and management.
  • Growth Street Consulting
    Strategy, Marketing, Business Development Consultant
    Growth Street Consulting Feb 2019 - Dec 2019
    Greater Boston Area
    At Growth Street, I help clients to grow their businesses. Growth Street helps businesses close gaps by giving an outsider's perspective to lend insight and clarity to growth problems. I provide marketing, strategy, and business development services at all levels, whether from high level research and conceptualization or fine-detailed execution.
  • Boston Indies
    Community Leader
    Boston Indies Aug 2011 - Feb 2019
    Boston, Ma
    I organize and lead the independent games creator community in the greater Boston area. We host monthly meetups that feature industry-relevant talks, demo nights, and other content aimed at helping game creators be successful. Boston Indies is one of the longest-running independent game creator groups in the region, with a mailing list of over 1000 active creators, and a meetup group with 1300 followers. https://www.meetup.com/bostonindies/
  • Cybereason
    Director Of Global Channel Marketing
    Cybereason Oct 2017 - Jan 2019
    Greater Boston Area
    Cybereason protect the world’s information and people in this new era of open and connected systems. I worked closely with our global partner network, our worldwide channel team, and marketing teams in Boston, London, and Japan. I designed and managed programs aimed to onboard new partners, enable existing partners to succeed at selling Cybereason products, and drive sales growth in the channel with demand gen strategies.
  • Be Epic, Inc.
    Member, Board Of Directors
    Be Epic, Inc. Sep 2014 - Jan 2019
    Boston, Ma
    Be Epic was founded in 2007 for the purpose of running gaming events and creating a community for people who enjoy games. Be Epic is a community-based not-for-profit organization aimed at the artistically creative and financially responsible production of events and resources for that purpose. The purpose of Be Epic is to create games and experiences that above all else strive for the entertainment and enjoyment of its players and staff and welcome newcomers and new types of play. The end result of this organization will provide a starting point for socialization and community involvement as well as creative development, personal growth and deeply entertaining experiences for its members. I served as a board member for 5 years and am proud of the Be Epic family of games and resultant community.
  • Intrepid Pursuits, Llc
    Director Of Marketing And Business Development
    Intrepid Pursuits, Llc Dec 2015 - Oct 2017
    Cambridge, Ma
    Intrepid is an end-to-end mobile design and development firm with offices in Cambridge, MA and New York City, NY. We help companies, from startup to enterprise, boldly navigate their mobile future. We provide our clients expertise in strategy, development, design, and technology integrations. At Intrepid, we are creating great mobile products at the intersection of humanity & technology.In my role at Intrepid I managed our marketing and business development teams. I designed process and implemented systems that helped us grow our pipeline by 6x, and allowed for the successful acquisition and transition to Accenture Interactive. I managed a team of marketers and salespeople, helping us to create a cohesive and flexible team. I also worked as a strategic consultant on product engagements, especially when LGBTQIA expertise was needed.
  • Kinvey
    Head Of Product Marketing
    Kinvey Dec 2014 - Dec 2015
    As the head of Product Marketing, I had the challenging task of explaining a complex product to a marketplace of high-tech consumers. I worked on branding, pricing, packaging, customer journey, persona-based marketing, technical writing and content creation, and much more.
  • Kinvey
    Director Of Client Services
    Kinvey Nov 2013 - Dec 2014
    In this role I acted as both sales and account manager for Kinvey's ever-growing client base. At times, I would even go in and assist clients in fixing their code-- that's the level of technical expertise that I can bring to roles. I created and managed a resource center for developers, managed the community, assisted with support, and more. I was deeply tied in with the customer and their needs, and helped to forge many sales as a result of my work.
  • Kinvey
    Solution Partner Lead, Developer Evangelist
    Kinvey Oct 2012 - Nov 2013
    I joined Kinvey as a Developer Evangelist due to my communication skills as well as acumen in being able to 'translate' between developers and salespeople. Soon, I started to forge alliances with companies seeking technical integrations with our platform, and started to manage these relationships as well. I developed a partner program for Kinvey, taking the initiative when I saw the need. I was soon promoted due to my savvy and flexibility in a complex business with an ever-evolving model.
  • Brass Monkey, Inc
    Director Of Operations
    Brass Monkey, Inc Sep 2011 - Oct 2012
    Boston, Ma
    One of the first team members of WIRED's 2012 "Startups to Watch". Brass Monkey was a video game system ahead of its time, using WebSocket technology to allow consumers to control browser-based games with mobile phones. As employee number three, I worked tirelessly and wore many hats, and my duties included everything from finance to facilities, IT to HR. I managed many projects as well as created our marketing and business development initiatives.
  • Sonamine, Llc
    Business Development Manager (Consulting Position)
    Sonamine, Llc Sep 2011 - Oct 2011
    Waltham, Ma
    Helping grow a start-up predictive analytics company in the games space, specializing in social, mobile, web, and MMO games.
  • Fire Hose Games
    General Manager
    Fire Hose Games Jan 2011 - Aug 2011
    Business development, marketing/pr, finance, project management.
  • Babson College
    Graduate Assistant- Serious Games Initiative
    Babson College Sep 2009 - May 2011
    Game designer and consultant on Babson's ongoing educational gaming program development. Develop and implement curriculum. Finalist 3E Learning Awards.
  • Mit Sloan Business In Gaming Conference
    Conference Organizer
    Mit Sloan Business In Gaming Conference Jan 2010 - Mar 2011
    Helped to develop panel topics, secure moderators and panelists, schedule events, and created an Indie Game Developer/Producer rate.
  • Big Life U.S.
    Game Design Lead (Consulting)
    Big Life U.S. Dec 2010 - Jan 2011
    Lead designer for undisclosed social gaming platform, incorporating a new technology.
  • Capcom
    Marketing Consultant
    Capcom Sep 2010 - Dec 2010
    MBA consultant for a marketing research & development project.
  • Gmd Studios
    Freelance Collaborator/Consultant
    Gmd Studios Oct 2007 - Oct 2010
    Production team collaborator for Alternate Reality Games. Story arc and character writing.
  • Bostonist
    Video Games Industry Contributor
    Bostonist Aug 2010 - Sep 2010
    Cover news and events for the Boston area games community.
  • Hubspot
    Marketing Intern
    Hubspot May 2010 - Sep 2010
    Best internship at the best place to work in Boston. I created the first ever B2B Alternate Reality Game for HubSpot, in addition to doing a brand audit, positioning, content creation and evangelism.
  • Ayeah Games, Inc.
    Game Design Consultant
    Ayeah Games, Inc. May 2010 - Sep 2010
    Designer for the FanSwarm social game project.
  • Fitnesskeeper, Inc.
    Mba Consultant
    Fitnesskeeper, Inc. Jan 2010 - May 2010
    Conducted market analysis of the fitness industry and made business development recommendations for the creator of the RunKeeper iPhone application.
  • Genesis Networks
    Project Administrator
    Genesis Networks Aug 2008 - Aug 2009
    Project management and organization of provisioning team efforts.
  • The Early Ear
    Music Teacher
    The Early Ear Aug 2006 - Jul 2008
    Taught 15 different instruments to young children, ages 6 months to 5 years old.

Caro Murphy Skills

Start Ups Game Design Mobile Devices Project Management Video Games Marketing Product Management Community Management Content Strategy Team Building Business Development Leadership Strategy Entrepreneurship Networking User Experience Game Development Strategic Partnerships Social Media Marketing Online Marketing Inbound Marketing Iphone Mobile Applications Enterprise Software Creative Direction Management Social Media Social Networking Digital Media E Commerce Fundraising Mobile Games Mmo Social Games Event Production Product Marketing Marketing Strategy Business Strategy

Caro Murphy Education Details

Frequently Asked Questions about Caro Murphy

What company does Caro Murphy work for?

Caro Murphy works for Northeastern University

What is Caro Murphy's role at the current company?

Caro Murphy's current role is Visiting Associate Professor.

What is Caro Murphy's email address?

Caro Murphy's email address is ms****@****ail.com

What is Caro Murphy's direct phone number?

Caro Murphy's direct phone number is +164646*****

What schools did Caro Murphy attend?

Caro Murphy attended Babson College, Barnard College, Bryn Mawr College.

What are some of Caro Murphy's interests?

Caro Murphy has interest in Writing, Rockstar Games, Technology, Boston, Web Marketing, Books, Literary Fiction, Zipcar, Games, Software.

What skills is Caro Murphy known for?

Caro Murphy has skills like Start Ups, Game Design, Mobile Devices, Project Management, Video Games, Marketing, Product Management, Community Management, Content Strategy, Team Building, Business Development, Leadership.

Who are Caro Murphy's colleagues?

Caro Murphy's colleagues are Uthandi Selvarasu, Emilly Dorneles, Marina Hincapie, Agni Chaturvedi, Norman Jacknis, Karl Yee, Abhijit Tawde.

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