Art Director / Game Developer / Lead Artist
CurrentI currently wrangle art direction, and continue to create 2D concept art focused on interaction design, production art, illustration, UI, graphic design, merchandise and promotional art, and more! As a director, I help problem spot & solve issues at the studio, provide gameplay and creative feedback on projects, help steer development, and support & protect company culture. As art director, I provide drawn and written feedback to all artists, mentor and teach, and create documentation of creative and art focused processes. Other Owlchemy Labs games I've worked on: Cosmonious High, Vacation Simulator & Back to Job DLC, Rick and Morty VR, Job Simulator & Infinite Overtime DLC, Dyscourse, Snuggle/Smuggle Truck, Jack Lumber, Shoot Many Robots Mobile, Aaaaaculus!.