Casey Holtz Email & Phone Number
@mbsgames.com
2 phones found area 415
LinkedIn matched
Who is Casey Holtz? Overview
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Casey Holtz is listed as Senior Level Designer at Bluepoint Games at Bluepoint Games, based in Boulder, Colorado, United States. AeroLeads shows a work email signal at mbsgames.com, phone signal with area code 415, and a matched LinkedIn profile for Casey Holtz.
Casey Holtz previously worked as Senior Level Designer at Bluepoint Games and Game Designer IV at Sanzaru / Pro-Unlimited @Meta. Casey Holtz holds Bfa Computer Graphics, 3D Modeling For Games from Academy Of Art University.
Email format at Bluepoint Games
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AeroLeads found 2 current-domain work email signals for Casey Holtz. Compare company email patterns before reaching out.
About Casey Holtz
Game Design Portfolio: http://www.caseyholtz.comI have been making games since I was a child. I have made card games, board games, RPGs, toys and eventually started getting into computer games in middle school. My friends and I would often sell the games to kids in the neighborhood, and even brand them, by making sequels and expansions.Games are my favorite medium since they are the culmination of so many art forms that I love. I am interested in exploring the power that interactivity allows in creating engaging emotional experiences.I want to work with fun people and companies that love what they do, appreciate and expect good design, and have the means and opportunity to make the best games possible.Specialties: Level Design and Systems DesignPipeline CreationTeam ManagementPitch and Demo CreationDesign DocumentationTeam Building3D Software:Maya, 3Ds Max, SketchupGame Engines:UE4 and Blue Print, Unity, Radiant, GamebryoOther Software:Photoshop, MS Visio, Premiere, After Effects
Listed skills include Game Development, Game Design, Video Games, Level Design, and 37 others.
Casey Holtz's current company
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Casey Holtz work experience
A career timeline built from the work history available for this profile.
Game Designer Iv
Asgard's Wrath II (Oculus Quest 3)- Senior Level Designer
Senior Game Designer
Kena: Bridge of Spirits (PS5/PS4, PC)- Level Design, block out/planning, puzzles, combat encounters, scripting, interactive object scripting- Systems Design, player and enemy tuning
Senior Designer
Friday the 13th: The Game- Level Design - Paper map design on "Pinehurst" mulitplayer map, assisted on design for 3 small versions of the MP maps- Single Player Game Mode * Mission design and system design documentation * Wrote the VO script and helped direct the recording sessions * Level scripting and Animation and Audio implementation * Designed the.
Founder And Creative Director
-- Company on indefinite hiatus --Level Design/Systems Design (Contract)IllfonicFriday the 13th: The Game (PC/Steam, PS4, Xbox One)Level Design for multiplayer maps and Single Player - for more details, please see the "Illfonic" company info belowLab Zero GamesIndivisible (PC/Steam, PS4, Xbox One) Release TBD- Hired to lead the level design through the.
Instructor Of Game Design
Taught Undergrad and Graduate level game design courses and online and on siteClasses: Intro to Game Design, Level Design, Rapid Prototyping, Portfolio Development, Intro to 3D Modeling for GamesEngines used in classes: Unity and UDKPrepared lesson plans, handout materials and assignments, grading etc...Reviewed MFA student's portfolios for approval to.
Co-Lead Designer/Senior Game Designer
Senior DesignerDisney's Tangled (Wii)Level Design on two levels in the final game:"Castle Village" and "Village Waterfront"Preproduction design on two levels:"Gypsy Camp" and "Celebration Race"DocumentationPaper mapsBlock meshCut-scene authoringCamera authoring Scripting.
Game Designer
Game DesignerTomb Raider: UnderworldCombat systems design/enemy tuning and balanceCombat scripting and encounter setupCamera scripting and setup------------------------------------------------------------------------------------Game DesignerUnannounced Title (Xbox 360, PS3)Designed and implemented a large portion of the "Greenlight demo" that was approved..
Game Designer
Tony Hawk:Project 8 (PS2, Xbox)Level designer on one level and a bonus levelScripted missionsModeled terrainAuthored camerasDesigned goalsHelped other designers author cameras for their levels
Game Designer
Designer/Level DesignX-men 3 for PS2, Xbox and Xbox 360Added gameplay to a level that was already art complete. Re-designed and built a level out of modular level components.Wrote design documents for levelsDesigned and implemented a boss battleDesigned the upgrade screen UIHelped design and tune the player mechanics for.
Casey Holtz education
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Academy Of Art University
Frequently asked questions about Casey Holtz
Quick answers generated from the profile data available on this page.
What company does Casey Holtz work for?
Casey Holtz works for Bluepoint Games.
What is Casey Holtz's role at Bluepoint Games?
Casey Holtz is listed as Senior Level Designer at Bluepoint Games at Bluepoint Games.
What is Casey Holtz's email address?
AeroLeads has found 2 work email signals at @mbsgames.com for Casey Holtz at Bluepoint Games.
What is Casey Holtz's phone number?
AeroLeads has found 2 phone signal(s) with area code 415 for Casey Holtz at Bluepoint Games.
Where is Casey Holtz based?
Casey Holtz is based in Boulder, Colorado, United States while working with Bluepoint Games.
What companies has Casey Holtz worked for?
Casey Holtz has worked for Bluepoint Games, Sanzaru / Pro-Unlimited @Meta, Ember Lab, Illfonic, and Mechanical Butterfly Studios.
How can I contact Casey Holtz?
You can use AeroLeads to view verified contact signals for Casey Holtz at Bluepoint Games, including work email, phone, and LinkedIn data when available.
What schools did Casey Holtz attend?
Casey Holtz holds Bfa Computer Graphics, 3D Modeling For Games from Academy Of Art University.
What skills is Casey Holtz known for?
Casey Holtz is listed with skills including Game Development, Game Design, Video Games, Level Design, Gameplay, Ps3, Maya, and Unity3D.
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