Cathy Lucas
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Cathy Lucas Email & Phone Number

Founder and Principal Producer | Creative Lead at Afterlight Productions
Location: Lake Forest, California, United States 11 work roles 1 school
1 work email found @tictocgames.com LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email c****@tictocgames.com
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Current company
Role
Founder and Principal Producer | Creative Lead
Location
Lake Forest, California, United States

Who is Cathy Lucas? Overview

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Quick answer

Cathy Lucas is listed as Founder and Principal Producer | Creative Lead at Afterlight Productions, based in Lake Forest, California, United States. AeroLeads shows a work email signal at tictocgames.com and a matched LinkedIn profile for Cathy Lucas.

Cathy Lucas previously worked as Senior Producer at Blizzard Entertainment and Lead Game Producer, Features at Blizzard Entertainment. Cathy Lucas holds Associate, Computer Science from Itt Technical Institute.

Company email context

Email format at Afterlight Productions

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{first}@tictocgames.com
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AeroLeads found 1 current-domain work email signal for Cathy Lucas. Compare company email patterns before reaching out.

Profile bio

About Cathy Lucas

Producer of top-ranking titles with over 15+ years of experience across multiple genres and platforms, including next-gen consoles and mobile free-to-play games.

Listed skills include Game Design, Product Management, Product Development, Concept Development, and 23 others.

Current workplace

Cathy Lucas's current company

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Afterlight Productions
Afterlight Productions
Founder and Principal Producer | Creative Lead
Los Angeles, CA, US
AeroLeads page
11 roles

Cathy Lucas work experience

A career timeline built from the work history available for this profile.

Founder And Principal Producer | Creative Lead

Afterlight Productions

Los Angeles, Ca, Us

Lead Game Producer, Features

Irvine, Ca, Us

As Lead Game Producer at Blizzard Entertainment, I oversee feature development for Warcraft Arclight Rumble, collaborating with Discipline Leads and QA to ensure quality delivery. I partner with the Production Director on gathering estimates, necessary resources, and time needed for the proper execution of features to develop a project roadmap. Additionally, I am responsible for the feature production pipeline, collaborating with Discipline Leads on establishing a process that increases collaboration and communication. I also mentor associate producers to enhance their career growth and efficiency within the team, and act as Scrum Master, leading cross-discipline feature teams using Agile/Scrum methodologies and Jira for progress monitoring.

Senior Producer

Irvine, Ca, Us

In my role as a Senior Producer at Blizzard Entertainment, I am responsible for managing feature gameplay and server pods on Warcraft Rumble. Collaborating with Engineering Leads, I continuously update and refine Project Backlog to ensure milestones are properly scoped and fit within team capacity. I also lead cross-discipline pods on medium- and large-size features from pre-production to release, coordinating playtests for feedback. Additionally, I coordinate team-wide and project-wide retrospectives to help improve efficiency within the team.

May 2022 - Mar 2024

Senior Producer

Irvine, Ca, Us

• Led a small team of 15 on company's 1st in-house developed match-3 game, Tropical Treats, from concept to worldwide release, including Live Ops support and updates• Led the Rapid Application Development (RAD) team in executing game products within a 3-4 month development lifecycle - from concept to worldwide release• Managed the creation of product roadmaps in collaboration with the technical director, lead engineers, designers, QA, and artists, while adhering to the requirements from both senior management and product managers to direct and manage priorities• Worked with team leads to determine time and resources needed to properly execute both sprint and project goals• Tracked and communicated project status, issues, risks and decisions to senior executives• Improved and transitioned the development team away from inefficient processes to full Scrum/Agile methodologies and best practices• Continually adjusted and implemented new processes as team dynamics changed in size and resources• Motivated and supported team to ensure sprint goals, project milestones, and important deliverables are done within MobilityWare's quality and standards

Nov 2016 - Jul 2020

Senior Producer

Burbank, California, Us

• Established internal production workflow and process within studio using Scrum/Agile methodologies. • Led a small team of 20+ on concept pitches for work-for-hire or original IP projects, providing data on similar products included in pitch. Such as core mechanics, major features, rank and platforms• Championed new development strategies which lead to the successful kickstarter launch for studio's first console game, "Adventures of Pip"• Actively participated in daily communication with the player base across multiple social media outlets• Coordinate with internal development team and 1st Party to successfully port "Adventures of Pip" on next-gen platforms, includes CERT/LotCheck testing and Final Submission• Led core team responsible for F2P bubble shooter, "Panda Pop". Collaborated with publisher to establish core gameplay mechanics and monetization strategy. Coordinated release on iOS/Android and monthly content updates to drive engagement and retention.

Feb 2012 - Nov 2016

Senior Producer

Burbank, Ca, Us

• Relocated to Disney Mobile - Palo Alto under newly acquired developer, Tapulous• Coordinated communications between Production & Marketing to assist with acquiring high-profile IP's and brands such as Glee & Lady Gaga

Jan 2010 - Nov 2011

Producer

Burbank, Ca, Us

Disney Mobile• Responsible for all aspects of mobile game development, from creative concept to market ready product• Designed compelling game products consistent with Disney (including Pixar)• Managed both internal and external developers, including domestic and international• Provided creative direction during development phase and maintain all project and porting schedules

Aug 2007 - Jan 2010

Qa Engineer

Burbank, Ca, Us

Quality Assurance Engineer at Walt Disney Parks & Resorts Online for Virtual Magic Kingdom, a MMO for Disneyland’s 50th Anniversary. Part of the Advanced Projects team, aimed to create content that drives online guests to Disney Theme Parks. Lead tester for quarterly product builds. Participated in weekly community management meetings to drive and engage online guests.Accepted additional Associate Producer responsibilities in addition to QA.• Designed and host In-Game events monthly.• Created both In-Game Quests and In-Park Quests for guest to participate in both online and through both Disney Theme Parks.

Nov 2005 - Aug 2007

Sales Associate

Richfield, Minnesota, Us

• Assisted customers in selecting entertainment media, matching content to interest.• Provided recommendations on various game hardware systems.• Maintain displays of media products.

Apr 2003 - Nov 2005
1 education record

Cathy Lucas education

  • Itt Technical Institute
    Itt Technical Institute
    Computer Science
FAQ

Frequently asked questions about Cathy Lucas

Quick answers generated from the profile data available on this page.

What company does Cathy Lucas work for?

Cathy Lucas works for Afterlight Productions.

What is Cathy Lucas's role at Afterlight Productions?

Cathy Lucas is listed as Founder and Principal Producer | Creative Lead at Afterlight Productions.

What is Cathy Lucas's email address?

AeroLeads has found 1 work email signal at @tictocgames.com for Cathy Lucas at Afterlight Productions.

Where is Cathy Lucas based?

Cathy Lucas is based in Lake Forest, California, United States while working with Afterlight Productions.

What companies has Cathy Lucas worked for?

Cathy Lucas has worked for Afterlight Productions, Blizzard Entertainment, Mobilityware, Tic Toc Games, and The Walt Disney Company.

How can I contact Cathy Lucas?

You can use AeroLeads to view verified contact signals for Cathy Lucas at Afterlight Productions, including work email, phone, and LinkedIn data when available.

What schools did Cathy Lucas attend?

Cathy Lucas holds Associate, Computer Science from Itt Technical Institute.

What skills is Cathy Lucas known for?

Cathy Lucas is listed with skills including Game Design, Product Management, Product Development, Concept Development, Concept Design, Video Games, Mobile Games, and Social Games.

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