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I am a motivated 3D modeler and digital sculptor, with a strong knowledge of anatomy in both human and creature designs. I am proficient in hard surface modeling as well as organic, I can easily turn a concept or photo into an accurate 3D model, paying attention to small details. I am comfortable modeling for both high and low poly and have a keen eye for detail which I employ into models and textures. I understand what is needed in a model for game rigs and have experience creating models for game engines, as well as experience creating normal maps, shaders, and the rigs themselves.The majority of my talent lies within Maya, 3ds Max, Zbrush, Photoshop and After Effects, however I am always interested in learning a new programs and how to better use what I already know. I enjoy working and contributing to a team, no matter what the task may be, I understand that everyone has a part to play and I enjoy giving it my all. Communication with team members and project leads is incredibly important in every environment and as such I always seek to be up to date, communicating orally or via written messages. I offer great enthusiasm and truly enjoy my work.
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Apprentice BricklayerDarim Masonry Aug 2022 - PresentHalifax, Nova Scotia, Canada
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Shop TechnicianEurekatec Jun 2021 - PresentLower Sackville, Nova Scotia, Canada -
Prototype ArtistOrb Toys Aug 2018 - Mar 2020Halifax, Canada Area -
Scene Setup And EditorHuminah Huminah Animation Sep 2017 - Mar 2018DartmouthWorked as an editor and 3d prop design on the show Chomp Squad for Hasbro. Also worked as a character design artist for unannounced projects. -
3D ModelerCfb Gagetown Sep 2016 - Sep 2017Gagetown, New BrunswickCreating high poly and low poly hard surface models for use in the Army Learning Support Center.We work in teams divided into particular projects and operate under instruction from a lead, we complete models via blueprints and photos. Before an asset is complete it is reviewed and scrutinized many times by the lead and individual team members. We all will take turns reviewing models and making sure measurements and the specifics match the reference material before we move on to texturing… Show more Creating high poly and low poly hard surface models for use in the Army Learning Support Center.We work in teams divided into particular projects and operate under instruction from a lead, we complete models via blueprints and photos. Before an asset is complete it is reviewed and scrutinized many times by the lead and individual team members. We all will take turns reviewing models and making sure measurements and the specifics match the reference material before we move on to texturing the asset. Once a single object is completed it may be revised for use in various platforms such as Unity, where it will be optimized, have collision geo created and more. Our tasks require a variety of models from low poly to high poly and all the LoD's in between. Show less
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Grocery Clerk, CashierGiant Tiger Nov 2012 - Aug 2016Lower Sackville, Nova ScotiaWorked in grocery department, receiving and maintaining frozen and fresh produce. Maintained displays, organized stock room and freezer for maximum efficiency. Currently working customer service, maintaining our company's quality service, handling returns and exchanges. Handling cash and assisting customers with purchase choices.
Catlyn Smith Skills
Catlyn Smith Education Details
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Applied Studies Internship -
Da Vinci CollegeAnimation For Game, Film And Visual Effects
Frequently Asked Questions about Catlyn Smith
What company does Catlyn Smith work for?
Catlyn Smith works for Eurekatec
What is Catlyn Smith's role at the current company?
Catlyn Smith's current role is Prototype Artist at ORB Toys.
What is Catlyn Smith's email address?
Catlyn Smith's email address is cs****@****ger.com
What is Catlyn Smith's direct phone number?
Catlyn Smith's direct phone number is +190281*****
What schools did Catlyn Smith attend?
Catlyn Smith attended Nbcc (New Brunswick Community College), Da Vinci College.
What skills is Catlyn Smith known for?
Catlyn Smith has skills like Zbrush, Maya, 3d Studio Max, After Effects, Microsoft Office, Customer Service, Animation, Modeling, Rigging, Adobe Photoshop, Photoshop, Microsoft Word.
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3publix.com, fiu.edu, globalsoffoundation.org
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