Connor Bridson

Connor Bridson Email and Phone Number

3D Character Artist/Generalist @ Atawhai Interactive
Connor Bridson's Location
New Zealand, New Zealand
About Connor Bridson

3D Artist with 9+ years of game industry experience working in many fields of game art, primarily on Characters. Excellent versatility and willingness to fulfil the requirements of the project with a passionate curiosity and desire to perfect my craft.

Connor Bridson's Current Company Details
Atawhai Interactive

Atawhai Interactive

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3D Character Artist/Generalist
Connor Bridson Work Experience Details
  • Atawhai Interactive
    Co-Director, Artist
    Atawhai Interactive Jan 2021 - Present
    Dunedin City, Otago, New Zealand
    Creating Toroa: Skycall with a team of a 7. Wearing many hats! 3D Art for characters and environments - Modelling, Texturing, Animation and Shaders.Game Design - Controller feel, level layout, quest design.UI/UX Design - Menu design and implementation, dialogue subtitles design and implementation.Visual Effects - Particles and shaders using Niagara and Blueprint within Unreal Engine.
  • Various
    Freelance 3D Artist
    Various Jan 2020 - Present
    Remote
    Worked with many studios around the world remotely as a 3D Generalist, primarily on characters in the games and entertainment industries.
  • Spotted Kiwi Interactive Limited
    3D Character Artist
    Spotted Kiwi Interactive Limited Aug 2020 - Dec 2021
    Dunedin City, Otago, New Zealand
    Worked on the launch of XERA: Survival within a team of 7 using Unreal Engine 4, marvelous designer, Zbrush and Maya, I designed and created enemy robot units, the player character customization system including the clothing skin system with a library of cosmetic clothing assets. I also rigged, skinned and animated various animations for the player character, and created particle FX for grenades and weather using cascade.
  • Rocketwerkz
    Artist
    Rocketwerkz Mar 2016 - Mar 2020
    Shipped two VR titles as the sole artist, building upon a 'block-cartoon' style and gained skills for heavily optimizing assets for VR.Worked within large teams primarily creating environment, characters and weapons, learning directly from industry veterans from Bethesda, Weta, Dice and Bohemia Interactive on an unannounced 'AAA' title. Worked as a generalist doing VFX and animation to help meet deadlines as the project required.
  • Digital Integration
    Artist
    Digital Integration Jan 2015 - Aug 2015
    Auckland, New Zealand
    Worked closely with a lead programmer to redesign webmail User Interface to promote security and usability. Primarily used Adobe Photoshop to produce concept designs for layout and an entire range of UI elements including buttons, menus and windows.

Connor Bridson Skills

3d Modelling 3d Animation Photoshop Texturing Game Development Traditional Animation

Connor Bridson Education Details

  • Media Design School
    Media Design School
    Creative Technologies (Game Art)

Frequently Asked Questions about Connor Bridson

What company does Connor Bridson work for?

Connor Bridson works for Atawhai Interactive

What is Connor Bridson's role at the current company?

Connor Bridson's current role is 3D Character Artist/Generalist.

What schools did Connor Bridson attend?

Connor Bridson attended Media Design School.

What skills is Connor Bridson known for?

Connor Bridson has skills like 3d Modelling, 3d Animation, Photoshop, Texturing, Game Development, Traditional Animation.

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