Sound Supervisor
Currentwww.sourcesound.comSupervising Sound Designer / Re-Recording mixer for cinematics for:Call of Duty WW2, Civ 6, Battlefront 2, Call of Duty Infinite Warware, Xcom 2, Gears of War 4, Star Wars Battlefront, Halo Wars 2, Call of Duty - Advanced Warfare, Ubisoft's "The Crew", Halo Master Chief Collection, Call of Duty Ghost - CGI Cinematics, Evolve (opening cinematics)Sound Design / Mixing on Game Trailer Campaigns: Fifa 18, Need for Speed, Battlefront 1+2, TombRaider, COD WW2, COD Advanced Warfare, COD Infinite Warfare, UFC, Assasin's Creed Origin, Anthem, Madden18, Forza, Lawbreakers, Dishonored 2, Mafia 3, Quake, Mirror's Edge, Halo, Recore, Wolfenstein and many more. See examples: www.sourcesound.comCommercialsMulti-award winning commercial sound design & mix for Pennzoil, BMW, Acura, Lamborghini, Lexus, Mitsusbishi, Ford and many other brands. Winners of best sound design: LIA, Clio, MPSE, American Advertising Award etc.Sound Design on Feature Trailers (BMS & SS):Suicide Squad, Xmen, Edge of Tomorrow, FF7, Mad Max, Secret Service, 7th son, 47 Ronin, Fast & Furious 6, Riddick, Kick Ass 2, Wolverine, Rush, RIPD, 300, Hangover Part 3, Clash of the Titans, Salt, 2012, Fast + Furious (FF4), Day the Earth Stood Still, Hancock, The Dark Knight, Fool’s Gold, Horton hears a Who, 10000 BC, 11th Hour, Valley of Elah, I am Legend, Night at the Museum, The Descent, Open Season, Pathfinder, The DaVinci Code, Flicka, V for Vendetta, 16 Blocks, Waist Deep, Date Movie, Akeelah and the Bee, RV, Bandidas, Click, Stealth, The Island, Zathura, The Cave, Mr & Mrs Smith, XXX 2, Catwoman, AVP, Punisher, Breaking all the Rules, Cookout, Spartan, Cinderella, Spiderman 2, Big Bounce, Grind, Scooby Doo 2, Runaway Jury, SWAT, Daredevil etc. etc.