Cemre Senol Email & Phone Number
Who is Cemre Senol? Overview
A concise factual answer block for searchers comparing this professional profile.
Cemre Senol is listed as Senior IT Support at Blue-Zoo Animation Studio, based in Enfield, England, United Kingdom. AeroLeads shows a matched LinkedIn profile for Cemre Senol.
Cemre Senol previously worked as IT Support at Blue-Zoo Animation Studio and Founder | Game Designer at Gem Bear Games. Cemre Senol holds Bachelor'S Degree, Information Technology, First-Class Honours from Middlesex University.
Email format at Blue-Zoo Animation Studio
This section adds company-level context without repeating Cemre Senol's masked contact details.
Review company-level records connected to Cemre Senol before choosing the right outreach path.
About Cemre Senol
Hi, I'm Gem.I am a passionate and skilled IT professional with a strong background in game development and technology. My enthusiasm for computers and problem-solving has driven me to excel in both technical skills and creative pursuits.I have honed my abilities through self-directed learning and practical experience. My freelance game design work, coupled with the development and successful publication of my own Android and Steam games, has equipped me with a strong portfolio.I thrive on challenges and find immense satisfaction in acquiring new knowledge. This curiosity has led me to excel in troubleshooting and problem-solving, making me a valuable asset in any IT environment.
Cemre Senol's current company
Company context helps verify the profile and gives searchers a useful next step.
Cemre Senol work experience
A career timeline built from the work history available for this profile.
It Support
Current(Experiences are currently unavailable to the public due to company privacy - info is available at request)
Founder | Game Designer
Current- Developed a game on Steam (Pixelmancer)- Worked on Steam Deck support- Self taught on using Godot Engine- Learned to use Aseprite- Listened to a lot of community feedback and made quick updates to the game- Been on an online interview for my game- Constantly updating my game with new content- Registered for Nvidia GeForce Now cloud support- Updated the game every day with new content in February as an event- Added local multiplayer support for up to 4 players (With Steam Remote Play Together support)
Level Designer
- Used Frostbite 3.0 and Smartsim Engine- Level designed Battlefield 2042 (Kaleidoscope)- Level designed Sims 4 (Willow Creek, San Myshuno)- Level designed Battlefield V (Marita)- Level tested Battlefield 1- Gave constant feedback during testing with full reports
Content Creator (Gem Bear Gaming)
- Managing and maintaining my very popular Stadia YouTube channel (Also GeForce Now)- Mentioned in news sites multiple times for my content- Self taught on using a few video editing softwares- Adapting to the changes of gaming and audience- Using feedback from fans to improve channel- Voted internally to become a Stadia Reddit moderator- Won the Summer Community Championship 2021
Founder | Game Designer
- Developed and published "From Above The Stars" and "Survival in a Tower" on Android- Managing my own website- Self taught on using Construct 3- Constantly updating my game- Learned to listen to feedback and make changes- Self taught on monetisation
System Administrator
- Collated data in a systematic approach- Revamped the website with new images by making use of a DSLR. Enhanced photos where necessary with Photoshop- Learned how to use a different graphics software (Adobe Photoshop) than what I am used to- Experienced with using WordPress - Managed the imaging of new PCs. Custom built a powerful computer for everyone to use- Set CCTV system and maintained the functionality day to day- Technical problems in the work area were solved by me- Improved efficiency of systems such as setting up a QR label machine to track car parts. - Improved dispatch time of car parts by setting up a barcode system- Added new systems to make life easier and to increase workflow- Brought majority of the infrastructure to cloud
Teaching Assistant (Volunteer)
- Prepared and gave one hour lesson on the last day of volunteering for IT A-Level- Helped teachers and students- Got to experience what it is like to be a teacher
Level Designer
- Learned to use Unreal Engine 3 and 4 (The engine was a modified UE3 that had UE4 features inside)- Learned to use Unreal Engine Blueprints- Worked with a team to create the Paris and Catacombs map into the game “Killing Floor 2”- Worked with an external team to help re-optimise the map for PS4 and PS4 Pro versions of the game
Level Tester
- Discovered server breaking bug and worked with the bug team to patch the issues with all Overwatch maps- Was appreciated for my work and added as a background character in the lore of Overwatch
Cemre Senol education
Frequently asked questions about Cemre Senol
Quick answers generated from the profile data available on this page.
What company does Cemre Senol work for?
Cemre Senol works for Blue-Zoo Animation Studio.
What is Cemre Senol's role at Blue-Zoo Animation Studio?
Cemre Senol is listed as Senior IT Support at Blue-Zoo Animation Studio.
Where is Cemre Senol based?
Cemre Senol is based in Enfield, England, United Kingdom while working with Blue-Zoo Animation Studio.
What companies has Cemre Senol worked for?
Cemre Senol has worked for Blue-Zoo Animation Studio, Gem Bear Games, Electronic Arts (Ea), Youtube, and Xiona Games.
How can I contact Cemre Senol?
You can use AeroLeads to view verified contact signals for Cemre Senol at Blue-Zoo Animation Studio, including work email, phone, and LinkedIn data when available.
What schools did Cemre Senol attend?
Cemre Senol holds Bachelor'S Degree, Information Technology, First-Class Honours from Middlesex University.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trialCheck these profiles if this is not the Cemre Senol you were looking for.
View similar profiles