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César Altagracia Email & Phone Number

3D Environment Artist at Pahdo Labs
Location: Round Rock, Texas, United States 8 work roles 2 schools
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Current company
Role
3D Environment Artist
Location
Round Rock, Texas, United States

Who is César Altagracia? Overview

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Quick answer

César Altagracia is listed as 3D Environment Artist at Pahdo Labs, based in Round Rock, Texas, United States. AeroLeads shows a matched LinkedIn profile for César Altagracia.

César Altagracia previously worked as Senior 3D Artist at Pahdo Labs and 3D Environment Artist at 100 Thieves. César Altagracia holds Masters Of Interactive Technology, Digital Art from Southern Methodist University.

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Pahdo Labs

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Profile bio

About César Altagracia

I am a 3D Environment Artist with a passion for world building, and a decade of industry experience in video games and animation. I have worked for companies such as 100 Thieves, Rooster Teeth, Wayforward, Disney Junction Point, and contributed textures for Gearbox while working for Shadows in Darkness.All of these positions have made me become the type of environment artist I always strived to be: A world builder. I have been fortunate to help these companies tell their stories by crafting wonderful biomes, ranging from colorful, stylized fantasy settings to sleek, hard-surface sci-fi worlds.For a broader sample of what I've been able to accomplish throughout my years in environment art, feel free to check out my portfolio: https://cesaralt.comSpecialties: - Texturing (hand-painted, procedurally generated, and photo-realistic)- Shader creation- Lighting- 3D modeling & sculpting- UV mapping- Graphic design- Fully bilingual (English/Spanish)

Listed skills include Texturing, Unreal Engine 3, Video Games, Photoshop, and 45 others.

Current workplace

César Altagracia's current company

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Pahdo Labs
Pahdo Labs
3D Environment Artist
AeroLeads page
8 roles

César Altagracia work experience

A career timeline built from the work history available for this profile.

Senior 3D Artist

Current

New York, NY, US

Oct 2024 - Present

3D Environment Artist

Los Angeles, California, US

Creating custom environment assets for 100 Thieves' first foray into video game development: "Bank Heist", an Unreal Engine for Fortnite creation now available to play for free: Island code 3339-4063-3278

May 2023 - Nov 2023

Senior Look Dev Artist

Austin, TX, US

Thanks to everything I learned and through the hard work involved in maintaining a brand new Look Dev department, I was fortunate to be promoted to Senior Level, embarking on a new and exciting unrevealed project. My duties remained similar to my previous position, with the additional functions of onboarding newer members, and creating and maintaining.

Aug 2021 - Apr 2022

Look Dev Artist

Austin, TX, US

I was offered the opportunity to switch positions and become a Look Dev artist in the same team. It offered me a great chance to learn about lighting and our render process, and continue working with what I love: stylized texturing. In this position I created hand painted and procedural textures, built shaders for Redshift, set up lighting for sets.

Jan 2020 - Aug 2021

Environment Artist

Austin, TX, US

Worked on several 3D animated productions such as RWBY, Red vs Blue, and gen:LOCK. In charge of modeling, unwrapping, texturing, shader creation and file cleanup for environment assets and props.

May 2013 - Jan 2020

Associate Environment Artist

Junction Point Studios

Collaborated in the completion of Disney Epic Mickey 2: The Power of 2 by creating props, bringing outsourced items to a higher level of polish, building shaders, blending terrain textures, adjusting UV maps, and resolving environment bugs.

May 2012 - Sep 2012

Contract Texture Artist

Sunrise, FL, US

Created fully hand-painted, stylized textures that appeared in DLC for the best-selling game Borderlands 2.

Feb 2012 - Mar 2012

Graphic Designer

Guaynabo, PR, US

- Assist on the design and layout of several newspaper sales supplements.- Create multiple covers and illustrations for those supplements.- Arrange articles and images and help with their correction.- Create advertisements from scratch in the digital ads department.- Occasionally write an article for the sales section or the monthly video game section.

Mar 2004 - Apr 2008
2 education records

César Altagracia education

Masters Of Interactive Technology, Digital Art

Southern Methodist University

Bachelor Of Fine Arts, Graphic Design

Atlantic University
FAQ

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What company does César Altagracia work for?

César Altagracia works for Pahdo Labs.

What is César Altagracia's role at Pahdo Labs?

César Altagracia is listed as 3D Environment Artist at Pahdo Labs.

Where is César Altagracia based?

César Altagracia is based in Round Rock, Texas, United States while working with Pahdo Labs.

What companies has César Altagracia worked for?

César Altagracia has worked for Pahdo Labs, 100 Thieves, Rooster Teeth, Junction Point Studios, and Shadows In Darkness.

How can I contact César Altagracia?

You can use AeroLeads to view verified contact signals for César Altagracia at Pahdo Labs, including work email, phone, and LinkedIn data when available.

What schools did César Altagracia attend?

César Altagracia holds Masters Of Interactive Technology, Digital Art from Southern Methodist University.

What skills is César Altagracia known for?

César Altagracia is listed with skills including Texturing, Unreal Engine 3, Video Games, Photoshop, Environment Art, Game Development, 3D Studio Max, and Unreal Editor.

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