Michael Mccallion

Michael Mccallion Email and Phone Number

3D Artist / CGI Professional since 1990 @ Freelancer (self employed) / Contractor
mannheim, baden-wurttemberg, germany
Michael Mccallion's Location
Northumberland, England, United Kingdom, United Kingdom
Michael Mccallion's Contact Details

Michael Mccallion work email

Michael Mccallion personal email

n/a
About Michael Mccallion

Senior/Lead Artist specializing in 3D Graphics with almost 30yrs professional videogame development experience. Contributing to more than twenty original published titles inhouse, on over a dozen hardware systems since 1990 including multiple global hits, 3 BAFTAs & many industry awards.I began creating 2D pixel art & animation in the 1980s on the ZX Spectrum, C64 and Amiga leading to my first inhouse position in 1990 at age 16. Working on Atari then 16bit Super Nintendo & Sega titles in my first Lead position, in the mid 90s I moved to into emerging 3D Graphics.Working with 3D Graphics since 1995, I have continued in Lead/Senior positions, specializing in 3D Environments & Architecture. Having programmed as a hobby since the 80s, Ive created numerous scripts & plugins that aid workflow or solve technical issues; most notably creating a solution to a known 3D graphics error involving floating point inaccuracies in 3D software. I have experience with many tools, techniques, hardware & engines both commercial & bespoke, learn quickly and efficiently and have also contributed to game concept/design and gameplay mechanics.Completed Leadership & Management courses and headed small to large teams providing Art Direction, Development Processes, Style Guides, Quality Control, Scheduling and Training.I thrive on challenges, love to learn and am motivated, enthusiastic and committed to delivering the highest standards within constraints. Im interested in most things; history, culture, animals, geopolitics, science, travel, cooking, antiques & antiquities, astronomy, mysteries & paranormal, photography and old arts such as woodwork and metalwork.

Michael Mccallion's Current Company Details
Freelancer (self employed) / Contractor

Freelancer (Self Employed) / Contractor

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3D Artist / CGI Professional since 1990
mannheim, baden-wurttemberg, germany
Website:
p4apps.com
Employees:
111
Michael Mccallion Work Experience Details
  • Freelancer (Self Employed) / Contractor
    3D Generalist
    Freelancer (Self Employed) / Contractor Jul 2007 - Present
    Alnwick, Northumberland, Uk
    Freelance / remote work since 2007
  • Realtime Worlds
    Senior Artist
    Realtime Worlds 2005 - 2007
    Dundee, United Kingdom
    3D Environments, scripting, problem solving & management of art team & production pipeline inplace of Lead on multiple BAFTA award winning Crackdown (Xbox 360) published by Microsoft. Developed solution to common 3D graphics error at behest of MS involving resolution of floating point inaccuracy in 3D software.
  • Visual Science Ltd
    Senior / Lead Artist
    Visual Science Ltd 2003 - 2005
    Dundee, United Kingdom
    Lead artist on prototype projects including Medal of Honor PS2 'Visual Bar' for EA LA used to set the standard for PS2 ingame environment visuals. Designed & created realtime prototype environments for successful product pitches & various other tasks including personal work on company portfolio.
  • Sammy Corporation
    Principal Artist
    Sammy Corporation 2002 - 2003
    Greater Los Angeles Area
    Principal artist for LA team of Sammy Corp, heading art on the studios multi-format title (unpublished due to company restructure) Spent time at UK London Coin-Op Division and advised on videogame & hardware development.
  • Novalogic
    Senior Artist
    Novalogic 2001 - 2002
    Greater Los Angeles Area
    Created 3D models & textures for architecture, foliage, weapons & characters, including main generic 3D building models for PC Black Hawk Down. Created preliminary work on PS2/Xbox versions of Delta Force
  • Kuju
    Senior / Lead Artist
    Kuju 1999 - 2001
    Surrey, United Kingdom
    Lead/Senior artist on numerous PS2 projects & prototypes including Lotus Challenge & Microsoft Xbox Tech Demo.
  • Reflections Interactive
    Lead Artist
    Reflections Interactive Dec 1996 - Dec 1999
    Newcastle Upon Tyne, United Kingdom
    Lead artist for original BAFTA award winning Playstation version of Driver & numerous other projects entailing ingame 3D modelling, texturing, lighting & management of art teams. Painted office and boss' kitchen - like Photoshop but messier!
  • Acclaim Austin
    Lead Artist
    Acclaim Austin Oct 1993 - Oct 1996
    Austin, Texas Area
    Lead artist on 16bit Sega & Nintendo titles and Acclaim Entertainments first Arcade Coin-Op & fully 3D rendered Batman Forever (later converted to console formats). Co-authored Artists Manual, originally an inhouse guide for entry to senior Artists later distributed to various Acclaim studios.
  • Microprose
    Artist
    Microprose Feb 1993 - Oct 1993
    Manchester, United Kingdom
    Created 2D illustrations for PC flight simulators & remote artist in Console Development for Microprose UKHQ on first Sega/Nintendo & Amiga title.
  • Handmade Software
    Artist
    Handmade Software Jul 1991 - Jan 1993
    Manchester, United Kingdom
    2D Pixel art & animation for several Atari Lynx console & PC titles
  • New Wave Software
    Artist - Contract
    New Wave Software Sep 1990 - Apr 1991
    Manchester, United Kingdom
    2D pixel work for Amiga prototype at startup company - later published

Michael Mccallion Skills

Environment Art Xbox 360 Xbox Level Design Game Development Texturing Video Games Game Design Uv Mapping Shaders Maya Perforce Mudbox 3d Studio Max Computer Games Wii Unity3d 3d Modeling Low Poly Modeling Game Art Lighting Modeling Rendering Texture Painting Hard Surface Modeling Visual Effects Mobile Games Props Max After Effects Texture Artist Animation Console Adobe Photoshop Computer Graphics Gameplay

Frequently Asked Questions about Michael Mccallion

What company does Michael Mccallion work for?

Michael Mccallion works for Freelancer (Self Employed) / Contractor

What is Michael Mccallion's role at the current company?

Michael Mccallion's current role is 3D Artist / CGI Professional since 1990.

What is Michael Mccallion's email address?

Michael Mccallion's email address is mm****@****net.com

What skills is Michael Mccallion known for?

Michael Mccallion has skills like Environment Art, Xbox 360, Xbox, Level Design, Game Development, Texturing, Video Games, Game Design, Uv Mapping, Shaders, Maya, Perforce.

Who are Michael Mccallion's colleagues?

Michael Mccallion's colleagues are Paul Pampel, Manfred Kayser, Parvindra Singh Shekhawat, Johan Strydom, Herbert Swyter, Michael Müller, Sana Rafiq.

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