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Chance Redd Email & Phone Number

Software Engineering Manager at CNH
Location: Tucson, Arizona, United States 8 work roles 1 school
1 work email found @cnhind.com LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

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Work email c****@cnhind.com
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Current company
CNH
Role
Software Engineering Manager
Location
Tucson, Arizona, United States
Company size

Who is Chance Redd? Overview

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Quick answer

Chance Redd is listed as Software Engineering Manager at CNH, a with 28478 employees, based in Tucson, Arizona, United States. AeroLeads shows a work email signal at cnhind.com and a matched LinkedIn profile for Chance Redd.

Chance Redd previously worked as Senior Embedded Software Engineer at Cnh Industrial and Senior Software Engineer at Cnh Industrial. Chance Redd holds Bachelor Of Science - Bs, Game And Simulation Programming from Devry University.

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Email format at CNH

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{first}.{last}@cnhind.com
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Profile bio

About Chance Redd

I am a Software Engineer and Independent Game Developer. I'm experienced in creating 3D applications and working with game engines as well as managing assets. I've written in house tools to assist with and streamline development as well as created new functionality, fixed bugs, and provided prototypes. I'm always happy to learn new technology and learn more effective coding principles and methodologies. I work to achieve the highest quality possible with my code whether it be for work or independent projects. I live in Tucson currently working remotely, and am only interested in permanently remote work. I am not interested in contract work, I am only interrsted in full time, direct hire opportunities.

Listed skills include C#, Unity, Game Development, C++, and 23 others.

Current workplace

Chance Redd's current company

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CNH
Cnh
Software Engineering Manager
Tucson, AZ, US
Employees
28478
AeroLeads page
8 roles

Chance Redd work experience

A career timeline built from the work history available for this profile.

Software Engineering Manager

Cnh

Tucson, Az, Us

Senior Software Engineer

Current

Primary Responsibility:Work with the Map team for the MapUDW project to continue development on the Map project.Project: NGMA-MapAccomplishments:• Developed Prescription Legend UI Improvements• Improved Legend boundaries UI display to reduce user confusion.Technologies Used:Java, C++, IntelliJ IDE, Git/Gerrit, Polarion

Mar 2022 - Present

Software Engineer

Hanover, Maryland , Us

Primary Responsibility:Work with the Map team for the MapUDW project to continue development on the Map project.Project: NGMA-MapAccomplishments:• Developed improvement for Legend UI Consistency• Developed Prescription Legend UI Improvements• Advised to team lead on general SCRUM practices.Technologies Used:Java, C++, IntelliJ IDE, Git/Gerrit, Polarion

Jul 2021 - Mar 2022

Software Engineer I

Chesterfield, Mo, Us

Primary Responsibility:Contribute to work on the Project 7/Blackpoint team after shutdown of deck designer in March 2021.SCRUM Master for 3D Deck designer team.Develop and maintain deck tools for clients as well as develop and maintain some tools we use in house.Team Lead for Deck DesignerProject: Project 7/BlackpointAccomplishments:• Develop new UI features for Blackpoint• Redesign/develop some existing UI for Blackpoint for cleanliness and better code readability.• Replace most Entity Framework calls with Web API Database calls for Project 7 compatibility.Technologies Used:C#, Azure DevOps, GitProject: Deck Designer 3D (MiTek, Deckorators, and Lowes)Accomplishments:• Prototyped new features for review by clients.• Implemented Scrum framework with the deck team as Scrum Master to have a more agile development process.• Maintained and improved Android/iOS releases.• Created a tool to compare information from the client to existing information in the clients tool so that time needed for updating part data can be reduced by 70 percent.• Developed a system to simplify the information needed and write the XML code needed for the railing systems.• Converted all XML railing information to a new system that was cleaner and faster for the newest iteration of our program.• Developed new code to for deck parts system for more precise counting.• Maintain in-house compiling programs to turn XML and XLS files into Java/C++ code.• Developed and implemented new UI features as per UI designers vision for both mobile and webTechnologies Used:Java, C++, XML, Netbeans, Android Studio, Visual Studio, Eclipse, LibGDX, XCode, Azure DevOps

Jan 2017 - Jul 2021

Software Engineer

Diy Technologies

Primary Responsibility:Develop and maintain deck tools for clients as well as develop and maintain some tools we use in house.Lead the newer developers by assigning tasks and assisting when required.Project: Deck Designer 3D (Multiple clients to include Lowes and MiTek)Accomplishments:• Developed menu sizing features for mobile applications.• Create new tools with existing framework for new clients.• Maintain in-house compiling programs to turn XML and XLS files into Java/C++ code.• Developed and implemented new UI features as per UI designers vision for both mobile and web• Created standard responses for customer support issues, and advise fixes as new issues came up.Technologies Used:Java, C++, XML, Netbeans, Android Studio, Visual Studio, Eclipse, LibGDX, XCode

Jul 2012 - Jan 2017

Independent Game Developer And Designer

Dragon'S Eye Games

Primary Responsibility:Design and Develop video games.Project: Evil BearsAccomplishments:• Developed updates to meet new requirements from Google Play.• Designed and developed to full release of Evil Bears on the Play store.• Maintain website/HTMLTechnologies Used:Unity, Android Studio, C#, Visual Studio

Apr 2015 - Apr 2015

Associate Software Engineer

Uk, Europe, North America And India, Gb

Primary Responsibility:Resolve referrals from Client Support for the CoPath program.Project: CoPath 6.0Accomplishments:• Resolved a bug in the code that was an ongoing issue for over a year, saving the company from losing a high value client• Debugged and fixed some issues for the CoPath version 6.0 release• Developed new database solutions at client request by writing stored procedures.• Debug and review high level client support issues.Technologies Used:Powerbuilder, Transact SQL, TFS

Jan 2011 - Apr 2012
Team & coworkers

Colleagues at CNH

Other employees you can reach at cnhindustrial.com. View company contacts for 28478 employees →

1 education record

Chance Redd education

  • Devry University
    Devry University
    Game And Simulation Programming
FAQ

Frequently asked questions about Chance Redd

Quick answers generated from the profile data available on this page.

What company does Chance Redd work for?

Chance Redd works for CNH.

What is Chance Redd's role at CNH?

Chance Redd is listed as Software Engineering Manager at CNH.

What is Chance Redd's email address?

AeroLeads has found 1 work email signal at @cnhind.com for Chance Redd at CNH.

Where is Chance Redd based?

Chance Redd is based in Tucson, Arizona, United States while working with CNH.

What companies has Chance Redd worked for?

Chance Redd has worked for Cnh, Cnh Industrial, Actalent, Mitek Industries, and Diy Technologies.

Who are Chance Redd's colleagues at CNH?

Chance Redd's colleagues at CNH include Thomas Yi, Rosa Arno', Eliane Silva Ramos, Marcelo Cunico, and Chris Cummings.

How can I contact Chance Redd?

You can use AeroLeads to view verified contact signals for Chance Redd at CNH, including work email, phone, and LinkedIn data when available.

What schools did Chance Redd attend?

Chance Redd holds Bachelor Of Science - Bs, Game And Simulation Programming from Devry University.

What skills is Chance Redd known for?

Chance Redd is listed with skills including C#, Unity, Game Development, C++, Java, Xml, Object Oriented Programming, and Game Design.

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