Charles Gaffney Email and Phone Number
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Current Roles:-Founder of ShrineTech LLC-Tech Lead @ Via3-Software consultant / Board Member @ Curr3nt-Voice actor of Crusoe The Celebrity Dachshund-Owner of the long running anime site, store and blog, Chuck's Anime Shrine-Owner of the site Anime.fm-Voice actor for various commercial and entertainment companiesFormer / Past Roles:-Lead Developer / Co-Founder @ Curr3nt-Lead Developer / Co-Founder @ BrandChat-Lead Developer at EdgeDNA-Full Stack Developer Lead at AIQ-Certified Unity Game Developer-Published Programming Author with Packt Publishing-Official member of the Nintendo Creator's Program-Development of the long planned game, Tenshi-Oni-Official Nintendo-Backed Unity Developer (WiiU and NX deployment)-Creator of the Game, PikiPop-Native IOS Developer (Apple Swift, Objective-C, C++, SpriteKit, SceneKit, Cocos2D, Apple Metal)-Web Developer-Flash Animator / Developer-Business Week Guest Columnist-Model (Commercial Photography)Long Term Goals / Preferred Roles: - Staying 100% remote out of my home office, covid or not-Continued Unity & Unreal Game Development-Additional Voice Acting in the fields of animation and book reads-Music Theory and sound editingPrefer: Remote but can negotiate based on location
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Project Lead DeveloperVia3 CorporationRocky Point, Ny, Us -
FounderShrinetech Llc Feb 2024 - PresentFounder to a first party tech firm / third party software agencyHiring and vetting of developers. Development and AB testing of MVPs. Cloud Infrastructure and more. -
Project Lead DeveloperVia3 Corporation Sep 2021 - PresentScottsdale, Az, Us -
Independent Game Programmer/Designer (Ios - Swift, Objective-C++ / Opengl, Spritekit, Watchkit)- Nov 2003 - Present-As of the end of WWDC14, became versed in the Swift programming languages for OS-X and iOS applications; with a focus on videogame apps-Began working on OpenGL development with the Metal API and Watchkit. (early 2015)-Currently working in both Swift and Objective-C to create iOS games and apps, including a large independent project, Tenshi-Oni-Handled multiple game development roles including: working with spritesheets, particle effect creation, creating / editing sound FX, voice acting, and UI design.-Optimized and debugged projects to check for memory-leaks, redundant coding, and keeping games at 60 FPS using tools such as Apple Instruments-Re-worked “Project Fumi” for iOS devices and renamed it “Tenshi-Oni”. Created with Objective-C and Cocos2D. (2011)-Created a “Lights-Out” tile-game clone using ActionScript. (2004)-Used Flash to create a game-related animated parody; received top views for a day on Newgrounds.com. (2003) -Worked on a 2D shooter game called “Project Fumi” using ActionScript. (2003)
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FounderChuck'S Anime Shrine Mar 2002 - PresentLong running anime site, blog and officially licenced anime store
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Webmaster/FounderChuck'S Anime Shrine Mar 2002 - Present-Created site utilizing Adobe Suite products like Dreamweaver, Photoshop and Flash.-Used ActionScript to create game based on the website’s mascots. -Created a space-shooter game in ActionScript.-Created a Blogger powered blog that is hosted site’s DNS server for anime and video game related news. (2007)-Site mentioned in BusinessWeek being invited to attend a BW event. (2007) -Created an Oscommerce-ran anime figure store with sales from 2007-2011 averaging about $60,000 a year.-Created contest to brand site and promote participating artists through Javascript rotating banners. Additionally, placing their work in a profit-sharing Cafepress.com product section.
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Co-Founder / Lead DeveloperBrandchat 2018 - Dec 2021Brooklyn, New York, UsBrandchat is a AI-powered conversational management platform that helps brands increase sales and loyalty by engaging customers in two-way dialogue over messaging channels and experience products via Augmented Reality. We are reimagining the way brands connect with consumers. -
Lead DeveloperEdgedna Apr 2016 - Dec 2019New York, UsMain Area of Expertise: Unity, Unreal Engine, Facebook/Spark AR Studio, AR, VR, Voice/Chat Bots. Game/ non-game development in the arena of emerging tech-One of the first Certified Unity Developers-Develop in Unity / Unreal Engine with various hardware including the Hololens, Meta, Samsung GearVR, Oculus Rift, HTC Vive, Google Cardboard, Google Tango and Nintendo WiiU-Machine Learning assisted development and research-Development of Alexa Voice Skills using Lambda, DynamoDB and other AWS services-Development of Facebook chat bots-Development of the world's first automated butler for major hotel chain via Amazon ASK AI-Train and build team of Unity, Unreal & Web Developers-Administration of project management through various version control software (Git, SourceTree, Bitbucket, Github)-minor photoshop and graphic design edits for various brands social media campaigns and ad agencies-Front facing client / development communicationsNotable Projects:-Developed an Alexa Skill presented at a 2018 conference for a major wine brand-Developed ARKit demo application in Unreal Engine for major hotel chain-Created a Nissan Road to Innovation 2017 VR project-Developed and provided the voice overs for the 2017 Red Cross Futures AR presentation-Helped develop the Facebook Chat Bot for Pork Be Inspired (http://www.prnewswire.com/news-releases/new-pork-be-inspired-facebook-bot-serves-up-delicious-recipes-to-match-and-celebrate-any-moment-this-holiday-season-300342400.html)-Developed and upgraded / migrated the ZazenBear.com ecommerce store from Drupal to Shopify-Developed the Clarion Hotel Chatbot Servant (http://nordic.businessinsider.com/this-hotel-in-stockholm-is-the-first-in-the-world-to-come-with-a-chatbot-butler-2016-8)-Helped Develop the Goose Island Beer App -
Senior Unity Game, Non-Game App / Vr & Ar DeveloperEdgedna Nov 2015 - 2019New York, Us• Integrate 3rd party APIs into non-game Unity project; APIs tied to Untappd social network with Oauth POST/GET HTTPs handshake• One of the lead developers for a non-game Unity app for a major beer company• Build and design app pages for store locator/map functionality and Untappd API• Debug and work with AR and VR scenes using Google Cardboard & Vuforia SDKs• Gimbal/Beacon SDK deployment and debugging• Tasked with the publication of the applications on both Android and iOS platforms• Debugged and refined designs in Unity for all scenes in the application initially built by both internal and external developers• Managed company's iTunes Connect and Google Play landing pages as well as Testflight accounts (iOS)• Scripted Postrendering logic for a uniformed/prebuilt Unity output to XCode/iOS -
Full Stack Developer LeadAiq 2017 - Dec 2018
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3Rd Party Unity Game DeveloperNintendo Mar 2016 - Dec 2018Redmond, Washington, Us-Unity Game Development for the WiiU & Nintendo Switch-3rd Party / Independent development role agreement -
Reviewer & EditorPackt Publishing Nov 2015 - Jan 2016Birmingham, England, GbOne of the reviewers / editors for the book, Protocol-Oriented Programming with Swift by Jon Hoffman http://www.amazon.com/Protocol-Oriented-Programming-Swift-Hoffman/dp/1785882945 -
Social Media ConsultantAppen Nov 2015 - Dec 2015Kirkland, Washington, UsReview and rate web & social media content using an application to support the measurement of the search data relevance. -
Unity Game / Vr Experiance DeveloperBravo Media, Inc. May 2015 - Nov 2015Manhattan, Ny, Us• Developed a VR simulation of the Ed Sullivan Theater for Stephen Colbert; showcasing the theater’s new digital dome projection produced for the new Late Show by Bravo Media• Lead developer behind the Android / IOS app for a major world wide diamond manufacturer, The Leo Diamond (https://itunes.apple.com/us/app/the-leo/id1033928593?mt=8)• Develop, Debug, troubleshoot current and past projects in Unity/ Mono Develop (C#/Javascript)• Unity VR projects developed for the Samsung Gear VR, Oculus Rift, and Google Cardboard• Android deployment of apps via sideloaded .APKs built in Unity (no native Android development)• IOS app deployment via Enterprise & Ad hoc distributions w/ native debugging of various code signing & build path bugs• Train/consult other Unity developers about the platform• Manage and edit website content, webhost information and manifest files involved in ad hoc distribution. -
WebmasterBerger Brother Camera Jul 2006 - May 2015Amityville, Ny, Us-Created and managed web content seen by thousands of customers. This includes creation of landing pages, product pages, as well as overall site layout.-Worked directly with sales/tech reps from major companies like Nikon, Canon and Sony to implement updates.-Restructured MiVa Merchant e-cart to better suit the needs of the store. -
Voice Over ActorMighteor Aug 2014 - Aug 2014Minneapolis, Mn, UsVoice over artist for a PSA -
Voice Over ArtistRise Wellness Jul 2014 - Jul 2014Monsey, New York, UsTelephone directory / On hold voice over artist and music editor -
Voice Over ActorBig Fish Apr 2014 - Apr 2014Seattle, Washington, UsVoice over actor for the main antagonist and a few side characters in a horror/puzzle game -
Voice Over ArtistChâteau Ramezay Apr 2014 - Apr 2014Provided the voice for a character to the museum's guest experience.
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Voice Over ActorWowmakers Design Studio Feb 2014 - Feb 2014Ernakulam, Kerala, InProvided a voice for an iPhone app commercial -
Voice Over ActorSynergyse Jan 2014 - Jan 2014Voice Actor for the Synergyse explainer video -
Voice Over ActorHarp Creative, Llc Jan 2014 - Jan 2014Provided voice over work for an event for a client of Harp Creative -
Voice Over ActorBestseller Sep 2013 - Jan 2014Brande, DkBrand voice for the Premium line of clothing by Jack & Jones (a Bestseller company) -
Voice Over ActorWorld Vision Sep 2013 - Jan 2014London, GbI provide english voice overs for the teens across the world who are now living their dreams thanks to World Vision's child adoption programs. -
Voice Over ActorWolverine World Wide Nov 2013 - Nov 2013Rockford, Mi, UsVoice over actor on a corporate read for Merrell Shoes (a Wolverine World Wide's subsidy) -
Guest ColumnistBloomberg Businessweek Dec 2008 - Jan 2009New York, New York, UsI wrote an article for Business Week on the need to bring some outsourced IT jobs back to the states; got invited to dinner at their NYC headquarters -
Web/Promotion Content ManagerDatnet Ebiz Associates Sep 2004 - Aug 2006-Created Flash banners and animations for site landing pages.-Posted/edited embedded video into company’s site for business presentations
Charles Gaffney Skills
Charles Gaffney Education Details
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Bang Zoom Studios: Adventures In Voice Acting (Aiva)Commercial -
Stony Brook University -
Suffolk County Community CollegeComputer Science -
Newfield Hs
Frequently Asked Questions about Charles Gaffney
What company does Charles Gaffney work for?
Charles Gaffney works for Via3 Corporation
What is Charles Gaffney's role at the current company?
Charles Gaffney's current role is Project Lead Developer.
What is Charles Gaffney's email address?
Charles Gaffney's email address is ct****@****ail.com
What is Charles Gaffney's direct phone number?
Charles Gaffney's direct phone number is +163122*****
What schools did Charles Gaffney attend?
Charles Gaffney attended Bang Zoom Studios: Adventures In Voice Acting (Aiva), Stony Brook University, Suffolk County Community College, Newfield Hs.
What are some of Charles Gaffney's interests?
Charles Gaffney has interest in Business Development, Web Development, Vr Emerging Tech Voice Acting, Php, Game Development (Unity And Unreal) Ar, Game Design, Macromedia Flash, Html.
What skills is Charles Gaffney known for?
Charles Gaffney has skills like Dreamweaver, Flash, Web Design, Web Development, Game Development, Video Games, Photoshop, Css, Seo, Html, Graphic Design, User Interface Design.
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