Charles Graf
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Charles Graf Email & Phone Number

Senior Cinematic Artist - Lead at Electronic Arts (EA)
Location: San Francisco Bay Area, United States 5 work roles 2 schools
1 work email found @ea.com 3 phones found area 650 and 510 LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 3 phones

Work email c****@ea.com
Direct phone (650) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Senior Cinematic Artist - Lead
Location
San Francisco Bay Area, United States
Company size

Who is Charles Graf? Overview

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Quick answer

Charles Graf is listed as Senior Cinematic Artist - Lead at Electronic Arts (EA), a with 22174 employees, based in San Francisco Bay Area, United States. AeroLeads shows a work email signal at ea.com, phone signal with area code 650, 510, and a matched LinkedIn profile for Charles Graf.

Charles Graf previously worked as Cinematic Artist at Electronic Arts (Ea) and Cinematic Artist at Electronic Arts (Ea). Charles Graf studied at Academy Of Art University.

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Email format at Electronic Arts (EA)

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{first_initial}{last}@ea.com
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Profile bio

About Charles Graf

Experienced Artist with a demonstrated history of high quality award winning work in the gaming and entertainment industry. Strong fundamental arts and design professional skilled in content creation for In-Game, Social Media, Advertising, Broadcast, and Print Media. Well versed in building content pipelines, technically adept at leveraging multiple platforms and game engines. Working knowledge of Adobe Creative Suite, Maya, Unity and a host of other content creation tools.

Listed skills include Marketing, Creative Direction, Post Production, Video, and 17 others.

Current workplace

Charles Graf's current company

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Electronic Arts (EA)
Electronic Arts (Ea)
Senior Cinematic Artist - Lead
redwood city, california, united states
Website
Employees
22174
AeroLeads page
5 roles

Charles Graf work experience

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Senior Cinematic Artist - Lead

Current

San Francisco Bay Area

Develop creative treatments and project briefs in to shot lists with supporting creative direction. Responsible for overseeing project execution, providing creative feedback on shot composition, camera, color, and lighting. Oversee delegation of work, and ensuring on time delivery at quality for video, render, and in-game screenshot and social assetsResponsible for creating cinematic and still assets for web, television, brand partnerships and social channels.Develop training materials for new hires, host group and one-on-training sessions to ensure cohesive brand look across artists, teach engine best practices and proficiency using proprietary cinematic tools.Develop, mentor and coach a diverse group of direct reports and contractors to elevate their work and create development plans to advance their careers and realize company and personal goals. Plan team building events and participate in team culture.

Jun 2022 - Present

Freelance Cinematic Artist / Assistant Editor

San Francisco, California, United States

• Explored upcoming and unfinished games across all platforms under strict NDA. Worked alongside creative directors and producers to develop ideas and shot sequences based on a game’s strengths and weaknesses.• Worked with technologies involved with a game in development, including debug builds and features, console development hardware and tools. Tracked, organized and installed incoming builds from clients.• Problem-solved to achieve the best possible results, while pushing the limitations of unfinished technology. Exhibited patience working with buggy or uncooperative builds.• Worked with varying levels of supervision and direction, ranging from complete autonomy to working with an editor and/or producers to capture specific assets.• Worked within a team environment to deliver outstanding video assets for television and web

Oct 2009 - Jul 2011

Freelance Artist / Assistant Editor

San Francisco, California, United States

Aug 2008 - Feb 2010
Team & coworkers

Colleagues at Electronic Arts (EA)

Other employees you can reach at ea.com. View company contacts for 22174 employees →

2 education records

Charles Graf education

FAQ

Frequently asked questions about Charles Graf

Quick answers generated from the profile data available on this page.

What company does Charles Graf work for?

Charles Graf works for Electronic Arts (EA).

What is Charles Graf's role at Electronic Arts (EA)?

Charles Graf is listed as Senior Cinematic Artist - Lead at Electronic Arts (EA).

What is Charles Graf's email address?

AeroLeads has found 1 work email signal at @ea.com for Charles Graf at Electronic Arts (EA).

What is Charles Graf's phone number?

AeroLeads has found 3 phone signal(s) with area code 650, 510 for Charles Graf at Electronic Arts (EA).

Where is Charles Graf based?

Charles Graf is based in San Francisco Bay Area, United States while working with Electronic Arts (EA).

What companies has Charles Graf worked for?

Charles Graf has worked for Electronic Arts (Ea), Beast Editorial, and Ct-Sf.

Who are Charles Graf's colleagues at Electronic Arts (EA)?

Charles Graf's colleagues at Electronic Arts (EA) include Lisa Edwards, Sanjay P., Taylor Riccetti, Rajeev Prakash, and Julie Foster.

How can I contact Charles Graf?

You can use AeroLeads to view verified contact signals for Charles Graf at Electronic Arts (EA), including work email, phone, and LinkedIn data when available.

What schools did Charles Graf attend?

Charles Graf studied at Academy Of Art University.

What skills is Charles Graf known for?

Charles Graf is listed with skills including Marketing, Creative Direction, Post Production, Video, Video Games, After Effects, Storyboarding, and Video Production.

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