Lead Voice Designer
CurrentLeading a team of five other Voice Designers at Ubisoft Massive and co-dev studios on Star Wars Outlaws. Supporting the Audio Director, duties include supervising and planning for the dialogue and voice content, systems, implementation and pipelines across VO, barks, cinematics and walla, and liaising with Production, Narrative, Game Design, Cinematics and Programming teams, in addition to my day to day voice design work.