Vivid, deep worlds that resonate with players has been my long-time passion. Inspire them to explore far reaches. Charm them with stories, systems, and meta! I oversee the layout, integrity, and diversity of gameworlds by helping shape the game's vision into a living sandbox. Art, Gameplay, Features, and Technical needs are all considered and supported. You'll find me actively defining and communicating the foundation (world bible), construction (world building), and system interaction (world logic) to create a lasting experience.EXPERTISE▪ Over 25 years of experience developing AAA console and PC games▪ 19 titles, 10 released, 7 engines, 7 platforms, 14 teams, 5 cross co-dev studios ▪ Strong layout, staging, and composition skills for non-linear experiences▪ 1st-Person and 3rd-Person exploration, puzzles, and combat experience▪ Team Lead and Management with creating immersive worlds▪ Experience with methods for systemic and emergent gameplay▪ A persistent drive for effecient pipelines to harbor creativity and scope▪ Well-versed in all phases and stages of productionINTERESTS▪ Lead the creation of inspiring dynamic spaces to host a variety of quests▪ Champion fluid layouts with rewarding exploration and landmarks▪ Create believable ecosystems, biomes, culture, and ambiance▪ Consult with the Creative Director to maintain the project’s vision▪ Collaborate with the Art Director to ensure consistent styles▪ Collaborate with the Design Director to ensure the game experience▪ Assist Producers to plan achievable goals and checkpoints▪ Mentor Content groups to meld metrics, visual language, and identity▪ Research, formalize, and share info relevant to world development▪ Seek player trends and interests to maintain a curious and captivating world▪ Proactive seeding Narrative hooks in the world for future content▪ A desire for multiplatform storytelling social media campaigns
Listed skills include Game Development, Level Design, Game Design, Xbox 360, and 37 others.