Chelsea Jay Schoonover

Chelsea Jay Schoonover Email and Phone Number

Head of Creative Ai and Founder (Gen Ai | SaaS | UE | Anim | Mocap | LLM) @ Pinxit_Labs
Los Angeles, CA, US
Chelsea Jay Schoonover's Location
Los Angeles, California, United States, United States
About Chelsea Jay Schoonover

Head of Creative AI / Co-Founder and owner of Pinxit LabsExpert in Motion Capture, Unreal Engine, and Creative Ai. INTJ.*Actively searching for new projects and creative challenges with motivated teams.Experience:Creative Ai research, development, and implementation.UE Virtual Production, Sequencer, Animation & Game Dynamics, Cameras, Layout.Motion Capture body and face (Stage to shots), Previs, Creative Development.Creating, Directing, Supervising, and Managing Teams, Creative Pipelines, Creative AI, and R&D.Applications:MotionBuilder, Unreal Engine, Maya, Cascadeur, Midjourney, ComfyUi, Faceware.Blender, Photoshop, Shotgrid, Perforce, Proprietary Pipeline Tools, Creative and LLM Ai, and more...Some Python with Copilot for solutions and prototyping.Some Projects I have worked on:Rebel Moon, Air Bender, Robin Hood, Gossamer, Fables, Walking Dead VR commercialCall of the Wild, Mouse Guard, Jon Stewart's HBO projectSundance: AR/VR - Futurist Leviathan ProjectJungle Book, Rise of the Tomb Raider, Injustice Gods Among Us, Devil's Third, Dead Space 3CoD Black Ops 1 & 2, Battlefield-Hardline, Battlefield 4, WWE 2K14, Army of Two - Devil's Cartel, UFC Trainer, Galaxy11 - The Match Part 1Uncharted 2 Among Thieve, Epic's Infinity Blade, Dead Space 2, Tekken 6, Walter Mitty: Movie, Paradise Lost: Movie, Flight: Movie,Skylanders Spyro Adventure: Game, Fringe ep319: TV, Stan Lee Guardian Project, Kung Fu Panda Virtual World, Unreal Tournament 2K3 & 2K4, Unreal Championship 1 & 2,Hysteria, Trix, Lucky Charms, Captain Crunch, Animaniacs

Chelsea Jay Schoonover's Current Company Details
Pinxit_Labs

Pinxit_Labs

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Head of Creative Ai and Founder (Gen Ai | SaaS | UE | Anim | Mocap | LLM)
Los Angeles, CA, US
Website:
pinxitlabs.com
Employees:
1
Chelsea Jay Schoonover Work Experience Details
  • Pinxit_Labs
    Head Of Creative Ai And Founder (Gen Ai | Saas | Ue | Anim | Mocap | Llm)
    Pinxit_Labs
    Los Angeles, Ca, Us
  • Pinxit_Labs
    Head Of Creative || Ai | Motion Capture | Ue | Anim | R&D | Founder
    Pinxit_Labs Jan 2024 - Present
    Los Angeles, California, Us
    Future ready Research and Development.Applying creative ai, unreal engine, motion capture, animation into new forms of creative entertainment.
  • Scanline Vfx
    Digital Humans Specialist
    Scanline Vfx Sep 2023 - Dec 2023
    Vancouver , British Columbia, Ca
    Motion capture editing and animating on midground battle scenes and digital human motions.Rebel Moon 2, and Airbender
  • Bron Studios
    Unreal & Virtual Production Supervisor
    Bron Studios Aug 2020 - Jul 2023
    Vancouver, British Columbia, Ca
    Virtual Production for Digital Content -Specialized in motion capture body and face: live stage to motion builder, live link to UE5 sequencer for automatic layout. -Stage and pipeline setup, supervising, and UE driving directly communicating with remote crew and director. -Strategic planning, setup, pipeline development, training, leading, and execution. -Stage to shots to editorial to rapid iteration story development. -Tools development through proofed user stories to UE architects. -Guiding production and team towards UE best practices in relation to front end live and secondary integration scene/shot setups. -Creative solutions and problem solving. Shot 3 shows, 8 episodes each, stage to virtual camera to editorial to animation. DE&I Council member.
  • Indy Game Dev
    Game Developer - Ue4
    Indy Game Dev Oct 2019 - Aug 2020
    Privately funded indy game dev
  • Aaron Sims Creative
    Ue4 Cameras, Layout, Lead Animator
    Aaron Sims Creative May 2020 - Jun 2020
    Burbank, Ca, Us
    Cinematics - Undisclosed Project
  • Av Squad
    Ue4 Lead - Cameras, Layout, Lights, Animation, Vfx
    Av Squad Mar 2020 - Apr 2020
    Los Angeles, California, Us
    Walking Dead VR commercial - in engine segment
  • Fox Vfx Lab
    Lab Artist
    Fox Vfx Lab Aug 2017 - Sep 2019
    UE4 - Virtual Production R&DVAD, Animation, R&D Call of the WildMouseguard Demo: https://youtu.be/0yvf4pNpDBM
  • Jon Stewart Productions
    Sr Animator / Artist
    Jon Stewart Productions Feb 2016 - May 2017
    Pipeline, R&D, and Animation on Jon Stewart's animated @HBO projectMotion Capture (face and body), Character Animation, Layout, R&D
  • Animaton, Motion Capture, Cg Generalist
    Animator, Motion Capture Animator, Cg Generalist
    Animaton, Motion Capture, Cg Generalist Nov 2010 - Jul 2016
    5D Global/Wondros - Sundance “Leviathan” AR/VR - Dec2015 - Jan2016Mimic Productions - Holographic - December 2015Mocap Militia - motion capture tracking and retargeting - November 20155D Global/Wondros - Undisclosed VR project September - October 2015Frame Machine - Games - Undisclosed project - motion capture and animation - August 2015Digital Domain - August 2014 - May 2015Tomb Raider - Facial animationJungle Book - VADHouse of Moves - August 2012 - July 2014Galaxy11, Hardline - Battlefield, Injustice:Gods Among Us, BlackOps2, Army of two: Devil’s CartelZoic Studios - Infinity Blade - May 2012The Third Floor LA - Tekken 6 - Jan 2012 - Feb 2012Logan tv - Amazing Spider Man Game commercial - Dec 2011 - Jan 2012The Third Floor LA - Walter Mitty - Oct - Dec 2011Zoic Studios - Overstock Holiday commercial - October 2011Third Floor LA - Movie - Flight - September 2011Project w/ Meats Meier - Music Video - Puscifer - September 2011Zoic Studios - Undisclosed Project - August 2011House of Moves - Undisclosed Project - July 2011Zoic Studios March - Undisclosed Project, Spyro, Skylanders, TV, Fringe Episode 319 - 2011 - July 2011House of Moves - Stan Lee: Guardian Project - Jan - Feb 2011
  • Trilogy Studios
    Lead Animator, Animation Director
    Trilogy Studios Mar 2006 - Nov 2010
    Animation Director / Lead Animator for gamesKung fu Panda World - DWA, Virtual Pimp my Ride - Daybreakers
  • Sony Pictures Imageworks
    Body Integration And Facial Team
    Sony Pictures Imageworks Nov 2005 - Dec 2006
    Vancouver, Bc, Ca
    Facial Motion Capture (Monster House)Final Integration Motion Capture (Monster House)
  • Epic Games
    Senior/Lead Animator
    Epic Games Apr 2001 - Nov 2005
    Cary, Nc, Us
    Maya, Motion Builder, UE2, and UE3Unreal Tournament 2003, Unreal Tournament 2004, Unreal Championship 1 & 2, pre-Gears of War dev
  • Midway Games
    Motion Capture Animator
    Midway Games 1999 - 2001
    Us
    RedCard Soccer, and worked on NFL Blitz, NBA Ballers, and Slugfest
  • Startoons
    2D Animator
    Startoons 1997 - 1999
    Animaniacs, Pinky and the Brain, Hysteria, Dudley the Dinosaur, Tuna Sammich, Mag7, Watts on your mind, Little dogs on the prairie
  • Calabash Animation
    2D Animation Assistant
    Calabash Animation 1996 - 1998
    Trix, Lucky Charms, Captain Crunch, Mr Clean, Cocoa Puffs, and other commercial work
  • Sinnot & Associates
    Animation Intern
    Sinnot & Associates 1996 - 1996
    Tiny Toons Macarena

Chelsea Jay Schoonover Skills

Maya Character Animation Autodesk Motionbuilder Cinematics Traditional Animation Motion Capture Drawing Facial Animation Unreal Engine 3 Texturing Layout 3d Animation Zbrush Flash Animation Painting Animation Direction Game Animation Character Rigging Pre Visualization Game Development Game Design Autodesk Sketchbook Pro Substance Painter Combat Design Virtual Reality Faceware Dynamixyz Game Art 2d Art Environment Art

Chelsea Jay Schoonover Education Details

  • School Of The Art Institute Of Chicago
    School Of The Art Institute Of Chicago
    Figure Drawing

Frequently Asked Questions about Chelsea Jay Schoonover

What company does Chelsea Jay Schoonover work for?

Chelsea Jay Schoonover works for Pinxit_labs

What is Chelsea Jay Schoonover's role at the current company?

Chelsea Jay Schoonover's current role is Head of Creative Ai and Founder (Gen Ai | SaaS | UE | Anim | Mocap | LLM).

What schools did Chelsea Jay Schoonover attend?

Chelsea Jay Schoonover attended School Of The Art Institute Of Chicago.

What skills is Chelsea Jay Schoonover known for?

Chelsea Jay Schoonover has skills like Maya, Character Animation, Autodesk Motionbuilder, Cinematics, Traditional Animation, Motion Capture, Drawing, Facial Animation, Unreal Engine 3, Texturing, Layout, 3d Animation.

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