Shao-Hsuan Chen
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Shao-Hsuan Chen Email & Phone Number

CG Generalist and Render TD at Hornet
Location: Brooklyn, New York, United States 11 work roles 3 schools
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Current company
Role
CG Generalist and Render TD
Location
Brooklyn, New York, United States
Company size

Who is Shao-Hsuan Chen? Overview

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Quick answer

Shao-Hsuan Chen is listed as CG Generalist and Render TD at Hornet, a company with 184 employees, based in Brooklyn, New York, United States. AeroLeads shows a matched LinkedIn profile for Shao-Hsuan Chen.

Shao-Hsuan Chen previously worked as CG Generalist/Render TD at Hornet and CG Generalist at Hornet. Shao-Hsuan Chen holds Master Of Fine Arts - Mfa, Animation, Gpa 4.0 from Savannah College Of Art And Design.

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Hornet

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About Shao-Hsuan Chen

CG Generalist / Look Development ArtistAnimation M.F.A. of Savannah College of Art and Design

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Shao-Hsuan Chen's current company

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Hornet
Hornet
CG Generalist and Render TD
New York, United States
Website
Employees
184
AeroLeads page
11 roles

Shao-Hsuan Chen work experience

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Cg Generalist And Render Td

New York, United States

Cg Generalist/Render Td

Current

New York, United States

Work full-time as a CG generalist/Render TD for Hornet Studio. As a CG generalist, I’m mainly responsible for look dev, VFX and lighting on a variety of of CG projects. As a render TD, I manage the render tasks on our local render farm and AWS Cloud Compute Service to make sure the delivery of projects. I also help the studio team with troubleshooting.

Jun 2022 - Present

Cg Generalist

New York, United States

Worked on multiple Hornet CG projects as a freelancer. Jobs include creating lighting setup and CG renders, compositing, and generating FX asset.

Feb 2022 - May 2022

Cg Generalist Intern

New York, United States

  • Look Dev: Created textures/shaders for 3D environments using Maya/Substance Painter. Applied shaders to the models procedurally to accommodate creative flexibility for the clients and directors
  • Modeling: Create hard surface models with high quality topo and UV layouts. Assisted with procedural environment modeling in Houdini
  • FX: Generated FX resources (smoke/droplets/flying leaves/debris/fabrics) for project demands using Houdini/Maya. Developed pipelines to integrate VDB caches… Show more
  • FX: Generated FX resources (smoke/droplets/flying leaves/debris/fabrics) for project demands using Houdini/Maya. Developed pipelines to integrate VDB caches from Houdini to Maya for final render.
  • Scripting: Composed multiple tools in Maya/Houdini with Python and VEX. These tools can automatically randomize UDIM shells and integrate shading networks in Maya to improve work efficiency for the production team.
  • Pipeline: Maintained and archived the production assets in the resource library. Developed and tested the updates of the in-house pipeline software.
Oct 2021 - Feb 2022

Teaching Assistant

Savannah, Georgia, United States

Working as a teaching assistant in class of lighting and rendering using Maya, Blender, and Unreal. Mainly lecture about stylized lighting and rendering techniques.

Jan 2021 - Mar 2021

Lighting Artist

Savannah, Georgia, United States

Participated in SCAD Animation Studios’ student film “Bearly”. Worked closely with the lighting team as lighting artist and developed rendering scripts for Katana.

Mar 2020 - Jun 2020

Freelance Graphic Web Designer

Taipei City, Taiwan

Collaborated directly with NCCU Programming Languages and Software Methodology Lab. Studied the data and statistics of university, organized information and visualized it with webpage design.

Sep 2016 - May 2017

User Interface Designer

Exchangeworld

Taipei City, Taiwan

Laid out of six main pages and iOS Apps.Designed main visual logo, and image for activities.

Feb 2015 - Jan 2016

Bachelor Project Leader

Taipei City, Taiwan

Worked at Mobile Computing and Network Communications Lab.Researched on the messaging and application between iBeacon and wearable devices.

Feb 2015 - Jan 2016

Director Of Artistic Design

Taipei City, Taiwan

Worked at NCCU CS Student Association 2014 CS Camp: Director of Art and Internet Promotion2013 CS Camp: Team Counselor2013 CS Night: Director of Promotion Micro Film.

Jun 2013 - Jul 2014

Counselor

Taipei City, Taiwan

Received two-month Dale Carnegie Training for Teens and invited as counselor.

Jul 2010 - Aug 2010
Team & coworkers

Colleagues at Hornet

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3 education records

Shao-Hsuan Chen education

FAQ

Frequently asked questions about Shao-Hsuan Chen

Quick answers generated from the profile data available on this page.

What company does Shao-Hsuan Chen work for?

Shao-Hsuan Chen works for Hornet.

What is Shao-Hsuan Chen's role at Hornet?

Shao-Hsuan Chen is listed as CG Generalist and Render TD at Hornet.

Where is Shao-Hsuan Chen based?

Shao-Hsuan Chen is based in Brooklyn, New York, United States while working with Hornet.

What companies has Shao-Hsuan Chen worked for?

Shao-Hsuan Chen has worked for Hornet, Savannah College Of Art And Design, Scad Animation Studios, National Chengchi University, and Exchangeworld.

Who are Shao-Hsuan Chen's colleagues at Hornet?

Shao-Hsuan Chen's colleagues at Hornet include Koren Harpaz, Andrea Love, Dani Barros, Aidan Erbter, and Liz Hanson.

How can I contact Shao-Hsuan Chen?

You can use AeroLeads to view verified contact signals for Shao-Hsuan Chen at Hornet, including work email, phone, and LinkedIn data when available.

What schools did Shao-Hsuan Chen attend?

Shao-Hsuan Chen holds Master Of Fine Arts - Mfa, Animation, Gpa 4.0 from Savannah College Of Art And Design.

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