Meiyu Chen Email and Phone Number
Meiyu Chen personal email
- Valid
I am an experienced CG Artist for the feature film, television series, and game industry. I'm specialize in texture, surfcing, lookdev, and also have some experience with lighting. Furthermore, I have knowledge in all cg aspects from my experience as a generalist. I am hard working, organized and reliable person. I keep building my skills and experiences in both Art&Tech field.Details:-strong aesthetic-knowledge to create complex shading networks & optimization as well as procedural shading techniques.-good understanding of shading physics and color theory applied for plausible cgi imagery.-good understanding of uv layoutsSoftware:- shading / lookdev -ArnoldRedShiftRendermanVray- texture paint -MariSubstance Painter & DesignerPhotoshop- Maya generalist- Houdini procedural modeling- After Effects 2d animationplease, visit my website for my demo reel.
Moonshine Studio
View- Website:
- moonshine.tw
- Employees:
- 59
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Environment ArtistMoonshine Studio Sep 2024 - PresentTaipei, Taipei City, Taiwan -
Asset Artist (Environment)兔將創意影業股份有限公司 The White Rabbit Entertainment,Inc. Jan 2021 - Jul 2024asset generalist, focus on environment creation -
Lookdev ArtistMethod Studios (Atomic Fiction ) Jan 2019 - Sep 2020Montreal, Quebec, Canada-Top Gun Maverick (2022)-Bird of Prey (2020)-Man in Black International (2019)-For All Mankind (Apple tv) (2019)
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Lookdev ArtistMethod Studios Oct 2017 - Sep 2018Vancouver, British Columbia, CanadaMain resposible for creating shaders/materials to define the final looks of the environment, prop, and characters.Main tool: Maya-Vray•Fantastic Beasts: The Crimes of Grindelwald (2018)•The Christmas Chronicles (2018)•The New Mutants (2019)my Reference: Rajiv Parmar- Lookdev Lead of The Christmas ChroniclesLinkedin: https://www.linkedin.com/in/rajiv-parmar-8ab10719Ross McCabe - Lookdev Lead of Fatasy BeastLinkedin : https://www.linkedin.com/in/rossmccabe -
Lookdev/Texture/ Modeling ArtistThe White Rabbit Entertainment, Inc. Mar 2016 - Feb 2017Taipei City, TaiwanMain resposible for texturing, surfacing, lookdev for various props, characters and sets.Main tool :Maya -Mari- Substance Painter- Arnold- RedshiftFeature film:•The Village of No Return(2016)•The Cinema that Never Dies(2017)Chinese television series:•Eternal Love(2016)•Love O2O(2016) -
3D Generalist /2D AnimatorKizi Lab .Inc / Taipei Digital Group Nov 2012 - May 2015Taiwan●create animation and arts for the interactive Apps about biology for kids.the projects involved both 2D and 3D animation skills.●animating 2D characters for the games.●design&create art assets for the games.
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Artist ResidencyArna - Where Art Meets Nature May 2014 - Jun 2014Harlösa ,Sweden5 weeks artist residency for bird reservation organisation "ARNA i Fågelrike". During the stay, I did:● a multi-media experimental animation short.● 2 workshops for kids from 9 to 11 years old.● 2 exhibitions
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Matte Painter / Texture ArtistTraceback Studio Aug 2011 - Feb 2013# paint various sky for background compositing and 3D lighting HDRI used. # paint textures for the assets.The project- One Per Person, is a 3D animation short design by Traceback Studio. It is an online collaborative project.One Per Person(2016) IMDB: http://www.imdb.com/title/tt5720062/
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3D GeneralistAnsarpi Studios Aug 2011 - Aug 2012Taipei, TaiwanWorking on VFX for TV shows, mainly work as 3D Texture Artist, Lighting Artist and Compositing. Sometimes helping on concept art and storyboarding.
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Set Design/Concept (Freelance)Impressive Digital Apr 2012 - Jun 2012Taipei
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Lighting ArtistBright Idea Design Jun 2011 - Jul 2011Taipei, TaiwanLighting & Comp for the Bright Idea's 3D film-- Katzfun
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Lab AssistantRochester Institute Of Technology Sep 2010 - Feb 2011helping people on computer problems -
Teacher Assistant For Cg Lighting ClassRochester Institute Of Technology Nov 2009 - Feb 2010helping student for CG lighting on both technical and aesthetic aspects. -
Render WanglerRochester Institute Of Technology Oct 2008 - Jun 2009manage and organize the Render Farm System
Meiyu Chen Skills
Meiyu Chen Education Details
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3D Animation -
Fine Arts
Frequently Asked Questions about Meiyu Chen
What company does Meiyu Chen work for?
Meiyu Chen works for Moonshine Studio
What is Meiyu Chen's role at the current company?
Meiyu Chen's current role is Environment Artist at Moonshine Studio.
What is Meiyu Chen's email address?
Meiyu Chen's email address is hs****@****ail.com
What schools did Meiyu Chen attend?
Meiyu Chen attended Rochester Institute Of Technology, Taipei National University Of The Arts.
What are some of Meiyu Chen's interests?
Meiyu Chen has interest in Traveling, Environment, Photography, Hiking, Biking, All Kind Of Art Activities, Arts And Culture, Animal Welfare.
What skills is Meiyu Chen known for?
Meiyu Chen has skills like Computer Animation, 3d Generalist, Maya, Look Development, Compositing, Matte Painting, Game Art, Visual Effects, After Effects, Photography, Texture Artist, Lighting.
Who are Meiyu Chen's colleagues?
Meiyu Chen's colleagues are 邱元貞, Wei Chen, Yenchen Chen, Howard K., Sandy Jeng, Min Wen Chou, 劉聖賢.
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