Christopher Cherubini

Christopher Cherubini Email and Phone Number

Ex Lighting Lead at Firewalk. Ex Treyarch and Infinity Ward @ Velan Studios, Inc.
United States
Christopher Cherubini's Location
Los Angeles, California, United States, United States
Christopher Cherubini's Contact Details

Christopher Cherubini work email

Christopher Cherubini personal email

About Christopher Cherubini

Specialties: Lighting, Unreal, Unity, Shader Networks, Blueprints, Camera Animation, Beer Drinking

Christopher Cherubini's Current Company Details
Velan Studios, Inc.

Velan Studios, Inc.

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Ex Lighting Lead at Firewalk. Ex Treyarch and Infinity Ward
United States
Website:
velanstudios.com
Employees:
118
Christopher Cherubini Work Experience Details
  • Velan Studios, Inc.
    Velan Studios, Inc.
    United States
  • Firewalk Studios
    Lead Lighting Artist
    Firewalk Studios Nov 2023 - Nov 2024
    Bellevue, Washington, Us
    Lead the lighting team working on Concord!
  • Amazon Games
    Sr. Lighting Artist
    Amazon Games Oct 2022 - Sep 2023
    Seattle, Washington, Us
    Build foundational Lighting Tools & Pipeline. Create Standards & Tools for PBR Materials and Compliance. Build Global Lighting and Dynamic Weather System. Work with Engineering & Art for Best Practices and Performance.
  • Rogue Initiative Studios
    Lighting Lead
    Rogue Initiative Studios Feb 2022 - Sep 2022
    Los Angeles, Ca, Us
    Achieve 60+ FPS for demo that ran at 12-15 FPS in Unreal 5.
  • 2K
    Principal Lighting Artist
    2K Jan 2019 - Mar 2019
  • Tangent Games
    Lead Environment Artist
    Tangent Games Mar 2018 - Oct 2018
  • Method Studios
    Cg Supervisor
    Method Studios Feb 2018 - Mar 2018
    Santa Monica, Ca, Us
  • Treyarch
    Lighting Lead
    Treyarch Jun 2017 - Jan 2018
    Los Angeles, California, Us
  • Treyarch
    Art Specialist: Lighting Dept.
    Treyarch Oct 2015 - Jun 2017
    Los Angeles, California, Us
    Now an Art Specialist for the lighting department!
  • Treyarch
    Senior Lighting Artist
    Treyarch Jan 2015 - Sep 2015
    Los Angeles, California, Us
    Lots of lighting work on Black Ops 3!
  • Jupiter Moon Entertainment Llc
    Founder
    Jupiter Moon Entertainment Llc May 2011 - Jul 2013
    Independent Game StudioTitles:Bunny Popper, A top 10 Featured Game App for iOS!
  • Respawn Entertainment
    Lead Environment Artist
    Respawn Entertainment 2010 - 2011
    Research
  • Activision (Infinity Ward)
    Lead Environment Artist
    Activision (Infinity Ward) Aug 2004 - Apr 2010
    Santa Monica, California, Us
    Created Environment Art Department. Asset & Art Team Management / Mentoring, Lighting Design, Art Direction, Rendering Engine Feature Development, Texturing, 3D Modeling, & Level Editing.Titles:Modern Warfare 2 Modern WarfareCall of Duty 2 Client: Activision
  • Electronic Arts
    Senior Env./Lighting Artist
    Electronic Arts Mar 2004 - Aug 2004
    Redwood City, Ca, Us
    Create low-resolution models and textures for PlayStation2/XBox games. Build environments and setup lighting. Introduced efficient modeling and texturing techniques. Communicate with Art Director for style. Communicate with Programmers on Tool development. Communicate with DD and Department Leads for Production Pipeline. Titles: GoldenEye : Rogue AgentClient: EA Games
  • Genuine Games
    Env. Artist
    Genuine Games Sep 2003 - Mar 2004
    Us
    Create low-resolution models and textures for PlayStation2/XBox games. Build environments and setup lighting Lead a two-person team Communicate with Programmers and Art Director on scheduling and resource implementation. Titles: Fight Club Client: VU Games
  • Vivendi Universal
    Lead Cg Artist
    Vivendi Universal Jun 1998 - May 2003
    Paris, Fr
    Created artwork for over 10 game titles Founded the 3D department Worked directly with the Creative Director to develop style and palette on all products Worked out scheduling and budget with producers and programmers during project cycles Trained all newly hired 3D Artists and regularly mentored the team Researched and implemented current and relevant technologies into 3D department workflow Created hardware and software budget for the 3D department Trained other departments in software and workflow Titles:Client: UniversalJurassic park III-Dangerzone & Dino Defender Client: MattelBarbie-Rapunzle, Kelly-Pet Parade Client: Fisher PriceLittle People-Discovery Airport & Christmas, Powerwheels-Off Road Adventure, Rescue Heroes-Meteor Madness, Hurricane Havoc, Lava Landslide & Mission Select Client: In HouseKnowledge Adventure-Bug's Adventure
  • Whatif Productions Llc
    Freelance
    Whatif Productions Llc 2001 - 2001
    Us

Christopher Cherubini Skills

Texturing Video Games Lighting Modeling Game Development Xbox 360 Computer Graphics Level Design Animation Maya Ps3 3d Modeling Environment Art Scripting Music Character Animation Unreal Engine 3

Christopher Cherubini Education Details

  • The Art Institutes
    The Art Institutes
    Computer Animation

Frequently Asked Questions about Christopher Cherubini

What company does Christopher Cherubini work for?

Christopher Cherubini works for Velan Studios, Inc.

What is Christopher Cherubini's role at the current company?

Christopher Cherubini's current role is Ex Lighting Lead at Firewalk. Ex Treyarch and Infinity Ward.

What is Christopher Cherubini's email address?

Christopher Cherubini's email address is ch****@****ive.com

What is Christopher Cherubini's direct phone number?

Christopher Cherubini's direct phone number is +181826*****

What schools did Christopher Cherubini attend?

Christopher Cherubini attended The Art Institutes.

What skills is Christopher Cherubini known for?

Christopher Cherubini has skills like Texturing, Video Games, Lighting, Modeling, Game Development, Xbox 360, Computer Graphics, Level Design, Animation, Maya, Ps3, 3d Modeling.

Who are Christopher Cherubini's colleagues?

Christopher Cherubini's colleagues are Huang Zou, Zack Smith, Max Sichel, Chris Brooks, Cpa, Starrla Lares, Nick Eliopulos, Matthew Ryle.

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