Chi Chan Email and Phone Number
Chi Chan work email
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Chi Chan personal email
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In my work, I strive to produce unique and delightful experiences that can be enjoyed by all. I enjoy the process of crafting compelling, visual journeys that are intuitive, memorable and emotive, while delivering these aspirations within technical and environmental constraints. Through the natural development of interactive games, I play with tactility, motion, light, color and 3D spatial design. Attention to detail is something that I hold dearly to my heart. I relish working with others as I appreciate that the creative process is most successive when people from a variety of disciplines, experiences, and backgrounds, come together to collaborate on a big vision
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Studio Art Director And Co-FounderMagic Fuel Games Inc. May 2015 - PresentSan Leandro, California, UsArt and Creative direction of multiple AAA mobile F2P games- Managing internal and external art teams - sourcing, budgets, process & planning.- Art and tonal direction of environments, characters, animation, visual effects, and user interface.- Visual conceptualization and rapid prototyping in Unity3D.- Creation of benchmark asset examples and animated pre-visualizations. - Directing graphical features and art pipelines with graphics engineers and technical artists.- Working alongside product management and marketing to conduct audience analysis, style/thematic testing, post-launch campaigns.- Presenting and pitching at senior manager level.- Stakeholder in high-level business decisions. -
Studio Art DirectorElectronic Arts (Ea) Oct 2013 - May 2015Redwood City, Ca, UsUnannounced F2P PC and mobile products.- Overall art direction of products produced at the Emeryville studio.- Product Conception, User Experience Design, Rapid Prototyping, Pre-visualization.- Communication to the wider team and presenting at senior executive level.- Visual consulting on projects across the EA Maxis label.- Working alongside marketing to help develop product branding.- Directing internal and off-site art teams (Emeryville and Shanghai).- Mentoring art directors, senior artists and managing their careers. -
Ui Art DirectorElectronic Arts (Ea) Sep 2011 - Oct 2013Redwood City, Ca, UsThe Sims 4 (PC) - 4 months.- Consulted on general art direction for the game (already in production).- Helped define the look and feel of the UI.- Helped steer the visual quality of the 3D environments.SimCity 2013 (PC) - 1 year, 4 months.- Overall UI art direction and presentation.- UX direction on game entry and other in-game elements.- Directed marketing assets for online, packaging, promotions and DLC.SimCity Social (Facebook) - 4 months.- Consulted on the UI/UX design, working with development team in Beijing. -
Art DirectorElectronic Arts (Ea) Jun 2008 - Sep 2011Redwood City, Ca, UsHasbro Family Game Night Franchise 1,2, 3 (Wii, PS3, X360, Xbox Live) - 2 years, 6 months.- Part of founding team responsible for the ideation of the IP.- Responsible for the franchise art and creative direction of the entire series.- Directed third party developer to produce the 3rd product.- Management of outsourced content.Harry Potter: Deathly Hallows 2 (Wii) - 9 months.- Overall art direction of Wii product, which was in parallel production with next-gen versions.Create (Wii, PS3, X360) - 6 months.- Co-Art Director – Character, UI and game entry. -
Senior 3D ArtistElectronic Arts (Ea) Sep 2003 - Jun 2008Redwood City, Ca, UsEnvironment Art and Lighting.- Harry Potter: Order of the Phoenix (All Formats).- Battlefield Modern Combat (All Formats).- Harry Potter: Goblet of Fire (All Formats).- Catwoman (All Formats).- Harry Potter: Prisoner of Azkaban (All Formats). -
Senior 3D ArtistBlack Cactus Games Sep 1999 - Sep 2003General artist role working on real-time strategy games.- Global Conflict - PC (unpublished).- Warrior Kings Battles - PC.- Warrior Kings - PC.
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3D ArtistTeeny Weeny Games Sep 1998 - Sep 1999Worlds Scariest Police Chases - Dreamcast.
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3D ArtistCommotion Sep 1997 - Sep 1998Architectural 3D Visualization.
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Product Designer (Internship)Marketing And Promotional Servies Ltd. Sep 1994 - Sep 1995London , CoConcept and product design for toys and promotions.
Chi Chan Skills
Chi Chan Education Details
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London South Bank UniversityProduct Design
Frequently Asked Questions about Chi Chan
What company does Chi Chan work for?
Chi Chan works for Magic Fuel Games Inc.
What is Chi Chan's role at the current company?
Chi Chan's current role is Studio Art Director and Co-founder at Magic Fuel Games | ex-EA.
What is Chi Chan's email address?
Chi Chan's email address is chichan@fb.com
What schools did Chi Chan attend?
Chi Chan attended London South Bank University.
What skills is Chi Chan known for?
Chi Chan has skills like Software Development, C#, Java, Distributed Systems, Agile Methodologies, Test Automation, Software Engineering, Software Design, Testing, Xml, Scalability, Unit Testing.
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