Senior Director Of Cloud Gaming Product Department
Current• Rebuilt the team. Fired, hired, or transferred members based on their qualifications, cleared job’s requirements, and people’s responsibility. Handled chaotic environments, provided necessities for key jobs lacking support and unstable key features. Improved project management process, solved efficiency and delivery problems for customers, rebuilt management teams, provided good foundations for team members to release their potential and passion, and proceeded with making quality Cloud Gaming products. • Made arrangements for the services releasing activities to ensure the services’ availability. Determined a time window of releasing activities exclusively for modifying or upgrading that time window instead of an arbitrary time of a day. Setup a checklist of the releasing activities, checked the services functionality one by one to make sure they were normal after changes had been made to online services. These arrangements reduced the number of reparations of breaking SLA (service level agreement) from 4 in Q3-Q4 2023, to 0 in Q1 2024.• Setup a new goal for the team and a roadmap to bring the cloud gaming system to a real cloud service product. Served the top game companies in China, helped them to get their games operated in Cloud Gaming. Know exactly how to build a cloud gaming system and what issues we will encounter during the process, made conclusions, and built a cloud service for game companies to get their games running in the cloud. Set new performance goals to let the team know where to go. Divided the system into several components based on the domain of problems under the DDD (Domain Driven Design) principle. Also divided team members in to groups dedicated to those components. Finally, made steps heading to the goal by developmental roadmap from Q2 – Q4 this year.• Transformed the self-hosted management services of cloud gaming into Alibaba cloud-based services.