Colin Honigman Email & Phone Number
@vtprodesign.com
3 phones found area 203 and 562
LinkedIn matched
Who is Colin Honigman? Overview
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Colin Honigman is listed as Director of Creative Technology: Software at Acronym, based in Los Angeles Metropolitan Area, United States. AeroLeads shows a work email signal at vtprodesign.com, phone signal with area code 203, 562, and a matched LinkedIn profile for Colin Honigman.
Colin Honigman previously worked as Director of Creative Technology: Software at Vtprodesign and Lead Software Engineer - Creative Technology at Vtprodesign. Colin Honigman holds Mfa, Music Technology from California Institute Of The Arts.
Email format at Acronym
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AeroLeads found 1 current-domain work email signal for Colin Honigman. Compare company email patterns before reaching out.
About Colin Honigman
Colin Honigman is a Creative Technologist and Engineer with a passion for technology, electronics, interaction, and experience. He previously worked at the education technology startup Kadenze Inc where he performed research on automatically assessing creative assignments through feature extraction and various parsing techniques. He also worked closely with the design team to create better processes for feature development with user-centered design techniques and testing as well as streamlining the collection of analytics data and direct feedback. Currently he is teaching part-time in the Music Technology program at the California Institute of the Arts where he loves to share his enthusiasm for technology with up and coming artists. As an artist his practice focuses on creating new systems of interaction using custom built electronics and computer vision with the goal of integrating the virtual and the physical.He is available to consult, design, build, and collaborate.
Listed skills include Music, Sound, Digital Media, Sound Design, and 26 others.
Colin Honigman's current company
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Colin Honigman work experience
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Director Of Creative Technology: Software
Lead Software Engineer - Creative Technology
Senior Creative Technologist
Professor Of Music Technology
I've taught the second semester introduction to programming and interface design classes. An Immersive Experience Design class where student groups worked in collaboration with industry mentors from the Hettema Group, conceiving and pitching ideas for an immersive experience that was held at Union Station in Los Angeles. A course called Data Driven Art & Sound that introduces artists to the ideas of Information Theory, Cybernetics, Big Data, and Data Visualization, and teaches them techniques for working with data and how to transform that data into art.
Co-Director - Digital Arts Expo
For three years I was Co-Director of the CalArts Digital Arts Expo, a school wide digital arts show that showcased the work of hundreds of digital artists each year. I oversaw the submission process, worked with the student curators, interfaced with the administration to secure all required documentation and safety requirements, organized the renting and purchasing of specialized equipment for student projects, and helped recruit sponsors to secure funding.
Full Stack Developer
I was contracted by VT Pro Design to design and build a small web app for an in-store branding experience with Google and T-Mobile featuring Google Assistant enabled devices. I wrote a custom survey application to collect experience data from participants that would randomly distribute prizes. Using Python/Flask, SQL, Materialize, and P5.js, the app checks a database for available prizes then randomly awards prizes to users complete with WebGL confetti for the winners. A simple backend was created for both the developer and the in-store employees to access the winner's data, keep track of awarded prizes, and make updates to the prize database if needed. The installation ran from June-August in San Francisco and Chicago flagship T-Mobile stores.
Senior Software Engineer
As a member of the research and development Team at Kadenze Inc and as the Director of Grader Development I co-wrote and maintained a python library for the purposes of research in feature extraction and analysis tools for images, video, audio, text, and code. I wrote, tested, deployed, and maintained back-end server applications that processed grading criteria and submitted files for the purposes of automatic assessment. Regularly performed independent research and implemented a wide variety of feature extraction and parsing techniques for various file types. Worked directly with course instructors to port their in-class assignments to an online learning environment. Managed product lifespan alongside both the web engineering team and the content production team to ensure product was created, tested, and shipped on time. Assumed additional role as lead Product Manager to further the gathering of data and feedback to increase our product-market fit and deliver a better user experience. Spearheaded and implemented a user-centered design process using Google-based design sprints and user testing to increase the effectiveness of feature development process.
Interactive Sound Programmer
I was contracted by the design firm Vita Motus to help with the interaction and sound design for Redbull @ Night's presentation of Heather Shaw's "The Circuitry of Life." An amazing, two-night club experience held inside a projection mapped cube on top of a building in downtown Los Angeles. I worked on a team to help transform the three-story projection mapped cube into an interactive musical experience by designing interactions and writing code to translate touch data from over 100 users into a collection of instruments with localized sound on a massive speaker array. I also composed original backing tracks and sound design with custom synthesizers built in Reaktor.
Lead Interaction Designer
I was contracted by Art Center College of Design to consult and develop an interactive musical garden installation as part of a collaboration between Environmental Design students and the architecture firm Cloud 9. I performed research on using plants as touch sensors, creating an open-source library for Arduino in the process to perform swept frequency capacitive sensing called SweepingCapSense. I designed and programmed a system that transformed environmental data collected by a hydroponic system and custom electronics into a generative musical experience using Max/MSP, JavaScript, and Arduino.I also designed, printed, and built a custom PCB shield for Arduino to transform up to 16 plants into touch sensitive musical objects using Eagle CAD software.
Colin Honigman education
Mfa, Music Technology
Bfa, Music Technology
Ba, Music, English
Frequently asked questions about Colin Honigman
Quick answers generated from the profile data available on this page.
What company does Colin Honigman work for?
Colin Honigman works for Acronym.
What is Colin Honigman's role at Acronym?
Colin Honigman is listed as Director of Creative Technology: Software at Acronym.
What is Colin Honigman's email address?
AeroLeads has found 1 work email signal at @vtprodesign.com for Colin Honigman at Acronym.
What is Colin Honigman's phone number?
AeroLeads has found 3 phone signal(s) with area code 203, 562 for Colin Honigman at Acronym.
Where is Colin Honigman based?
Colin Honigman is based in Los Angeles Metropolitan Area, United States while working with Acronym.
What companies has Colin Honigman worked for?
Colin Honigman has worked for Acronym, Vtprodesign, California Institute Of The Arts, Self-Employed, and Kadenze Inc..
How can I contact Colin Honigman?
You can use AeroLeads to view verified contact signals for Colin Honigman at Acronym, including work email, phone, and LinkedIn data when available.
What schools did Colin Honigman attend?
Colin Honigman holds Mfa, Music Technology from California Institute Of The Arts.
What skills is Colin Honigman known for?
Colin Honigman is listed with skills including Music, Sound, Digital Media, Sound Design, Python, New Media, Audio Engineering, and Music Production.
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