Daniel Chou

Daniel Chou Email and Phone Number

Creative Director - Tetris Block Party @ PLAYSTUDIOS ASIA
Singapore
Daniel Chou's Location
Singapore, Singapore
Daniel Chou's Contact Details

Daniel Chou work email

Daniel Chou personal email

n/a
About Daniel Chou

• Supercalifragilisticexpialidocious• Gaming Executive with 15+ Years of Industry Experience• Proven track record with SEGA, Zynga, Playstudios, WMS (Scientific Games), and Mino Games.• Expert in scaling companies rapidly while staying lean• Master of outsource management and external vendor communication• Creative talent and team-building specialist• Tenacious, resourceful, pragmatic, result driven• Combines creative vision, artistic craftsmanship, business acumen, and production prowess• Cinnamon, spice, and everything nice• Clotted cream butter and hazelnuts-anything are my Achilles heels (You've read this far...keep it secret, keep it safe)I believe:• Distributed workplace is the future and actively promote this methodology to help companies scale efficiently.• Throughout my career, I’ve found and mentored geniuses, turning diamonds in the rough into industry rockstars.• I carve the way for others to skyrocket their creative careers by teaching them how to think and forming scalable design systems.• By combining my creative vision, artistic craftsmanship, business acumen, and production prowess, I strive to elevate others to success.• I'm excited to help your team blast off into the stratosphere. Feel free to reach out and chat!

Daniel Chou's Current Company Details
PLAYSTUDIOS ASIA

Playstudios Asia

View
Creative Director - Tetris Block Party
Singapore
Website:
playstudios.asia
Employees:
40
Daniel Chou Work Experience Details
  • Playstudios Asia
    Creative Director - Tetris Block Party
    Playstudios Asia
    Singapore
  • Mino Games
    Creative Director (Cco)
    Mino Games Jun 2022 - Present
    Montreal, Quebec, Ca
    • Orchestrated the art direction across all creative disciplines from concept, illustration, production art, marketing, UI UX, animation, Unity VFX, audio, and technical integration. • Developed and implemented a cutting-edge remote talent acquisition strategy, streamlining the hiring process and enabling the team to scale rapidly, reducing talent acquisition expense by 89.5% and optimized outsourcing expenses by 70%.• Directed the creation of a unique IP from scratch and scaled a new division from 4 pax to 20+. Overcoming design challenges to produce a marketable game within 2 years. • Empowered 6 individuals to secure senior and leadership promotions through direct training and mentorship.• Mentored the team on design thinking and creative process which lead to significant performance and visual benchmark improvements.• Designed and integrated the P.A.C.T method to ensure proactive, assertive, communicative, and transparent teamwork. This allows talents to thrive in an empowered and autonomous environment. • Streamlined project workflows by using Jira, Figma, and Slack to effectively connect product, tech, creative, and executive teams together on sprints. • Established external partnerships for comics, animation, toys, and merchandise, enhancing IP branding and market reach.• Managed budgets and OKRs, assembled a lean, autonomous outsource team, reducing headcount margins significantly.
  • Oasis Interactive Design
    Director
    Oasis Interactive Design Oct 2017 - Present
    Central Business District, Sg
    • Power on your ideas! Our team creates beautiful, high-fidelity UI UX for games and apps. Zero to One is challenging, so let's form a pact with us as your design partner.• Consulting startups and leadership teams on my "Forming a P.A.C.T - 100% Distributed " scaling system and technique.• Coaching team leaders on distributed workforce structuring to reduce overhead expenses, global talent acquisition, burn rate, and revenue margins. This approach includes roadmap setting, asynchronous production pipeline design, effective communication channel setup, and sustainable team management
  • Qtopia
    Founder
    Qtopia Feb 2022 - Apr 2023
    • Lead a digital merchandising startup in collaboration with notable brands from China (NONOPANDA)
  • Solchicks
    Executive Vice President - Games
    Solchicks Feb 2022 - Jun 2022
    • Pioneered the narrative and content for SolChicks Web3 ecosystem games, inspired by Nintendo and Marvel strategies. Crafted a diverse array of engaging content to attract a broad user base from various genres to the SolChicks Franchises, driving user engagement and brand loyalty.
  • Tappy Yoka
    Founder
    Tappy Yoka Feb 2020 - May 2022
    At Tappy Yoka, we want to show children important virtues to embrace when growing up. We want to enrich our children's soft skills by teaching them empathy, compassion, humility, creativity, teamwork, and perseverance. We will introduce modern toddlers to critical soft skills and relevant topics that will have a long-lasting positive impact in their life journey. Through the eyes of vivid animal personas, we will provide our future leaders with important perspectives on topics such as special needs, racial harmony, integrity, etc.
  • Playstudios Asia
    Head Of Remote Global Teams
    Playstudios Asia Nov 2021 - Apr 2022
    Causeway Bay, Hong Kong, Hk
    • Pioneered a fully remote global business unit of 75+ talents from scratch to manage various game IPs, live operations, CRM/CM marketing, user acquisition, and talent acquisition.• Effectively managed partnerships with external development studios, overseeing outreach, vetting, negotiation, project production, and deliverables, assuring high-quality outcomes and timely execution.• Optimized Playstudios' international operation strategy and production pipeline, improving workflows and efficiency.• Reduced overhead costs by 50% while maintaining or exceeding industry standards, demonstrating financial management and quality dedication.
  • Playstudios Asia
    General Manager- Playstudios Orion
    Playstudios Asia Apr 2020 - Dec 2021
    Causeway Bay, Hong Kong, Hk
  • Playstudios Asia
    Associate Creative Director
    Playstudios Asia 2018 - Apr 2020
    Causeway Bay, Hong Kong, Hk
  • Fox Cub Games
    Creative Director
    Fox Cub Games Apr 2014 - May 2018
    • Managed a 100% fully distributed company, significantly reducing production costs and increasing revenue margins, exemplifying efficient remote leadership.• Successfully scaled Fox Cub Games from a mere 4 people to a diverse and dynamic team of 50 remote employees spanning 16 countries and all major international time zones, highlighting effective, global team management.• Directed the creative direction for multiple successful projects, including SEGA Slot, awarded "Best Casino Game of 2018" by Apple and Google, and Slots Vacation, a top 25-grossing Casino app on iOS. Showcased versatility in guiding varied art styles from cartoony and realistic to classic across a dozen mobile slots apps.• Managed hiring, production, and creative direction for Illustrators, Concept Artists, UI/UX, Animation/VFX, Audio, Tech Artists, Marketing, and external IP holders.• Managed pre-production, development, live operations, marketing, user acquisition, and data-driven iterations/cadences to ensure a successful product development strategy.• Developed new Unity shaders, tools, and prefabs alongside developers to optimize Unity3D gaming assets and sequences, enhance technology, and improve gameplay.
  • Koolbit
    Art Director
    Koolbit Oct 2013 - Apr 2014
    • Orchestrated the full-cycle development, direction, and launch of 1UP Casino across mobile platforms, boasting 15 unique slots, all accomplished within an impressive two-month timeframe.• Upheld a rigorous production cadence, overseeing the release of 2 new Slots for 1UP Casino every week, demonstrating exceptional project management and efficiency.• Led the art direction for HTML5 and cross-platform Real Money Gambling/Virtual Currency games, showcasing versatility and understanding of different gaming platforms.• Collaborated closely with the production team, setting schedules, visual benchmarks, and effectively delegating tasks to ensure smooth workflow and timely deliverables.• Built strong relationships with outsourcing partners, guiding game engine construction and art asset implementation, fostering collaborative success.• Crafted comprehensive design docs, animation specs, and visual libraries for new intellectual properties, demonstrating an attention to detail and creative insight.• Managed creative hiring and resource allocation within the art department, ensuring optimal team composition and utilization for efficient project execution.
  • Zynga
    Sr. Concept Artist
    Zynga Apr 2012 - Oct 2013
    San Francisco, California, Us
    Castleville:• Conceptualized and illustrated diverse elements from characters to props, and collaborated with Disney Pixar to create cross-promotional materials, adding an iconic touch to the game.Social Casino:• Pioneered Zynga's first venture into the slots market, leading a team of artists to craft concepts, illustrations, and UI/UX design for top-tier games like Willy Wonka, Wizard of Oz, and Riches of Olympus.Zynga Central PM Team:• Collaborated with key stakeholders, including the CEO, to conceive and develop fresh, blue-ocean IPs. Managed art production, outsourced materials, and quality control across external and internal teams.• Partnered with Lead Engineer and Product Managers to create and implement art assets, lending expertise to the art style, concept, UI/user experience, and game design.• Crafted visual communication and brand development strategies for a spearheading division targeting novel IPs, helping carve out a distinct identity in new markets.
  • Wms Gaming
    Senior Artist
    Wms Gaming 2010 - Mar 2012
    Las Vegas, Nv, Us
    • Concept designs and setting visual styles for Next-Gen Video Game Slot Machines.• Designed characters, environments, and user interface in various artistic styles based on production needs.• Illustrated backgrounds and slot symbols.• Animated characters and visual effects in Flash, Aftereffects, and Particle Illusion.Games Shipped:• Baron Von Bacon's Million Credit Bonus• Battleship• Leprechaun's Gold• Princess Bride• Jade Palace• Invaders from Planet Moolah• Invaders from Planet Lemmings• Hasbro: The Game of Life• Monopoly Prime Reel Estate
  • Timegate Studios
    Character Concept Artist
    Timegate Studios Nov 2008 - Oct 2009
    Sugar Land, Texas, Us
    • Created environmental concepts and character designs for Section 8, an unannounced FPS and an unannounced MMORPG.• Assisted lead creative director in organized small-strike teams for creating 3D visualizations of character models, 3D landscapes, sky boxes, and environmental props.Games Shipped:• Section 8• Unannounced project
  • Institute Of Digital Design
    Teacher, Beijing China.
    Institute Of Digital Design 2008 - 2008
    • Led a small marketing team in the development of marketing strategies for student recruitment.• Assisted academic main instructors in the development of comprehensive training materials on storyboarding, life drawing, and animation.• Instructed students in the fundamentals of visual narrative, including composition, storyboarding, drawing, film analysis, and 2d/3d animation principles.• Speaking in public at open house lectures.
  • Cmune
    Character Artist
    Cmune 2008 - 2008
    Beijing, Cn
    • Character design and 3D modeling for an Unity3D OpenGL social web simulation game.• Supervised the outsource production of 3D Motion Captured animation from S. Korea to ensure styleswere consistent with in-house design spec.
  • Smiley Guy Studios
    Flash Animation Intern
    Smiley Guy Studios 2007 - 2007
    Toronto, Ontario, Ca
    • Junior designer and animator on an animated series, Odd Job Jack.

Daniel Chou Skills

Animation Photoshop Concept Design Illustration Storyboarding Zbrush After Effects Flash Animation Flash Environmental Design Character Design Creature Design Staff Mentoring Premiere Task Management Visual Development

Daniel Chou Education Details

  • Sheridan College
    Sheridan College
    Classical Animation And 3D Animation

Frequently Asked Questions about Daniel Chou

What company does Daniel Chou work for?

Daniel Chou works for Playstudios Asia

What is Daniel Chou's role at the current company?

Daniel Chou's current role is Creative Director - Tetris Block Party.

What is Daniel Chou's email address?

Daniel Chou's email address is da****@****hou.com

What schools did Daniel Chou attend?

Daniel Chou attended Sheridan College.

What are some of Daniel Chou's interests?

Daniel Chou has interest in Oil Painting, Gaming, 3d Modeling, Running, Conceptual Design.

What skills is Daniel Chou known for?

Daniel Chou has skills like Animation, Photoshop, Concept Design, Illustration, Storyboarding, Zbrush, After Effects, Flash Animation, Flash, Environmental Design, Character Design, Creature Design.

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