Creative Director Vr/Ar And Conceptual/Interaction Design
CurrentGame and Virtual World Design Studio. Specializing in VR/AR World/Level Design, Story/Character development, and real time asset creation.
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@cca.edu
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Chris Platz is listed as Creative Director / Character Creature Avatar Designer / World Builder / VR XR Designer / Practical FX / Digital Sculptor /Rapid Prototyping for Digital and Fabrication at Berkeley City College, based in San Leandro, California, United States. AeroLeads shows a work email signal at cca.edu and a matched LinkedIn profile for Chris Platz.
Chris Platz previously worked as Creative Director VR/AR and Conceptual/Interaction Design at Freelance Artist & Vr Researcher/Professor and Adjunct Faculty at Berkeley City College. Chris Platz holds Online Classes, Character Design from Stan Winston School Of Character Arts.
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Chris L. Platz is an award winning futurist/surrealist artist, designer, & scientist. He creates avatars & worlds in the fields of interactive XR and practical FX for creatures and props. His work was featured in Autodesk’s Gallery Night, the Game Developers Conference, Stanford’s Bing Concert Hall, and won best of North America for the ICM “International Computer Music Festival”. He’s published in SIGGRAPH, SIGCHI, NIME, and Springer Journal.An entrepreneur with 27 years in Silicon Valley, 20 with Unreal Engine, 17 years teaching in the fields of art, design, XR and procedural world building. He began blending art and technology as an Artist in Residence with Stanford University in Computer Graphics/Virtual Worlds Group and Visiting Scholar for the Center for Computer Research in Music and Acoustics. The lifetime of sculpting clay, Legos, Atari/Nintendo, and Dungeons and Dragons keeps him young.
Listed skills include Game Design, Video Games, Animation, Character Animation, and 42 others.
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San Francisco Bay Area
Game and Virtual World Design Studio. Specializing in VR/AR World/Level Design, Story/Character development, and real time asset creation.
Berkeley, California, United States
Teaching Game/Level Design and AR/VR using Unreal Engine, Oculus, and VIVE
Emeryville, CA
Teaching courses for Game Art and Design and the new Game Development Bachelor's of Applied Science degree program in the spirit of rapid prototyping and producing functional experimental games with working designs and visual development and audio/music.
Hayward, CA
I'm teaching courses in 3D animation, #sculpture, character/world building, and #figure sculpture with traditional mediums such as clay, #maquette design, 3D Printing and use for rigging in animation, games and illustration using #ZBrush, #Maya, #Unreal, #Photoshop and #SculptGLAdvanced topic is AR/VR sculpture using the #VIVE and #MasterpieceVR #TiltBrush.
Santa Clara, California
Teaching fundamentals and interdisciplinary research for Modeling, Animation, and new tools for AR, VR, and 4D
Oakland, CA
Teaching & developing courses in Game Design, Drawing for Animation, & Character Design
Oakland, CA
Assist in the development and maintenance of the Animation Department's needs. Focus on outreach to alumni, improving curricula, and broadening the Game Art and Design courses.
San Francisco
Create & teach curriculum 3D art pipeline using 3ds Max for mobile platforms and design.
Building visualizations of sound and music for the Icons and Sound project, and continuing research in Music in Virtual Worlds https://ccrma.stanford.edu/groups/music-virtual-worlds-mvw
Artist in Residence.Designing and creating Virtual Worlds, Characters, assets, production pipelines, and GUI for Stanford University.Research includes modular world and level design, human and creature building tools, gestural and motion control input for realtime avatars, speech recognition to drive avatar gestures, and large scale networked virtual world.
Hired a team of artists and designers for Sirikata, a virtual world platform.Created museum installations and musical concerts in Denmark and Italy.
Provided creative vision for a new Facebook Massively Multiplayer Online Role Playing Game using Flash. Hired a creative team for game, avatar, creature, and costume design.
San Francisco Bay Area
Increased annual revenue by $1 million for online job postings and B2B advertising for the Biotech and Biopharmaceutical industries. Presented to investors to raise venture capital investment.
Activities and Societies: Watched over 300 hours of 20 different courses in character design, mask/mold making, maquette design, practical.
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Chris Platz works for Berkeley City College.
Chris Platz is listed as Creative Director / Character Creature Avatar Designer / World Builder / VR XR Designer / Practical FX / Digital Sculptor /Rapid Prototyping for Digital and Fabrication at Berkeley City College.
AeroLeads has found 1 work email signal at @cca.edu for Chris Platz at Berkeley City College.
Chris Platz is based in San Leandro, California, United States while working with Berkeley City College.
Chris Platz has worked for Freelance Artist & Vr Researcher/Professor, Berkeley City College, Sae Expression College, California State University - East Bay, and Santa Clara University.
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Chris Platz holds Online Classes, Character Design from Stan Winston School Of Character Arts.
Chris Platz is listed with skills including Game Design, Video Games, Animation, Character Animation, 3D Studio Max, Maya, Level Design, and 3D Modeling.
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