Chris Floyd

Chris Floyd Email and Phone Number

Game Director and Game Designer @ SANZARU
foster city, california, united states
Chris Floyd's Location
Broomfield, Colorado, United States, United States
Chris Floyd's Contact Details

Chris Floyd personal email

n/a
About Chris Floyd

Chris Floyd is a Game Director and Game Designer at SANZARU. He possess expertise in game design, game development, video games, multiplayer, mmo and 11 more skills. Colleagues describe him as "Chris is an excellent game designer with a wealth of ideas and an ability to generate a rich and well developed story around any game pitch. Chris has been a pleasure to work with and has always been very approachable and open minded about new ideas for game development. I would come to him often with just about any crazy idea that popped into my head and he would always hear me out and have positive and constructive feedback. He would often also find a way to take that idea and make it better. Chris is a valuable creative asset to our team and I would recommend him highly." and "Chris is highly talented designer with a lot of experience. He is easy to work with and open to suggestions. He has a technical understanding that allows him to see the impact design decisions have on the product. Combine this with his passion, he is able to provide excellent designs within the parameters of the engines and systems. I hope to be able to work with him in the future."

Chris Floyd's Current Company Details
SANZARU

Sanzaru

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Game Director and Game Designer
foster city, california, united states
Website:
sanzaru.com
Employees:
80
Chris Floyd Work Experience Details
  • Sanzaru
    Lead Systems Designer
    Sanzaru May 2023 - Present
    Remote
    Designed and refined boss battles for the award-winning Asgard's Wrath 2.Now leading an incredible team developing systems for a new, unprecedented VR experience.
  • Dire Wolf Digital
    Contract Game Designer
    Dire Wolf Digital Feb 2023 - Apr 2023
    Denver, Colorado, United States
    Design of digital board game adaptations. Translated the spirit of tabletop games to the digital format, including user interface/interaction, tutorial, and single-player challenge design.
  • Vodeo Games
    Game Director
    Vodeo Games Jan 2020 - Aug 2022
    Broomfield, Colorado, United States
    Co-directed and designed the cozy-crunchy indie game Beast Breaker with an incredible all-remote team.
  • Deck Nine Games
    Game Director
    Deck Nine Games Dec 2014 - Nov 2019
    Westminster, Colorado
    Responsible for establishing and maintaining gameplay vision and quality on narrative cross-platform projects.Game Director on the award-winning cinematic narrative adventure game Life is Strange: Before the Storm.Previously: Producer -- Mobile game team leader, product vision-holder, lead game designer, documenter, and help-people-get-things-done-er.
  • Deloitte Digital
    Qa Engineer
    Deloitte Digital Feb 2013 - Dec 2014
    Greater Denver Area
  • Idol Minds, Inc.
    Lead Game Designer
    Idol Minds, Inc. Nov 2007 - Feb 2013
    Lead design on new video game projects. Establishing vision, propagating design specifications (content and systems), liaising with publisher, wielding Nerf weaponry, turning programmers' 'no's into 'well, maybe's.Past experience includes level and gameplay design on PAIN, a downloadable game for PlayStation Network. Writing of juvenile text an emphasis.
  • Netdevil, Ltd.
    Lead World Designer
    Netdevil, Ltd. Apr 2005 - Nov 2007
    Leading content development on a massively multiplayer project.
  • Video Professor
    Proofreader / Tester
    Video Professor Apr 2004 - Mar 2005
    Lakewood, Co
    Tested functionality and text for video learning programs. Created and maintained company style guide. Edited for correctness, clarity, style, and consistency.
  • Vr1/Jaleco Entertainment
    Quality Assurance Lead / Associate Designer
    Vr1/Jaleco Entertainment Jan 1999 - Apr 2004
    Started in QA as a tester. Moved to Production Assistant doing administrative and support design duties on MMO projects. Developed into Associate Designer position, specializing in world design. After that project was shut down, moved back to QA as a lead, managing teams of testers on PC and console projects.

Chris Floyd Skills

Game Design Game Development Video Games Multiplayer Mmo Gameplay Console Perforce Team Leadership Computer Games Writing Level Design Game Mechanics Ps3 Project Planning Scheduling

Chris Floyd Education Details

Frequently Asked Questions about Chris Floyd

What company does Chris Floyd work for?

Chris Floyd works for Sanzaru

What is Chris Floyd's role at the current company?

Chris Floyd's current role is Game Director and Game Designer.

What is Chris Floyd's email address?

Chris Floyd's email address is cp****@****ast.net

What schools did Chris Floyd attend?

Chris Floyd attended Gonzaga University.

What skills is Chris Floyd known for?

Chris Floyd has skills like Game Design, Game Development, Video Games, Multiplayer, Mmo, Gameplay, Console, Perforce, Team Leadership, Computer Games, Writing, Level Design.

Who are Chris Floyd's colleagues?

Chris Floyd's colleagues are Andrew Rollins, Shaheed Khan, Rafael Rossetti Almeida, Bill Spence, Nathan Elliott, Mark Boroff, Udell Infante.

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