Chris Mckibbin work email
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Chris Mckibbin personal email
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I’m a proven executive with deep experience in blockchain, crypto, fintech/defi, digital media, games, consumer tech, film/FX , and related industries. I've held CXO positions in start-ups, private, and public companies and managed global organizations with 1,000+ employees and $400M+ revenues. I have a wide range of experiences, from co-founding a Hollywood FX studio, to operating large-scale production studios, to managing products for the world's largest online games network, to designing and building a next-generation social network with Google to developing and launching a SaaS operating platform for Minecraft server operators.I enjoy operating companies, managing products and product development teams and being a hands-on financial operator. I have broad experience creating and implementing corporate strategies while growing revenues and profits. I'm an avid people and team manager and company-wide communicator. I have advised/consulted with a variety of media/consumer-tech companies.
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Chief Operating OfficerConsensys Oct 2017 - PresentFort Worth, Texas, Us -
Chm ConsultingChm Consulting Jun 2012 - Sep 2017Engagements Included:- Tencent- Google / Hello Network (Google funded spin-out) - Mido Play - Immersive Capital - Fenway Sports Group - Route One Entertainment - Zoomedia
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Ceo & Co-FounderPlaygrid Jan 2013 - Dec 2015PlayGrid was an Online Game "Platform as a Service" and a Video Game Finance / Production Company.• Launched/Operated the PlayGrid Platform serving over 3500 games and 120K players• Financed and Produced "Victory Command" an online RTS MOBA• Launched Victory Command on Steam and the PlayGrid Platform
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Ceo & Co-FounderPlaygrid @ Google 2009 - 2012Mountain View, Ca, UsEngaged by Google to provide design, development and production services for a "next generation" social network built by Google. Built and managed a diverse team of designers, artists, writers, engineers and testers to develop core features, gamification, content, user experiences and user interfaces. Participated in the business planning, structuring, and negotiations that led to the project being funded and spun-out into Hello Network (Hello.com) -
President & Co-FounderPerpetual Entertainment Sep 2002 - Oct 2007Au- Co-founder of one of the first online-only game companies - Grew company to 175 employees with additional contractors in Eastern Europe and China - Developed "Gods and Heroes: Rome Rising" (the E3 award-winning MMOG) - Developed "Star Trek Online" - Developed the Perpetual Platform (a leading online games technology platform) - Licensed the Perpetual Platform for use in Star Wars Online -
Svp Production, Ea OnlineElectronic Arts 1999 - 2002Redwood City, Ca, Us- Founding member of EA Online. Co-wrote strategic, business, content and financial plans - Built the largest online game network in the world (at that time - 8M MAU, $100M revenue) - Developed and operated over 100 online games including Ultima Online, Madden Web Football, NASCAR Web Racing, Need for Speed Web Driving, FIFA Web Soccer, Majestic, Motor City, Earth and Beyond, The Sims Online, and dozens of casual games - Member of negotiating team on landmark AOL deal: adding $3B to EA market value - Managed relationships with EA’s 6 major game studios across US / Europe - Managed EA Online’s 100-person internal production studio (Redwood Shores, Virginia) -
Coo / Cfo, Origin Systems StudioElectronic Arts 1998 - 1999Redwood City, Ca, UsExecuted a turn around plan for this 250 person games studio - Grew revenues from $20M to $35M (75%) while reducing spending by $15M (50%) - Responsible for all studio operations, finance, project planning, tracking and reporting - Directly managed the Ultima Online game service and development team. Grew subscribers from 80K to 150K, revenues from $12M to $30M annually, and margins from 18% to 45% -
Coo / Cfo, Electronic Arts CanadaElectronic Arts 1995 - 1998Redwood City, Ca, UsOversaw the production of 35 games a year across 6 franchises ("FIFA Soccer", "NBA Live Basketball", "Need for Speed", "PGA Tour Golf", "Triple Play Baseball", "NHL Hockey") across all platforms - Responsible for all finance, planning, and operations for EA’s largest development studio - Grew revenues from $100m to $450M and staff from 100 to 650 - Managing annual budgets growing from $30M to $60M - Oversaw project development planning, tracking and reporting - managed central services – QA, Audio, Tools and Libraries, Motion Capture, HR, Facilities - Acquired and managed the EA Seattle Studio -
Cfo & Co-FounderDigital Domain 1993 - 1995Los Angeles, Ca, UsCo-founder of this leading Hollywood special effects studio responsible for movies including "True Lies", "Apollo 13", "Interview with a Vampire", and "Titanic"Grew company to $50M in revenue and 250 staff; achieved cash flow positive in 9 months -
Business Development: Digital MediaIbm 1991 - 1993Armonk, New York, Ny, UsProvided Business Development analysis and support to the Digital Media Group (Multi-Media Division). -
Bond SalesLebenthal & Co. 1987 - 1989Salesman / Broker dealing with Municipal and Government Bonds.
Chris Mckibbin Skills
Chris Mckibbin Education Details
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Princeton UniversityEconomics -
Columbia Business SchoolManagement
Frequently Asked Questions about Chris Mckibbin
What company does Chris Mckibbin work for?
Chris Mckibbin works for Consensys
What is Chris Mckibbin's role at the current company?
Chris Mckibbin's current role is Chief Operating Officer at Consensys.
What is Chris Mckibbin's email address?
Chris Mckibbin's email address is ch****@****hoo.com
What is Chris Mckibbin's direct phone number?
Chris Mckibbin's direct phone number is +141564*****
What schools did Chris Mckibbin attend?
Chris Mckibbin attended Princeton University, Columbia Business School.
What are some of Chris Mckibbin's interests?
Chris Mckibbin has interest in Average Revenue Per User (Arpu), Facebook Platform, Science And Technology, Social Gaming Startups And Companies, Human Rights, Facebook, Facebook Games, 6waves Lolapps, Civil Rights And Social Action, Gavin Newsom.
What skills is Chris Mckibbin known for?
Chris Mckibbin has skills like Video Games, Online Gaming, Mmo, Social Games, Game Development, Casual Games, Digital Media, Game Design, Interactive Entertainment, Computer Games, Strategy, Mobile Games.
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