Chris S. Email and Phone Number
Experienced software engineer with a background in embedded platforms, high assurance network security and digital signal processing. Adept at working in multi-disciplinary teams across the full project development lifecycle to deliver reliable high performance systems. Experienced at providing technical expertise across the supply chain to resolve technical issues and minimise costs.Experienced in developing in C and C++ for embedded and x86 platforms with a focus on security, performance and reliability.
-
Director Of Hardware EngineeringRoli Jul 2021 - PresentLondon, England, United Kingdom -
Hardware Engineering ManagerRoli Nov 2017 - PresentLondon, United KingdomLeads the engineering of the ROLI's next generation of hardware products, across the full life-cycle of the products:- Product concept evaluation: Engineering viability, costing estimates, timeline estimates,- Early stage prototyping: Architecture design, development, prototyping, collaborate on IP analysis- Engineering for mass production- Certifications- NPI into contract manufacturer: Collaborate on production process and fixtures, test equipment, trouble shooting… Show more Leads the engineering of the ROLI's next generation of hardware products, across the full life-cycle of the products:- Product concept evaluation: Engineering viability, costing estimates, timeline estimates,- Early stage prototyping: Architecture design, development, prototyping, collaborate on IP analysis- Engineering for mass production- Certifications- NPI into contract manufacturer: Collaborate on production process and fixtures, test equipment, trouble shooting, production optimisation. Show less -
Staff Embedded Software EngineerRoli Feb 2017 - PresentLondon, United KingdomResponsible for embedded software development across all product ranges. This includes leading development for the multi award winning RISE and Blocks product ranges, from developing initial prototypes and architecture design through to integration into mass production and sustaining. -
Technical Project ManagerRoli May 2015 - Nov 2017London, United KingdomManage Embedded Software resources planning out allocation of engineers to projects and work packages / sprints within projects.This included leading the team developing the firmware for the multi-award winning Seaboard RISE providing task management, scheduling and management liaison. -
Senior Embedded Software EngineerRoli Aug 2014 - Feb 2017London, United KingdomThe primary role is the development of embedded software in C / C++ for the bare metal platforms using ARM M3/M4 architecture for the next generation of Roli products, including the award winning Seaboard RISE. This ranges from designing system architecture within a multi-disciplinary team to the development of prototype code (simulated as well on the target platform). -
Software EngineerThales E-Security Jul 2010 - Mar 2014Key member of a multi-disciplinary team, developing high assurance cryptographic equipment for 1Gbps IP networks. Engaged in full lifecycle development using an incremental release model. Provided technical expertise to production and support teams to minimise waste in the sustaining phase of the product life cycle.My initial project was a bespoke military grade crypto, which has passed government evaluation and been deployed.Responsibilities: - Development of secure… Show more Key member of a multi-disciplinary team, developing high assurance cryptographic equipment for 1Gbps IP networks. Engaged in full lifecycle development using an incremental release model. Provided technical expertise to production and support teams to minimise waste in the sustaining phase of the product life cycle.My initial project was a bespoke military grade crypto, which has passed government evaluation and been deployed.Responsibilities: - Development of secure software in C for a complex multi-processor embedded platform with multiple PowerPC cores and FPGAs. Primary focus was on low-level development for the QNX based hardware platform.- Development of windows utilities in C / C++ for production and development tools.- Collaborate in multi-disciplinary development, liaising with hardware, FPGA and test engineers.- Security critical sub-system design, performing both functional design and security analysis.- Work package planning and estimation.- Provide technical expertise to the supply chain, both internal and external (production and support). This included creating technical documentation and site visits.- Technical authority on project critical security analysis and upgrade process. Led other engineers, operations staff and contractors performing the process and solving any problems that arose (technical and procedural). Implemented continuous improvement for the process in order to maximise efficiency.- Innovate product and process improvements to minimise full life-cycle costs of project as well as improving product functionality. Show less -
Undergraduate R&D EngineerSony Aug 2007 - Aug 2008Broadcast & Professional Research LabsDuring my placement at Sony I worked on multiple projects:- HD-SDI video interface card FPGA: Developed Verilog code for real-time format conversion of HD video signals and synchronisation of multiple streams.- Design and execution of testing for a sports venue content delivery system (TV Matchday+). Designed GUI and implemented XML required by application for placement of GUI elements and their actions. - Penetration testing of audio forensic mark: Attacks were… Show more During my placement at Sony I worked on multiple projects:- HD-SDI video interface card FPGA: Developed Verilog code for real-time format conversion of HD video signals and synchronisation of multiple streams.- Design and execution of testing for a sports venue content delivery system (TV Matchday+). Designed GUI and implemented XML required by application for placement of GUI elements and their actions. - Penetration testing of audio forensic mark: Attacks were developed in MATLAB with the goal of finding if the forensic mark can be corrupted without making the audio unlistenable. Developed compliance tests against Digital Cinema Initiative specifications.- Designed, developed and documented psycho-acoustic masking algorithm for the above forensic mark in MATLAB. Listed as inventor on patent for masking algorithm for forensic marking in EU & US. Deployed in Sony 4K cinema projectors which are industry first to achieve DCI compliance.- CELL based audio mixer and processing: Given a fixed 10 week schedule planned, designed, developed and tested an audio mixer to run on the CELL architecture. Initially this was prototyped on an x86 Windows platform before porting over to the CELL platform (PS3 SDK). Created framework for feature set expansion. The code was written using a mixture of C and C++. - HDCAM-SR Final Cut Plug-in: Developed QuickTime / Final Cut Pro plug-in for the HDCAM-SR codec including real-time for format conversion and streaming of embedded audio streams. Performed using an Agile methodology in a mixture of C / C++. Show less
Chris S. Education Details
Frequently Asked Questions about Chris S.
What company does Chris S. work for?
Chris S. works for Roli
What is Chris S.'s role at the current company?
Chris S.'s current role is Director Of Hardware Engineering at ROLI.
What schools did Chris S. attend?
Chris S. attended University Of Surrey.
Who are Chris S.'s colleagues?
Chris S.'s colleagues are Noa Margalit, Olivier Carricart, Andy Brown, Stephen March, Marissa Frampton, Jack Parisi, Chanté Farquhar-Hazlewood.
Not the Chris S. you were looking for?
-
1cyjax.com
-
-
Free Chrome Extension
Find emails, phones & company data instantly
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial