Chris Sensebe Email and Phone Number
Over a decade of experience creating music and sounds for video games, recording artists/bands, and international media brands. Skilled in audio programming and implementation using FMOD and Unity.Music featured in "No Honor Amunch Thieves", an award-winning video game exhibited inside the Museum of Edvard Munch.
Jurassic Sunset Games
ViewFrequently Asked Questions about Chris Sensebe
What company does Chris Sensebe work for?
Chris Sensebe works for Jurassic Sunset Games
What is Chris Sensebe's role at the current company?
Chris Sensebe's current role is Music Composer/Producer | Sound Designer | Game Audio Programming/Implementation.
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