Chris Sensebe Email & Phone Number
Who is Chris Sensebe? Overview
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Chris Sensebe is listed as Music Composer/Producer | Sound Designer | Game Audio Programming/Implementation at Jurassic Sunset Games, based in Greater Orlando, United States. AeroLeads shows a matched LinkedIn profile for Chris Sensebe.
Chris Sensebe previously worked as Audio Director at Jurassic Sunset Games and Lead Sound Designer and Music Composer at Tooth Games.
Email format at Jurassic Sunset Games
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About Chris Sensebe
Over a decade of experience creating music and sounds for video games, recording artists/bands, and international media brands. Skilled in audio programming and implementation using FMOD and Unity.Music featured in "No Honor Amunch Thieves", an award-winning video game exhibited inside the Museum of Edvard Munch.
Chris Sensebe's current company
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Chris Sensebe work experience
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Lead Sound Designer And Music Composer
CurrentVideo Game Music Composer And Sound Designer
CurrentFrequently asked questions about Chris Sensebe
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What company does Chris Sensebe work for?
Chris Sensebe works for Jurassic Sunset Games.
What is Chris Sensebe's role at Jurassic Sunset Games?
Chris Sensebe is listed as Music Composer/Producer | Sound Designer | Game Audio Programming/Implementation at Jurassic Sunset Games.
Where is Chris Sensebe based?
Chris Sensebe is based in Greater Orlando, United States while working with Jurassic Sunset Games.
What companies has Chris Sensebe worked for?
Chris Sensebe has worked for Jurassic Sunset Games, Tooth Games, and Various.
How can I contact Chris Sensebe?
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