Chris Armsden
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Chris Armsden Email & Phone Number

Principal Cinematics Technical Director at Blizzard Entertainment
Location: Glendale, California, United States 14 work roles 2 schools
1 work email found @blizzard.com LinkedIn matched
4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email c****@blizzard.com
LinkedIn Profile matched
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Current company
Role
Principal Cinematics Technical Director
Location
Glendale, California, United States
Company size

Who is Chris Armsden? Overview

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Quick answer

Chris Armsden is listed as Principal Cinematics Technical Director at Blizzard Entertainment, a company with 5827 employees, based in Glendale, California, United States. AeroLeads shows a work email signal at blizzard.com and a matched LinkedIn profile for Chris Armsden.

Chris Armsden previously worked as Lead Cinematics Technical Director at Blizzard Entertainment and Senior Technical Director II at Blizzard Entertainment. Chris Armsden holds Masters, Computer Animation from Bournemouth University.

Company email context

Email format at Blizzard Entertainment

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{first_initial}{last}@blizzard.com
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AeroLeads found 1 current-domain work email signal for Chris Armsden. Compare company email patterns before reaching out.

Profile bio

About Chris Armsden

Specialties: Renderman, mentalray, various programming and scriping languages, tools development, designing and setting up bespoke pipelines, educating artists and technical supervision.

Listed skills include Nuke, Mel, Mental Ray, Renderman, and 14 others.

Current workplace

Chris Armsden's current company

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Blizzard Entertainment
Blizzard Entertainment
Principal Cinematics Technical Director
Glendale, CA, US
Website
Employees
5827
AeroLeads page
14 roles

Chris Armsden work experience

A career timeline built from the work history available for this profile.

Co-Founder

Pandawow Production

Taipei, Taiwan

Mar 2023 - Dec 2023

Lookdev R&D Pipeline Developer

Wellington, New Zealand

Oct 2016 - Sep 2019

Shading Td

Wellington, New Zealand

Developer on the "Cake" Level of Detail R&D project. Generating alternative multi-resolution representations of assets suitable for all VFX tasks, from modeling to rendering to simulation. The project involved geometric analysis, material filtering, pre-integrating the rendering equation, all within a multi-threaded, asynchronous, out-of-core architecture.

Nov 2013 - Oct 2014

Mentor & Course Author

Td-College
Apr 2008 - Apr 2011

Vfx Consultant

Anima

Istanbul, Turkey

Feb 2009 - Apr 2009

Cg Supervisor

Buenos Aires, Argentina

Implementing specific creative and technical strategies for new feature film department.Designing a custom CG pipeline and establishing best working practices.Educating artists in Renderman.

Sep 2008 - Dec 2008

Senior Rendering Td

London, United Kingdom

Supervising rendering across the facility and providing technical solutions for artists and production:Harry Potter and the Half-Blood PrinceThe Chronicles of Narnia: Prince CaspianSweeny Todd10,000 BCFred ClausCurse of the Golden FlowerSunshineX-Men 3The Da Vinci CodePoseidonCharlie and the Chocolate FactoryHarry Potter and the Goblet of FireWallace &.

Apr 2005 - Jun 2008

Render Wrangler

London, United Kingdom

Render Wrangler on Batman Begins

Jan 2005 - Apr 2005
Team & coworkers

Colleagues at Blizzard Entertainment

Other employees you can reach at blizzard.com. View company contacts for 5827 employees →

2 education records

Chris Armsden education

FAQ

Frequently asked questions about Chris Armsden

Quick answers generated from the profile data available on this page.

What company does Chris Armsden work for?

Chris Armsden works for Blizzard Entertainment.

What is Chris Armsden's role at Blizzard Entertainment?

Chris Armsden is listed as Principal Cinematics Technical Director at Blizzard Entertainment.

What is Chris Armsden's email address?

AeroLeads has found 1 work email signal at @blizzard.com for Chris Armsden at Blizzard Entertainment.

Where is Chris Armsden based?

Chris Armsden is based in Glendale, California, United States while working with Blizzard Entertainment.

What companies has Chris Armsden worked for?

Chris Armsden has worked for Blizzard Entertainment, Rising Star Creative, Pandawow Production, Weta Digital, and Next Animation Studio.

Who are Chris Armsden's colleagues at Blizzard Entertainment?

Chris Armsden's colleagues at Blizzard Entertainment include David Pacheco Martin, Julien Lauriere, Laura Spreitzer, Paola Croize, and Ian Miller.

How can I contact Chris Armsden?

You can use AeroLeads to view verified contact signals for Chris Armsden at Blizzard Entertainment, including work email, phone, and LinkedIn data when available.

What schools did Chris Armsden attend?

Chris Armsden holds Masters, Computer Animation from Bournemouth University.

What skills is Chris Armsden known for?

Chris Armsden is listed with skills including Nuke, Mel, Mental Ray, Renderman, Shading, Houdini, Visual Effects, and Maya.

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