Chris C.
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Chris C. Email & Phone Number

Freelance Senior Animator at id Software
Location: Wausau, Wisconsin, United States 21 work roles 2 schools
1 work email found @idsoftware.com 4 phones found area 214 and 940 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 86%

Contact Signals · 1 work email · 4 phones

Work email c****@idsoftware.com
Direct phone (214) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Freelance Senior Animator
Location
Wausau, Wisconsin, United States
Company size

Who is Chris C.? Overview

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Quick answer

Chris C. is listed as Freelance Senior Animator at id Software, a company with 339 employees, based in Wausau, Wisconsin, United States. AeroLeads shows a work email signal at idsoftware.com, phone signal with area code 214, 940, and a matched LinkedIn profile for Chris C..

Chris C. previously worked as Founder at Chazak Games and Senior Animator at Unity. Chris C. holds Environmental Design from Texas A&M University.

Company email context

Email format at id Software

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*@idsoftware.com
71% confidence

AeroLeads found 1 current-domain work email signal for Chris C.. Compare company email patterns before reaching out.

Profile bio

About Chris C.

GAMES: Doom: The Dark Ages (pre-production)Doom EternalSmitePaladinsCall of Duty: Infinite WarfareBattlebornTransformers: Fall of CybertonDeadpoolDoorways FILMS: The Finest HoursGoosebumps The Hunger Games: Mockingjay - Part 1 and 2Dawn of the Planet of the Apes Rise of the Planet of the Apes COMMERCIALS:Chick-Fil-AUggDartBimbo BreadANIMATED SERIES:Kings of Atlantis

Current workplace

Chris C.'s current company

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id Software
Id Software
Freelance Senior Animator
Wausau, WI, US
Website
Employees
339
AeroLeads page
21 roles

Chris C. work experience

A career timeline built from the work history available for this profile.

Founder

Current

Indie video game company start-up

Mar 2024 - Present

Senior Animator

San Francisco, US

Jan 2022 - Feb 2024

Keyframe Animator

US

Doom: The Dark Ages (pre-production)Doom EternalDLC1 - Ancient Gods Part 1DLC2 - Ancient Gods Part 2

Nov 2017 - Jan 2022

Remote Freelance Animator

Alpharetta, GA, US

Projects:SmitePaladinsAnimating in-game and pre-rendered cinematics.

Nov 2016 - Nov 2017

Freelance Character Animator

Richardson, Texas, US

Character animation for an NDA project.

Jul 2017 - Aug 2017

Remote Freelance Animator

Austin, TX, US

I got to work on a Youtube Red Animated Original called the Kings of Atlantis! Check out the first episode here:https://www.youtube.com/watch?v=aQjbXIDTdVU

Sep 2016 - Jan 2017

Remote Freelance Animator

Middleton, Wisconsin, US

Worked on the new Call of Duty: Infinite Warfare game.

May 2016 - Aug 2016

Animator/Digital Artist

Dallas, TX, US

Animator/Digital artist generalist with responsibilities ranging from animation/lighting/rendering/compositingPrimary tools used: 3DS MaxNukeV-Ray

Sep 2014 - Jun 2016

Remote Freelance Animator

Frisco, Texas, US

Project: BattlebornWorked on in-game keyframe animated taunts for various characters.

Feb 2016 - Mar 2016

Previs Sequence Lead

Mpc

London, GB

- Apply traditional filmmaking principles in a live action and CG environment to create a sequence of shots that convey a story. - Establish the environment, shot composition, camera movement and character blocking.- Create 3D interpretations of storyboards that stay true to the director’s vision while at the same time enhancing the narrative through.

Sep 2013 - Sep 2014

Previs Animator

Cavalry Fx

- Apply traditional filmmaking principles in a live action and CG environment to create a sequence of shots that convey a story. - Establish the environment, shot composition, camera movement and character blocking.- Create 3D interpretations of storyboards that stay true to the director’s vision while at the same time enhancing the narrative through.

Jun 2013 - Sep 2013

Previs Animator

Mpc

- Apply traditional filmmaking principles in a live action and CG environment to create a sequence of shots that convey a story. - Establish the environment, shot composition, camera movement and character blocking.- Create 3D interpretations of storyboards that stay true to the director’s vision while at the same time enhancing the narrative through.

Feb 2013 - Jun 2013

Animator

Carlsbad, CA, US

Projects:Transformers: Fall of CybertronMarvel's Deadpool game- Animated cinematics, vignettes, and mechanics- Collaborated with cinematic designers, game designers, and programmers.

Feb 2011 - Feb 2013

Remote 3D Artist

Blind Squirrel Digital

3D Artist on mobile Games.- Worked on mobile game "DoorWays"http://www.youtube.com/watch?v=5uOA9tGuge4

Nov 2010 - Feb 2011

Freelance Animator

Perpetual Fx Creative

- Worked on a AAA PS3 Game.- combination of keyframe and mo-cap animation.

Sep 2010 - Sep 2010

Freelance Character Animator

Dallas, Texas, US

Job involved developing the identity and personality of a company's character. I was part of a team that helped create the library on how the character would be animated. The company cannot be disclosed until a later date.

Aug 2010 - Aug 2010

Pre-Visualization Animator

Blind Squirrel Digital

Worked on the feature film called "Rise of the Apes" Starring James Franco coming summer 2011.- Apply traditional filmmaking principles in a live action and CG environment to create a sequence of shots that convey a story. - Establish the environment, shot composition, camera movement and character blocking.- Create 3D interpretations of.

Jun 2010 - Aug 2010

3D Intern

Dallas, Texas, US

3D Character AnimatorHad the opportunity to do character animation for a Chick-Fil-A spot and on Janimation's in progress short film.

Jun 2009 - Aug 2009

Caricature Artist

Six Flags Over Texas In Arlington

Worked with the company Big Time Design and employed knowledge of line, form, and emphasis to create caricatures of the guests at Six Flags over Texas in Arlington. Tools included marker and airbrush.

Jun 2008 - Jul 2009

Usher, Box Office, Concession, Projectionist

Plano, TX, US

During High School I worked at the Lewisville Mall Cinemark theater. I had the opportunity to work as a usher, in the box office, concessions and projectionist.

Aug 2000 - Jun 2003
Team & coworkers

Colleagues at id Software

Other employees you can reach at idsoftware.com. View company contacts for 339 employees →

2 education records

Chris C. education

Environmental Design

Texas A&M University

Animation

Savannah College Of Art And Design
FAQ

Frequently asked questions about Chris C.

Quick answers generated from the profile data available on this page.

What company does Chris C. work for?

Chris C. works for id Software.

What is Chris C.'s role at id Software?

Chris C. is listed as Freelance Senior Animator at id Software.

What is Chris C.'s email address?

AeroLeads has found 1 work email signal at @idsoftware.com for Chris C. at id Software.

What is Chris C.'s phone number?

AeroLeads has found 4 phone signal(s) with area code 214, 940 for Chris C. at id Software.

Where is Chris C. based?

Chris C. is based in Wausau, Wisconsin, United States while working with id Software.

What companies has Chris C. worked for?

Chris C. has worked for Id Software, Chazak Games, Unity, Hi-Rez Studios, and Brazen Animation.

Who are Chris C.'s colleagues at id Software?

Chris C.'s colleagues at id Software include Markus Rohlfing, Matt Nelson, Mohamed Ali Ahamed Risath, Ola Barka, and ‌Amirhosein Mobaraki.

How can I contact Chris C.?

You can use AeroLeads to view verified contact signals for Chris C. at id Software, including work email, phone, and LinkedIn data when available.

What schools did Chris C. attend?

Chris C. holds Environmental Design from Texas A&M University.

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